shithub: aacdec

Download patch

ref: 3ade1a7f63615c67453091af46209c8b511eba12
parent: 7931bb59b42c060b984a43c60c784e8bf31ccaf4
author: menno <menno>
date: Thu May 22 16:03:27 EDT 2003

CoreAAC DShow filter added

diff: cannot open b/CoreAAC//null: file does not exist: 'b/CoreAAC//null'
--- /dev/null
+++ b/CoreAAC/COPYING
@@ -1,0 +1,340 @@
+		    GNU GENERAL PUBLIC LICENSE
+		       Version 2, June 1991
+
+ Copyright (C) 1989, 1991 Free Software Foundation, Inc.
+                       59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+ Everyone is permitted to copy and distribute verbatim copies
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+
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--- /dev/null
+++ b/CoreAAC/aacdec.cpp
@@ -1,0 +1,449 @@
+/* 
+ * CoreAAC - AAC DirectShow Decoder Filter
+ *
+ * Modification to decode AAC without ADTS and multichannel support
+ * christophe.paris@free.fr
+ */
+ 
+/*
+ * AAC DirectShow Decoder Filter
+ * Copyright (C) 2003 Robert Cioch
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software 
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ */
+ 
+
+#include <windows.h>
+#include <streams.h>
+#include <initguid.h>
+#include <olectl.h>
+#include <dvdmedia.h>
+#include <transfrm.h>
+
+#include <mmreg.h>
+#include <ks.h>
+#include <ksmedia.h>
+
+#include "aacdec.h"
+
+// ===========================================================================================
+#include <stdio.h>
+
+#if defined(_DEBUG)
+	void DBGOUT(char *s, ...)
+	{
+		char b[1024];
+		va_list args;
+
+		va_start(args, s);
+		vsprintf(b, s, args);
+		va_end(args);
+		OutputDebugString(b);
+	}
+#else
+	#define DBGOUT
+#endif
+
+// ===========================================================================================
+/*
+// As for today there is no Dolby's AAC waveformat tag registered at Microsoft
+// I have choosen 0xAAC0 because it looks nice, but when Dolby registers this format
+// then we may get in trouble since on 99.9% it will _NOT_ be 0xAAC0
+
+#define WAVE_FORMAT_AAC 0xAAC0
+
+// {0000aac0-0000-0010-8000-00AA00389B71}
+DEFINE_GUID(MEDIASUBTYPE_AAC,
+	WAVE_FORMAT_AAC, 0x000, 0x0010, 0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71);
+*/
+
+// Be compatible with 3ivx
+#define WAVE_FORMAT_AAC 0x00FF
+
+// {000000FF-0000-0010-8000-00AA00389B71}
+DEFINE_GUID(MEDIASUBTYPE_AAC,
+	WAVE_FORMAT_AAC, 0x000, 0x0010, 0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71);
+	
+
+// ===========================================================================================
+//  Registration setup stuff
+
+AMOVIESETUP_MEDIATYPE sudInputType[] =
+{
+	{ &MEDIATYPE_Audio, &MEDIASUBTYPE_AAC }
+};
+
+AMOVIESETUP_MEDIATYPE sudOutputType[] =
+{
+	{ &MEDIATYPE_Audio, &MEDIASUBTYPE_PCM }
+};
+
+AMOVIESETUP_PIN sudPins[] =
+{
+	{ L"Input",
+		FALSE,							// bRendered
+		FALSE,							// bOutput
+		FALSE,							// bZero
+		FALSE,							// bMany
+		&CLSID_NULL,					// clsConnectsToFilter
+		NULL,							// ConnectsToPin
+		NUMELMS(sudInputType),			// Number of media types
+		sudInputType
+	},
+	{ L"Output",
+		FALSE,							// bRendered
+		TRUE,							// bOutput
+		FALSE,							// bZero
+		FALSE,							// bMany
+		&CLSID_NULL,					// clsConnectsToFilter
+		NULL,							// ConnectsToPin
+		NUMELMS(sudOutputType),			// Number of media types
+		sudOutputType
+	}
+};
+
+AMOVIESETUP_FILTER sudDecoder =
+{
+	&CLSID_DECODER,
+	L"CoreAAC Audio Decoder",
+	MERIT_PREFERRED,
+	NUMELMS(sudPins),
+	sudPins
+};
+
+// ===========================================================================================
+// COM Global table of objects in this dll
+
+CFactoryTemplate g_Templates[] = 
+{
+  { L"CoreAAC Audio Decoder", &CLSID_DECODER, CDecoder::CreateInstance, NULL, &sudDecoder },
+  { L"CoreAAC Audio Decoder About", &CLSID_ABOUT, CAbout::CreateInstance}
+};
+
+// Count of objects listed in g_cTemplates
+int g_cTemplates = sizeof(g_Templates) / sizeof(g_Templates[0]);
+
+// ===========================================================================================
+
+STDAPI DllRegisterServer()
+{
+	DBGOUT("RegisterServer\n");
+	return AMovieDllRegisterServer2(TRUE);
+}
+
+// -------------------------------------------------------------------------------------------
+
+STDAPI DllUnregisterServer()
+{
+	DBGOUT("UnregisterServer\n");
+	return AMovieDllRegisterServer2(FALSE);
+}
+
+// -------------------------------------------------------------------------------------------
+
+// The streams.h DLL entrypoint.
+extern "C" BOOL WINAPI DllEntryPoint(HINSTANCE, ULONG, LPVOID);
+
+// The entrypoint required by the MSVC runtimes. This is used instead
+// of DllEntryPoint directly to ensure global C++ classes get initialised.
+BOOL WINAPI DllMain(HANDLE hDllHandle, DWORD dwReason, LPVOID lpreserved) {
+	
+    return DllEntryPoint(reinterpret_cast<HINSTANCE>(hDllHandle), dwReason, lpreserved);
+}
+
+// -------------------------------------------------------------------------------------------
+
+CUnknown *WINAPI CDecoder :: CreateInstance(LPUNKNOWN punk, HRESULT *phr)
+{
+	DBGOUT("CreateInstance\n");
+	CDecoder *pNewObject = new CDecoder(punk, phr);
+	if (!pNewObject)
+		*phr = E_OUTOFMEMORY;
+	return pNewObject;
+}
+
+// -------------------------------------------------------------------------------------------
+
+CDecoder :: ~CDecoder()
+{
+	if(m_decHandle)
+	{
+		faacDecClose(m_decHandle);
+		m_decHandle = NULL;
+	}
+	if(m_decoderSpecific)
+	{
+		delete m_decoderSpecific;
+		m_decoderSpecific = NULL;
+	}
+}
+
+// -------------------------------------------------------------------------------------------
+
+STDMETHODIMP CDecoder :: NonDelegatingQueryInterface(REFIID riid, void **ppv)
+{
+	if (riid == IID_ISpecifyPropertyPages)
+		return GetInterface((ISpecifyPropertyPages *)this, ppv);
+
+	return CTransformFilter::NonDelegatingQueryInterface(riid, ppv);
+}
+
+// -------------------------------------------------------------------------------------------
+// property pages
+
+STDMETHODIMP CDecoder :: GetPages(CAUUID *pPages)
+{
+	DBGOUT("GetPages\n");
+
+	pPages->cElems = 1;
+	pPages->pElems = (GUID *)CoTaskMemAlloc(pPages->cElems * sizeof(GUID));
+	if (!pPages->pElems)
+		return E_OUTOFMEMORY;
+
+	pPages->pElems[0] = CLSID_ABOUT;
+
+	return S_OK;
+}
+ 
+// -------------------------------------------------------------------------------------------
+
+STDMETHODIMP CDecoder :: FreePages(CAUUID *pPages)
+{
+	DBGOUT("FreePages\n");
+
+	CoTaskMemFree(pPages->pElems);
+	return S_OK;
+}
+
+// ===========================================================================================
+// accept only aac audio wrapped in waveformat
+
+HRESULT CDecoder :: CheckInputType(const CMediaType *mtIn)
+{
+	DBGOUT("CheckInputType\n");
+
+	if (*mtIn->Type() != MEDIATYPE_Audio || *mtIn->Subtype() != MEDIASUBTYPE_AAC)
+		return VFW_E_TYPE_NOT_ACCEPTED;
+
+	if (*mtIn->FormatType() != FORMAT_WaveFormatEx)
+		return VFW_E_TYPE_NOT_ACCEPTED;
+
+	if (mtIn->IsTemporalCompressed())
+		return VFW_E_TYPE_NOT_ACCEPTED;
+
+	WAVEFORMATEX *wfex = (WAVEFORMATEX *)mtIn->Format();
+	if (wfex->wFormatTag != WAVE_FORMAT_AAC)
+		return VFW_E_TYPE_NOT_ACCEPTED;
+
+	if(wfex->cbSize < 2)
+		return VFW_E_TYPE_NOT_ACCEPTED;
+
+	m_decoderSpecificLen = wfex->cbSize;
+	if(m_decoderSpecific)
+	{
+		delete m_decoderSpecific;
+		m_decoderSpecific = NULL;
+	}
+	m_decoderSpecific = new unsigned char[m_decoderSpecificLen];
+	
+	// Keep decoderSpecific initialization data (appended to the WAVEFORMATEX struct)
+	memcpy(m_decoderSpecific,(char*)wfex+sizeof(WAVEFORMATEX), m_decoderSpecificLen);
+	
+	return S_OK;
+}
+
+// ===========================================================================================
+// propose proper waveformat
+
+HRESULT CDecoder :: GetMediaType(int iPosition, CMediaType *mtOut)
+{
+	DBGOUT("GetMediaType\n");
+
+	if (!m_pInput->IsConnected())
+		return E_UNEXPECTED;
+
+	if (iPosition < 0)
+		return E_INVALIDARG;
+
+	if (iPosition > 0)
+		return VFW_S_NO_MORE_ITEMS;
+
+
+	WAVEFORMATEXTENSIBLE wfex;
+	ZeroMemory(&wfex, sizeof(WAVEFORMATEXTENSIBLE));
+	
+	wfex.Format.wFormatTag = WAVE_FORMAT_EXTENSIBLE;
+	wfex.Format.cbSize = sizeof(WAVEFORMATEXTENSIBLE);
+	wfex.Format.nChannels = (unsigned short)m_Channels;
+	wfex.Format.nSamplesPerSec = (unsigned short)m_SamplesPerSec;
+	wfex.Format.wBitsPerSample = (unsigned short)m_BitesPerSample;
+	wfex.Format.nBlockAlign = (unsigned short)((wfex.Format.nChannels * wfex.Format.wBitsPerSample) / 8);
+	wfex.Format.nAvgBytesPerSec = wfex.Format.nSamplesPerSec * wfex.Format.nBlockAlign;
+	switch(m_Channels)
+	{
+	case 1:
+		wfex.dwChannelMask = KSAUDIO_SPEAKER_MONO;		
+		break;
+	case 2:
+		wfex.dwChannelMask = KSAUDIO_SPEAKER_STEREO;
+		break;
+	case 6:
+		wfex.dwChannelMask = KSAUDIO_SPEAKER_5POINT1;
+		break;
+	default:
+		break;
+	}
+	wfex.Samples.wValidBitsPerSample = wfex.Format.wBitsPerSample;	
+	wfex.SubFormat = KSDATAFORMAT_SUBTYPE_PCM;
+	
+	mtOut->SetType(&MEDIATYPE_Audio);
+	mtOut->SetSubtype(&MEDIASUBTYPE_PCM);
+	mtOut->SetFormatType(&FORMAT_WaveFormatEx);
+	mtOut->SetFormat( (BYTE*) &wfex,sizeof(WAVEFORMATEXTENSIBLE));
+	mtOut->SetTemporalCompression(FALSE);
+	
+	return S_OK; 
+}
+
+// -------------------------------------------------------------------------------------------
+
+HRESULT CDecoder :: CheckTransform(const CMediaType *mtIn, const CMediaType *mtOut)
+{
+	DBGOUT("CheckTransform\n");
+
+	if (*mtOut->FormatType() != FORMAT_WaveFormatEx)
+		return VFW_E_INVALIDMEDIATYPE;
+
+	if (mtOut->FormatLength() < sizeof(WAVEFORMATEX))
+		return VFW_E_INVALIDMEDIATYPE;
+
+	if (((WAVEFORMATEX *)mtIn->Format())->nSamplesPerSec != ((WAVEFORMATEX *)mtOut->Format())->nSamplesPerSec)
+		return VFW_E_TYPE_NOT_ACCEPTED;
+
+	// should we compare whole waveformat here???
+	return S_OK; 
+}
+
+// -------------------------------------------------------------------------------------------
+#define MAXFRAMELEN 1024		// 960 for LD or else 1024 
+
+HRESULT CDecoder :: DecideBufferSize(IMemAllocator *pAllocator, ALLOCATOR_PROPERTIES *pProperties)
+{
+	DBGOUT("DecideBufferSize\n");
+	pProperties->cBuffers = 1;
+	pProperties->cbBuffer = m_Channels * MAXFRAMELEN * 2;
+	
+	DBGOUT("CDecoder::DecideBufferSize %d", pProperties->cbBuffer);
+
+	ALLOCATOR_PROPERTIES Actual;
+	HRESULT hr = pAllocator->SetProperties(pProperties, &Actual);
+	if(FAILED(hr))
+		return hr;
+
+	if (Actual.cbBuffer < pProperties->cbBuffer || Actual.cBuffers < pProperties->cBuffers)
+		return E_INVALIDARG;
+
+	return S_OK;
+}
+
+// -------------------------------------------------------------------------------------------
+
+HRESULT CDecoder :: CompleteConnect(PIN_DIRECTION direction, IPin *pReceivePin)
+{
+	DBGOUT("CompleteConnect\n");	
+	HRESULT hr = CTransformFilter::CompleteConnect(direction, pReceivePin);
+	
+	if(direction == PINDIR_INPUT)
+	{
+		if(m_decHandle)
+		{
+			faacDecClose(m_decHandle);
+			m_decHandle = NULL;
+		}
+		m_decHandle = faacDecOpen();
+
+		// Initialize the decoder
+		unsigned long SamplesPerSec = 0;
+		unsigned char Channels = 0;
+		if(faacDecInit2(m_decHandle, m_decoderSpecific, m_decoderSpecificLen,
+			&SamplesPerSec, &Channels) < 0)
+		{
+			return E_FAIL;
+		}
+
+		// WAVEFORMATEX used for output mediatype
+		m_Channels = Channels;
+		m_SamplesPerSec = SamplesPerSec;
+		m_BitesPerSample = 16; // XXX : can it be different ???
+	}
+
+	return hr;
+}
+
+// -------------------------------------------------------------------------------------------
+
+HRESULT CDecoder :: Transform(IMediaSample *pIn, IMediaSample *pOut)
+{
+	DBGOUT("Transform\n");
+
+	if (m_State == State_Stopped)
+	{	
+		pOut->SetActualDataLength(0);
+		return S_OK;
+	}
+
+	// Decode the sample data
+	DWORD ActualDstLength;
+	BYTE *pSrc, *pDst;
+	DWORD SrcLength = pIn->GetActualDataLength();
+	DWORD DstLength = pOut->GetSize();
+	pIn->GetPointer(&pSrc);
+	pOut->GetPointer(&pDst);    	
+
+	// Decode data
+	if(!Decode(pSrc, SrcLength, pDst, DstLength, &ActualDstLength))
+		return S_FALSE;
+
+	DBGOUT("Transform: %u->%u (%u)\n", SrcLength, ActualDstLength, DstLength);
+
+	// Copy the actual data length
+	pOut->SetActualDataLength(ActualDstLength);
+	return S_OK;
+}
+
+// ===========================================================================================
+
+bool CDecoder :: Decode(BYTE *pSrc, DWORD SrcLength, BYTE *pDst, DWORD DstLength, DWORD *ActualDstLength)
+{
+	faacDecFrameInfo frameInfo;
+	short *outsamples = (short *)faacDecDecode(m_decHandle, &frameInfo, pSrc, DstLength);
+
+	if (frameInfo.error)
+	{
+		DBGOUT("AAC: Error %d [%s]\n", frameInfo.error, faacDecGetErrorMessage(frameInfo.error));
+		return false;
+	}
+
+	if (!frameInfo.error && outsamples)
+		memcpy(pDst, outsamples, frameInfo.samples * 2);
+	else
+		return false;
+
+	*ActualDstLength = frameInfo.samples * 2;
+	return true;
+}
+
+// ===========================================================================================
--- /dev/null
+++ b/CoreAAC/aacdec.def
@@ -1,0 +1,8 @@
+; This file provides declarations of the entrypoints in the DLL.
+
+LIBRARY CoreAAC.ax
+EXPORTS
+	DllGetClassObject   PRIVATE
+	DllCanUnloadNow     PRIVATE
+	DllRegisterServer   PRIVATE
+	DllUnregisterServer PRIVATE
--- /dev/null
+++ b/CoreAAC/aacdec.dsp
@@ -1,0 +1,255 @@
+# Microsoft Developer Studio Project File - Name="aacdec" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
+
+CFG=aacdec - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE 
+!MESSAGE NMAKE /f "aacdec.mak".
+!MESSAGE 
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE 
+!MESSAGE NMAKE /f "aacdec.mak" CFG="aacdec - Win32 Debug"
+!MESSAGE 
+!MESSAGE Possible choices for configuration are:
+!MESSAGE 
+!MESSAGE "aacdec - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "aacdec - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "aacdec - Win32 Release Unicode" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "aacdec - Win32 Debug Unicode" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE 
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+MTL=midl.exe
+RSC=rc.exe
+
+!IF  "$(CFG)" == "aacdec - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MT /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
+# ADD CPP /nologo /Gz /MD /W3 /O2 /D DBG=0 /D WINVER=0x400 /D "INC_OLE2" /D "STRICT" /D "WIN32" /D "_WIN32" /D "_MT" /D "_DLL" /D _X86_=1 /YX"streams.h" /Oxs /GF /D_WIN32_WINNT=-0x0400 /c
+# SUBTRACT CPP /Fr
+# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
+# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /i "..\..\BaseClasses" /d "NDEBUG" /d "WIN32"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
+# ADD LINK32 strmbase.lib msvcrt.lib quartz.lib vfw32.lib winmm.lib kernel32.lib advapi32.lib version.lib largeint.lib user32.lib gdi32.lib comctl32.lib ole32.lib olepro32.lib oleaut32.lib uuid.lib /nologo /stack:0x200000,0x200000 /dll /pdb:none /machine:I386 /nodefaultlib /def:".\aacdec.def" /out:".\Release\CoreAAC.ax" /subsystem:windows,4.0 /opt:ref /release /debug:none /OPT:NOREF /OPT:ICF /ignore:4089 /ignore:4078
+# Begin Custom Build
+TargetDir=.\Release
+TargetPath=.\Release\CoreAAC.ax
+InputPath=.\Release\CoreAAC.ax
+SOURCE="$(InputPath)"
+
+"$(TargetDir)\null.txt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+	regsvr32.exe /s /c "$(TargetPath)" 
+	echo "pouette" > $(TargetDir)\null.txt 
+	
+# End Custom Build
+
+!ELSEIF  "$(CFG)" == "aacdec - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Debug"
+# PROP Intermediate_Dir "Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MTd /W4 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
+# ADD CPP /nologo /Gz /MDd /W3 /Zi /Od /Gy /D _WIN32_WINNT=0x0400 /D WINVER=0x0400 /D DBG=1 /D "DEBUG" /D "_DEBUG" /D "INC_OLE2" /D "STRICT" /D "WIN32" /D "_WIN32" /D "_MT" /D "_DLL" /D _X86_=1 /YX"streams.h" /Oid /c
+# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
+# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /i "..\..\BaseClasses" /d "_DEBUG" /d "WIN32"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 strmbasd.lib msvcrtd.lib quartz.lib vfw32.lib winmm.lib kernel32.lib advapi32.lib version.lib largeint.lib user32.lib gdi32.lib comctl32.lib ole32.lib olepro32.lib oleaut32.lib uuid.lib /nologo /stack:0x200000,0x200000 /dll /pdb:none /debug /machine:I386 /nodefaultlib /out:".\Debug\CoreAAC.ax" /debug:mapped,full /subsystem:windows,4.0 /ignore:4089 /ignore:4078
+# Begin Custom Build
+TargetDir=.\Debug
+TargetPath=.\Debug\CoreAAC.ax
+InputPath=.\Debug\CoreAAC.ax
+SOURCE="$(InputPath)"
+
+"$(TargetDir)\null.txt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+	regsvr32.exe /s /c "$(TargetPath)" 
+	echo "pouette" > $(TargetDir)\null.txt 
+	
+# End Custom Build
+
+!ELSEIF  "$(CFG)" == "aacdec - Win32 Release Unicode"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release_Unicode"
+# PROP Intermediate_Dir "Release_Unicode"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MT /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
+# ADD CPP /nologo /Gz /MD /W4 /Gy /I "..\..\BaseClasses" /I "..\..\..\..\..\include" /D DBG=0 /D WINVER=0x400 /D "INC_OLE2" /D "STRICT" /D "_WIN32" /D "_MT" /D "_DLL" /D _X86_=1 /D "WIN32" /D "UNICODE" /D "_UNICODE" /YX"streams.h" /Oxs /GF /D_WIN32_WINNT=-0x0400 /c
+# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
+# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /i "..\..\BaseClasses" /d "NDEBUG" /d "WIN32"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
+# ADD LINK32 ..\..\BaseClasses\release_unicode\strmbase.lib msvcrt.lib quartz.lib vfw32.lib winmm.lib kernel32.lib advapi32.lib version.lib largeint.lib user32.lib gdi32.lib comctl32.lib ole32.lib olepro32.lib oleaut32.lib uuid.lib /nologo /stack:0x200000,0x200000 /dll /pdb:none /machine:I386 /nodefaultlib /out:".\Release_Unicode\aacdec.ax" /libpath:"..\..\..\..\lib" /subsystem:windows,4.0 /opt:ref /release /debug:none /OPT:NOREF /OPT:ICF /ignore:4089 /ignore:4078
+
+!ELSEIF  "$(CFG)" == "aacdec - Win32 Debug Unicode"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Debug_Unicode"
+# PROP Intermediate_Dir "Debug_Unicode"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MTd /W4 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
+# ADD CPP /nologo /Gz /MDd /W4 /Zi /Od /Gy /I "..\..\BaseClasses" /I "..\..\..\..\..\include" /D _WIN32_WINNT=0x0400 /D WINVER=0x0400 /D DBG=1 /D "DEBUG" /D "_DEBUG" /D "INC_OLE2" /D "STRICT" /D "_WIN32" /D "_MT" /D "_DLL" /D _X86_=1 /D "WIN32" /D "UNICODE" /D "_UNICODE" /YX"streams.h" /Oid /c
+# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
+# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /i "..\..\BaseClasses" /d "_DEBUG" /d "WIN32"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 ..\..\BaseClasses\debug_unicode\strmbasd.lib msvcrtd.lib quartz.lib vfw32.lib winmm.lib kernel32.lib advapi32.lib version.lib largeint.lib user32.lib gdi32.lib comctl32.lib ole32.lib olepro32.lib oleaut32.lib uuid.lib /nologo /stack:0x200000,0x200000 /dll /pdb:none /debug /machine:I386 /nodefaultlib /out:".\Debug_Unicode\aacdec.ax" /libpath:"..\..\..\..\lib" /debug:mapped,full /subsystem:windows,4.0 /ignore:4089 /ignore:4078
+
+!ENDIF 
+
+# Begin Target
+
+# Name "aacdec - Win32 Release"
+# Name "aacdec - Win32 Debug"
+# Name "aacdec - Win32 Release Unicode"
+# Name "aacdec - Win32 Debug Unicode"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=.\aacdec.cpp
+DEP_CPP_AACDE=\
+	".\aacdec.h"\
+	".\faad2\include\faad.h"\
+	{$(INCLUDE)}"amextra.h"\
+	{$(INCLUDE)}"amfilter.h"\
+	{$(INCLUDE)}"audevcod.h"\
+	{$(INCLUDE)}"cache.h"\
+	{$(INCLUDE)}"combase.h"\
+	{$(INCLUDE)}"cprop.h"\
+	{$(INCLUDE)}"ctlutil.h"\
+	{$(INCLUDE)}"dllsetup.h"\
+	{$(INCLUDE)}"dsschedule.h"\
+	{$(INCLUDE)}"fourcc.h"\
+	{$(INCLUDE)}"ksmedia.h"\
+	{$(INCLUDE)}"measure.h"\
+	{$(INCLUDE)}"msgthrd.h"\
+	{$(INCLUDE)}"mtype.h"\
+	{$(INCLUDE)}"outputq.h"\
+	{$(INCLUDE)}"pstream.h"\
+	{$(INCLUDE)}"refclock.h"\
+	{$(INCLUDE)}"reftime.h"\
+	{$(INCLUDE)}"renbase.h"\
+	{$(INCLUDE)}"source.h"\
+	{$(INCLUDE)}"streams.h"\
+	{$(INCLUDE)}"strmctl.h"\
+	{$(INCLUDE)}"sysclock.h"\
+	{$(INCLUDE)}"transfrm.h"\
+	{$(INCLUDE)}"transip.h"\
+	{$(INCLUDE)}"videoctl.h"\
+	{$(INCLUDE)}"vtrans.h"\
+	{$(INCLUDE)}"winctrl.h"\
+	{$(INCLUDE)}"winutil.h"\
+	{$(INCLUDE)}"wxdebug.h"\
+	{$(INCLUDE)}"wxlist.h"\
+	{$(INCLUDE)}"wxutil.h"\
+	
+# End Source File
+# Begin Source File
+
+SOURCE=.\aacdec.def
+
+!IF  "$(CFG)" == "aacdec - Win32 Release"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF  "$(CFG)" == "aacdec - Win32 Debug"
+
+!ELSEIF  "$(CFG)" == "aacdec - Win32 Release Unicode"
+
+!ELSEIF  "$(CFG)" == "aacdec - Win32 Debug Unicode"
+
+!ENDIF 
+
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# Begin Source File
+
+SOURCE=.\aacdec.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\faad2\include\faad.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\resource.h
+# End Source File
+# End Group
+# Begin Group "resource"
+
+# PROP Default_Filter ".rc"
+# Begin Source File
+
+SOURCE=.\aacdec.rc
+# End Source File
+# End Group
+# End Target
+# End Project
--- /dev/null
+++ b/CoreAAC/aacdec.dsw
@@ -1,0 +1,44 @@
+Microsoft Developer Studio Workspace File, Format Version 6.00
+# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
+
+###############################################################################
+
+Project: "aacdec"=.\aacdec.dsp - Package Owner=<4>
+
+Package=<5>
+{{{
+}}}
+
+Package=<4>
+{{{
+    Begin Project Dependency
+    Project_Dep_Name libfaad
+    End Project Dependency
+}}}
+
+###############################################################################
+
+Project: "libfaad"=..\libfaad\libfaad.dsp - Package Owner=<4>
+
+Package=<5>
+{{{
+}}}
+
+Package=<4>
+{{{
+}}}
+
+###############################################################################
+
+Global:
+
+Package=<5>
+{{{
+}}}
+
+Package=<3>
+{{{
+}}}
+
+###############################################################################
+
--- /dev/null
+++ b/CoreAAC/aacdec.h
@@ -1,0 +1,114 @@
+/* 
+ * CoreAAC - AAC DirectShow Decoder Filter
+ *
+ * Modification to decode AAC without ADTS and multichannel support
+ * christophe.paris@free.fr
+ */
+
+/*
+ * AAC DirectShow Decoder Filter
+ * Copyright (C) 2003 Robert Cioch
+ *  
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ * 
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ * 
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software 
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ */
+
+#include "..\\include\\faad.h"
+#include "resource.h"
+
+#define FILTER_VERSION "1.0b"
+
+// ===========================================================================================
+
+// {6AC7C19E-8CA0-4e3d-9A9F-2881DE29E0AC}
+DEFINE_GUID(CLSID_DECODER, 0x6ac7c19e, 0x8ca0, 0x4e3d, 0x9a, 0x9f, 0x28, 0x81, 0xde, 0x29, 0xe0, 0xac);
+
+class CDecoder : public CTransformFilter, public ISpecifyPropertyPages
+{
+public :
+	DECLARE_IUNKNOWN
+	static CUnknown *WINAPI CreateInstance(LPUNKNOWN punk, HRESULT *phr);
+	STDMETHODIMP NonDelegatingQueryInterface(REFIID riid, void **ppv);    
+
+	CDecoder(LPUNKNOWN lpunk, HRESULT *phr) :
+		CTransformFilter(NAME("AAC Audio Decoder"), lpunk, CLSID_DECODER),
+		m_decHandle(NULL),
+		m_decoderSpecificLen(0),
+		m_decoderSpecific(NULL)
+		{ }
+
+	virtual ~CDecoder();
+
+	// property pages
+	STDMETHODIMP GetPages(CAUUID *pPages);
+	STDMETHODIMP FreePages(CAUUID *pPages);
+ 
+	// ITransformFilter interface methods
+	HRESULT Transform(IMediaSample *pIn, IMediaSample *pOut);
+	HRESULT CheckInputType(const CMediaType *mtIn);
+	HRESULT CheckTransform(const CMediaType *mtIn, const CMediaType *mtOut);
+	HRESULT DecideBufferSize(IMemAllocator *pAllocator, ALLOCATOR_PROPERTIES *pprop);
+	HRESULT GetMediaType(int iPosition, CMediaType *pMediaType);
+
+	HRESULT CompleteConnect(PIN_DIRECTION direction, IPin *pReceivePin);
+
+	bool Decode(BYTE *pSrc, DWORD SrcLength, BYTE *pDst, DWORD DstLength, DWORD *ActualDstLength);
+
+private:
+	unsigned char* m_decoderSpecific;
+	int m_decoderSpecificLen;
+	faacDecHandle m_decHandle;
+	int m_Channels;
+	int m_SamplesPerSec;
+	int m_BitesPerSample;
+};
+
+// ===========================================================================================
+// simple about page
+
+// {4665E44B-8B9A-4515-A086-E94ECE374608}
+DEFINE_GUID(CLSID_ABOUT, 0x4665e44b, 0x8b9a, 0x4515, 0xa0, 0x86, 0xe9, 0x4e, 0xce, 0x37, 0x46, 0x8);
+
+class CAbout : public CBasePropertyPage
+{
+public:
+	static CUnknown *WINAPI CreateInstance(LPUNKNOWN punk, HRESULT *phr)
+	{
+	    CAbout *pNewObject = new CAbout(punk, phr);
+	    if (!pNewObject)
+	        *phr = E_OUTOFMEMORY;
+	    return pNewObject;
+	}
+
+	CAbout(LPUNKNOWN pUnk, HRESULT *phr) :
+		CBasePropertyPage(NAME("About"), pUnk, IDD_ABOUT, IDS_ABOUT)
+		{ }
+
+	~CAbout()
+		{ }
+
+	HRESULT OnActivate()
+	{		
+		SetDlgItemText(m_hwnd,IDC_STATIC_VERSION,"Version " FILTER_VERSION " - ("__DATE__", "__TIME__")");
+		return S_OK;
+	}
+
+	BOOL OnReceiveMessage(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
+	{
+		return CBasePropertyPage::OnReceiveMessage(hwnd, uMsg, wParam, lParam);		
+	}
+};
+
+// ===========================================================================================
--- /dev/null
+++ b/CoreAAC/aacdec.rc
@@ -1,0 +1,178 @@
+//Microsoft Developer Studio generated resource script.
+//
+#include "resource.h"
+
+#define APSTUDIO_READONLY_SYMBOLS
+/////////////////////////////////////////////////////////////////////////////
+//
+// Generated from the TEXTINCLUDE 2 resource.
+//
+#include "windows.h"
+
+/////////////////////////////////////////////////////////////////////////////
+#undef APSTUDIO_READONLY_SYMBOLS
+
+/////////////////////////////////////////////////////////////////////////////
+// Polish resources
+
+#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_PLK)
+#ifdef _WIN32
+LANGUAGE LANG_POLISH, SUBLANG_DEFAULT
+#pragma code_page(1250)
+#endif //_WIN32
+
+/////////////////////////////////////////////////////////////////////////////
+//
+// String Table
+//
+
+STRINGTABLE DISCARDABLE 
+BEGIN
+    IDS_ABOUT               "About"
+END
+
+#endif    // Polish resources
+/////////////////////////////////////////////////////////////////////////////
+
+
+/////////////////////////////////////////////////////////////////////////////
+// English (U.S.) resources
+
+#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
+#ifdef _WIN32
+LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
+#pragma code_page(1252)
+#endif //_WIN32
+
+/////////////////////////////////////////////////////////////////////////////
+//
+// Dialog
+//
+
+IDD_ABOUT DIALOG DISCARDABLE  0, 0, 212, 142
+STYLE WS_CHILD | WS_VISIBLE
+FONT 8, "Tahoma"
+BEGIN
+    GROUPBOX        "CoreAAC Decoder",IDC_STATIC,4,4,204,130,BS_CENTER
+    CTEXT           "Copyright � 2003 Robert Cioch",IDC_STATIC,7,65,198,8,
+                    SS_CENTERIMAGE
+    CTEXT           "This software is based on :",IDC_STATIC,8,37,196,8,
+                    SS_CENTERIMAGE
+    CTEXT           "FAAD2 v1.1 - Freeware Advanced Audio Decoder",
+                    IDC_STATIC,7,97,198,8,SS_CENTERIMAGE
+    CTEXT           "Copyright � 2002 Menno Bakker",IDC_STATIC,7,108,198,8,
+                    SS_CENTERIMAGE
+    CONTROL         "",IDC_STATIC,"Static",SS_ETCHEDHORZ,8,90,197,1
+    CTEXT           "http://www.audiocoding.com",IDC_STATIC,7,119,198,8,
+                    SS_CENTERIMAGE
+    CTEXT           "http://www.borgtech.org",IDC_STATIC,7,76,198,8,
+                    SS_CENTERIMAGE
+    CTEXT           "AAC Decoder v1.1",IDC_STATIC,7,54,198,8,SS_CENTERIMAGE
+    CONTROL         "",IDC_STATIC,"Static",SS_ETCHEDHORZ,7,49,198,1
+    CTEXT           "http://corecodec.org/projects/coreaac/",IDC_STATIC,7,26,
+                    198,8
+    CTEXT           "Version 1.0b - (May 21 2003, 17:05:09)",
+                    IDC_STATIC_VERSION,7,15,198,8
+END
+
+
+/////////////////////////////////////////////////////////////////////////////
+//
+// DESIGNINFO
+//
+
+#ifdef APSTUDIO_INVOKED
+GUIDELINES DESIGNINFO DISCARDABLE 
+BEGIN
+    IDD_ABOUT, DIALOG
+    BEGIN
+        LEFTMARGIN, 7
+        RIGHTMARGIN, 205
+        TOPMARGIN, 7
+        BOTTOMMARGIN, 135
+    END
+END
+#endif    // APSTUDIO_INVOKED
+
+
+#ifdef APSTUDIO_INVOKED
+/////////////////////////////////////////////////////////////////////////////
+//
+// TEXTINCLUDE
+//
+
+1 TEXTINCLUDE MOVEABLE PURE 
+BEGIN
+    "resource.h\0"
+END
+
+2 TEXTINCLUDE MOVEABLE PURE 
+BEGIN
+    "#include ""windows.h""\r\n"
+    "\0"
+END
+
+3 TEXTINCLUDE MOVEABLE PURE 
+BEGIN
+    "\r\n"
+    "\0"
+END
+
+#endif    // APSTUDIO_INVOKED
+
+
+#ifndef _MAC
+/////////////////////////////////////////////////////////////////////////////
+//
+// Version
+//
+
+VS_VERSION_INFO VERSIONINFO
+ FILEVERSION 1,1,0,166
+ PRODUCTVERSION 1,1,0,166
+ FILEFLAGSMASK 0x3fL
+#ifdef _DEBUG
+ FILEFLAGS 0x1L
+#else
+ FILEFLAGS 0x0L
+#endif
+ FILEOS 0x40004L
+ FILETYPE 0x2L
+ FILESUBTYPE 0x0L
+BEGIN
+    BLOCK "StringFileInfo"
+    BEGIN
+        BLOCK "040904b0"
+        BEGIN
+            VALUE "Comments", "http://www.borgtech.org\r\n\r\nWe are the Borg.\r\nResistance is futile.\0"
+            VALUE "FileDescription", "AAC DirectShow Decoder\0"
+            VALUE "FileVersion", "1, 1, 0, 166\0"
+            VALUE "InternalName", "aacdec\0"
+            VALUE "LegalCopyright", "Copyright � 2003 Robert Cioch\0"
+            VALUE "OriginalFilename", "aacdec.ax\0"
+            VALUE "ProductVersion", "1, 1, 0, 166\0"
+        END
+    END
+    BLOCK "VarFileInfo"
+    BEGIN
+        VALUE "Translation", 0x409, 1200
+    END
+END
+
+#endif    // !_MAC
+
+#endif    // English (U.S.) resources
+/////////////////////////////////////////////////////////////////////////////
+
+
+
+#ifndef APSTUDIO_INVOKED
+/////////////////////////////////////////////////////////////////////////////
+//
+// Generated from the TEXTINCLUDE 3 resource.
+//
+
+
+/////////////////////////////////////////////////////////////////////////////
+#endif    // not APSTUDIO_INVOKED
+
--- /dev/null
+++ b/CoreAAC/aacdec.vcproj
@@ -1,0 +1,373 @@
+<?xml version="1.0" encoding = "windows-1250"?>
+<VisualStudioProject
+	ProjectType="Visual C++"
+	Version="7.00"
+	Name="aacdec"
+	ProjectGUID="{FB7F9727-0B56-4995-997B-5AD8A70940A4}"
+	SccProjectName=""
+	SccLocalPath="">
+	<Platforms>
+		<Platform
+			Name="Win32"/>
+	</Platforms>
+	<Configurations>
+		<Configuration
+			Name="Release|Win32"
+			OutputDirectory=".\Release"
+			IntermediateDirectory=".\Release"
+			ConfigurationType="2"
+			UseOfMFC="0"
+			ATLMinimizesCRunTimeLibraryUsage="FALSE"
+			CharacterSet="2"
+			WholeProgramOptimization="TRUE">
+			<Tool
+				Name="VCCLCompilerTool"
+				GlobalOptimizations="TRUE"
+				InlineFunctionExpansion="2"
+				EnableIntrinsicFunctions="TRUE"
+				FavorSizeOrSpeed="1"
+				OptimizeForProcessor="0"
+				OptimizeForWindowsApplication="TRUE"
+				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;RELEASE"
+				StringPooling="TRUE"
+				RuntimeLibrary="2"
+				EnableFunctionLevelLinking="TRUE"
+				UsePrecompiledHeader="0"
+				PrecompiledHeaderFile=".\Release/aacdec.pch"
+				AssemblerListingLocation=".\Release/"
+				ObjectFile=".\Release/"
+				ProgramDataBaseFileName=".\Release/"
+				WarningLevel="3"
+				SuppressStartupBanner="TRUE"
+				CallingConvention="2"/>
+			<Tool
+				Name="VCCustomBuildTool"/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalOptions="/MACHINE:I386"
+				AdditionalDependencies="strmbase.lib winmm.lib odbc32.lib odbccp32.lib"
+				OutputFile="Release/aacdec.ax"
+				LinkIncremental="1"
+				SuppressStartupBanner="TRUE"
+				ModuleDefinitionFile=".\aacdec.def"
+				ProgramDatabaseFile=".\Release/aacdec.pdb"
+				OptimizeReferences="2"
+				EnableCOMDATFolding="2"
+				OptimizeForWindows98="2"
+				EntryPointSymbol="DllEntryPoint@12"
+				ImportLibrary=".\Release/aacdec.lib"/>
+			<Tool
+				Name="VCMIDLTool"
+				PreprocessorDefinitions="NDEBUG"
+				MkTypLibCompatible="TRUE"
+				SuppressStartupBanner="TRUE"
+				TargetEnvironment="1"
+				TypeLibraryName=".\Release/aacdec.tlb"/>
+			<Tool
+				Name="VCPostBuildEventTool"/>
+			<Tool
+				Name="VCPreBuildEventTool"/>
+			<Tool
+				Name="VCPreLinkEventTool"/>
+			<Tool
+				Name="VCResourceCompilerTool"
+				PreprocessorDefinitions="NDEBUG"
+				Culture="1045"/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"/>
+			<Tool
+				Name="VCWebDeploymentTool"/>
+		</Configuration>
+		<Configuration
+			Name="Debug|Win32"
+			OutputDirectory=".\Debug"
+			IntermediateDirectory=".\Debug"
+			ConfigurationType="2"
+			UseOfMFC="0"
+			ATLMinimizesCRunTimeLibraryUsage="FALSE"
+			CharacterSet="2">
+			<Tool
+				Name="VCCLCompilerTool"
+				Optimization="0"
+				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;DEBUG"
+				BasicRuntimeChecks="3"
+				RuntimeLibrary="3"
+				UsePrecompiledHeader="2"
+				PrecompiledHeaderFile=".\Debug/aacdec.pch"
+				AssemblerListingLocation=".\Debug/"
+				ObjectFile=".\Debug/"
+				ProgramDataBaseFileName=".\Debug/"
+				WarningLevel="3"
+				SuppressStartupBanner="TRUE"
+				DebugInformationFormat="4"
+				CallingConvention="2"/>
+			<Tool
+				Name="VCCustomBuildTool"/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalOptions="/MACHINE:I386"
+				AdditionalDependencies="strmbasd.lib winmm.lib odbc32.lib odbccp32.lib"
+				OutputFile="Debug/aacdec.ax"
+				LinkIncremental="2"
+				SuppressStartupBanner="TRUE"
+				ModuleDefinitionFile=".\aacdec.def"
+				GenerateDebugInformation="TRUE"
+				ProgramDatabaseFile=".\Debug/aacdec.pdb"
+				OptimizeForWindows98="0"
+				EntryPointSymbol="DllEntryPoint@12"
+				ImportLibrary=".\Debug/aacdec.lib"/>
+			<Tool
+				Name="VCMIDLTool"
+				PreprocessorDefinitions="_DEBUG"
+				MkTypLibCompatible="TRUE"
+				SuppressStartupBanner="TRUE"
+				TargetEnvironment="1"
+				TypeLibraryName=".\Debug/aacdec.tlb"/>
+			<Tool
+				Name="VCPostBuildEventTool"/>
+			<Tool
+				Name="VCPreBuildEventTool"/>
+			<Tool
+				Name="VCPreLinkEventTool"/>
+			<Tool
+				Name="VCResourceCompilerTool"
+				PreprocessorDefinitions="_DEBUG"
+				Culture="1045"/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"/>
+			<Tool
+				Name="VCWebDeploymentTool"/>
+		</Configuration>
+	</Configurations>
+	<Files>
+		<Filter
+			Name="faad2"
+			Filter="">
+			<File
+				RelativePath="faad2\libfaad\analysis.h">
+			</File>
+			<File
+				RelativePath="faad2\libfaad\bits.c">
+			</File>
+			<File
+				RelativePath="faad2\libfaad\bits.h">
+			</File>
+			<File
+				RelativePath="faad2\libfaad\cfft.c">
+			</File>
+			<File
+				RelativePath="faad2\libfaad\cfft.h">
+			</File>
+			<File
+				RelativePath="faad2\libfaad\common.c">
+			</File>
+			<File
+				RelativePath="faad2\libfaad\common.h">
+			</File>
+			<File
+				RelativePath="faad2\libfaad\data.c">
+			</File>
+			<File
+				RelativePath="faad2\libfaad\data.h">
+			</File>
+			<File
+				RelativePath="faad2\libfaad\decoder.c">
+			</File>
+			<File
+				RelativePath="faad2\libfaad\decoder.h">
+			</File>
+			<File
+				RelativePath="faad2\libfaad\drc.c">
+			</File>
+			<File
+				RelativePath="faad2\libfaad\drc.h">
+			</File>
+			<File
+				RelativePath="faad2\libfaad\error.c">
+			</File>
+			<File
+				RelativePath="faad2\libfaad\error.h">
+			</File>
+			<File
+				RelativePath="faad2\libfaad\filtbank.c">
+			</File>
+			<File
+				RelativePath="faad2\libfaad\filtbank.h">
+			</File>
+			<File
+				RelativePath="faad2\libfaad\huffman.h">
+			</File>
+			<File
+				RelativePath="faad2\libfaad\ic_predict.c">
+			</File>
+			<File
+				RelativePath="faad2\libfaad\ic_predict.h">
+			</File>
+			<File
+				RelativePath="faad2\libfaad\is.c">
+			</File>
+			<File
+				RelativePath="faad2\libfaad\is.h">
+			</File>
+			<File
+				RelativePath="faad2\libfaad\kbd_win.h">
+			</File>
+			<File
+				RelativePath="faad2\libfaad\lt_predict.c">
+			</File>
+			<File
+				RelativePath="faad2\libfaad\lt_predict.h">
+			</File>
+			<File
+				RelativePath="faad2\libfaad\mdct.c">
+			</File>
+			<File
+				RelativePath="faad2\libfaad\mdct.h">
+			</File>
+			<File
+				RelativePath="faad2\libfaad\mp4.c">
+			</File>
+			<File
+				RelativePath="faad2\libfaad\mp4.h">
+			</File>
+			<File
+				RelativePath="faad2\libfaad\ms.c">
+			</File>
+			<File
+				RelativePath="faad2\libfaad\ms.h">
+			</File>
+			<File
+				RelativePath="faad2\libfaad\output.c">
+			</File>
+			<File
+				RelativePath="faad2\libfaad\output.h">
+			</File>
+			<File
+				RelativePath="faad2\libfaad\pns.c">
+			</File>
+			<File
+				RelativePath="faad2\libfaad\pns.h">
+			</File>
+			<File
+				RelativePath="faad2\libfaad\pulse.c">
+			</File>
+			<File
+				RelativePath="faad2\libfaad\pulse.h">
+			</File>
+			<File
+				RelativePath="faad2\libfaad\reordered_spectral_data.c">
+			</File>
+			<File
+				RelativePath="faad2\libfaad\rvlc_scale_factors.c">
+			</File>
+			<File
+				RelativePath="faad2\libfaad\rvlc_scale_factors.h">
+			</File>
+			<File
+				RelativePath="faad2\libfaad\sbr_dec.c">
+			</File>
+			<File
+				RelativePath="faad2\libfaad\sbr_dec.h">
+			</File>
+			<File
+				RelativePath="faad2\libfaad\sbr_huff.c">
+			</File>
+			<File
+				RelativePath="faad2\libfaad\sbr_huff.h">
+			</File>
+			<File
+				RelativePath="faad2\libfaad\sbr_qmf.c">
+			</File>
+			<File
+				RelativePath="faad2\libfaad\sbr_qmf.h">
+			</File>
+			<File
+				RelativePath="faad2\libfaad\sbr_syntax.c">
+			</File>
+			<File
+				RelativePath="faad2\libfaad\sbr_syntax.h">
+			</File>
+			<File
+				RelativePath="faad2\libfaad\specrec.c">
+			</File>
+			<File
+				RelativePath="faad2\libfaad\specrec.h">
+			</File>
+			<File
+				RelativePath="faad2\libfaad\syntax.c">
+			</File>
+			<File
+				RelativePath="faad2\libfaad\syntax.h">
+			</File>
+			<File
+				RelativePath="faad2\libfaad\tns.c">
+			</File>
+			<File
+				RelativePath="faad2\libfaad\tns.h">
+			</File>
+			<Filter
+				Name="codebook"
+				Filter="">
+				<File
+					RelativePath="faad2\libfaad\codebook\hcb.h">
+				</File>
+				<File
+					RelativePath="faad2\libfaad\codebook\hcb_1.c">
+				</File>
+				<File
+					RelativePath="faad2\libfaad\codebook\hcb_10.c">
+				</File>
+				<File
+					RelativePath="faad2\libfaad\codebook\hcb_11.c">
+				</File>
+				<File
+					RelativePath="faad2\libfaad\codebook\hcb_2.c">
+				</File>
+				<File
+					RelativePath="faad2\libfaad\codebook\hcb_3.c">
+				</File>
+				<File
+					RelativePath="faad2\libfaad\codebook\hcb_4.c">
+				</File>
+				<File
+					RelativePath="faad2\libfaad\codebook\hcb_5.c">
+				</File>
+				<File
+					RelativePath="faad2\libfaad\codebook\hcb_6.c">
+				</File>
+				<File
+					RelativePath="faad2\libfaad\codebook\hcb_7.c">
+				</File>
+				<File
+					RelativePath="faad2\libfaad\codebook\hcb_8.c">
+				</File>
+				<File
+					RelativePath="faad2\libfaad\codebook\hcb_9.c">
+				</File>
+				<File
+					RelativePath="faad2\libfaad\codebook\hcb_sf.c">
+				</File>
+			</Filter>
+		</Filter>
+		<File
+			RelativePath=".\aacdec.cpp">
+		</File>
+		<File
+			RelativePath=".\aacdec.def">
+		</File>
+		<File
+			RelativePath=".\aacdec.h">
+		</File>
+		<File
+			RelativePath=".\aacdec.rc">
+		</File>
+		<File
+			RelativePath="faad2\include\faad.h">
+		</File>
+		<File
+			RelativePath="resource.h">
+		</File>
+	</Files>
+	<Globals>
+	</Globals>
+</VisualStudioProject>
--- /dev/null
+++ b/CoreAAC/register_debug.bat
@@ -1,0 +1,1 @@
+regsvr32 debug\CoreAAC.ax
--- /dev/null
+++ b/CoreAAC/register_release.bat
@@ -1,0 +1,1 @@
+regsvr32 release\CoreAAC.ax
--- /dev/null
+++ b/CoreAAC/resource.h
@@ -1,0 +1,19 @@
+//{{NO_DEPENDENCIES}}
+// Microsoft Developer Studio generated include file.
+// Used by aacdec.rc
+//
+#define IDS_ABOUT                       1
+#define IDD_ABOUT                       101
+#define IDC_STATIC_VERSION              1000
+#define IDC_STATIC                      -1
+
+// Next default values for new objects
+// 
+#ifdef APSTUDIO_INVOKED
+#ifndef APSTUDIO_READONLY_SYMBOLS
+#define _APS_NEXT_RESOURCE_VALUE        102
+#define _APS_NEXT_COMMAND_VALUE         40001
+#define _APS_NEXT_CONTROL_VALUE         1001
+#define _APS_NEXT_SYMED_VALUE           102
+#endif
+#endif
--- /dev/null
+++ b/CoreAAC/unregister_debug.bat
@@ -1,0 +1,1 @@
+regsvr32 /u debug\CoreAAC.ax
--- /dev/null
+++ b/CoreAAC/unregister_release.bat
@@ -1,0 +1,1 @@
+regsvr32 /u release\CoreAAC.ax