shithub: aacdec

Download patch

ref: 59090e7598999cbdf48f3faadaac7c0a9ae5b545
parent: 70d8b0d6858c03a2de235e070e12f8e55859cf65
author: menno <menno>
date: Fri Dec 27 15:20:11 EST 2002

Made VC7 project files use static runtimes because it seems not everyone has those files yet

--- a/aacDECdrop/aacDECdrop/aacDECdrop.vcproj
+++ b/aacDECdrop/aacDECdrop/aacDECdrop.vcproj
@@ -31,7 +31,7 @@
 				AdditionalIncludeDirectories="..\..\include,..\..\common\libsndfile\src,..\..\common\mp4v2,..\..\common\libsndfile\win32"
 				PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS"
 				StringPooling="TRUE"
-				RuntimeLibrary="2"
+				RuntimeLibrary="0"
 				UsePrecompiledHeader="2"
 				PrecompiledHeaderFile=".\Release/aacDECdrop.pch"
 				AssemblerListingLocation=".\Release/"
@@ -46,10 +46,10 @@
 					InlineFuncExpansion="1"
 					OmitFramePtrs="1"
 					StringPooling="1"
-					RuntimeLibrary="2"
+					RuntimeLibrary="0"
 					BufferSecurityCheck="1"
 					FunctionLevelLinking="1"
-					AllOptions="/c  /I &quot;..\..\include&quot; /I &quot;..\..\common\libsndfile\src&quot; /I &quot;..\..\common\mp4v2&quot; /I &quot;..\..\common\libsndfile\win32&quot; /nologo /W3 /O2 /Og /Ob1 /Oy /D &quot;WIN32&quot; /D &quot;NDEBUG&quot; /D &quot;_WINDOWS&quot; /D &quot;_MBCS&quot; /GF /FD /EHsc /MD /GS /Gy /YX&quot;StdAfx.h&quot; /Fp&quot;.\Release/aacDECdrop.pch&quot; /Fo&quot;.\Release/&quot; /Fd&quot;.\Release/&quot; /Gd /QaxK /GA /Qwp_ipo"/>
+					AllOptions="/c  /I &quot;..\..\include&quot; /I &quot;..\..\common\libsndfile\src&quot; /I &quot;..\..\common\mp4v2&quot; /I &quot;..\..\common\libsndfile\win32&quot; /nologo /W3 /O2 /Og /Ob1 /Oy /D &quot;WIN32&quot; /D &quot;NDEBUG&quot; /D &quot;_WINDOWS&quot; /D &quot;_MBCS&quot; /GF /FD /EHsc /MT /GS /Gy /YX&quot;StdAfx.h&quot; /Fp&quot;.\Release/aacDECdrop.pch&quot; /Fo&quot;.\Release/&quot; /Fd&quot;.\Release/&quot; /Gd /QaxK /GA /Qwp_ipo"/>
 			</Tool>
 			<Tool
 				Name="VCCustomBuildTool"/>
--- a/common/id3lib/libprj/id3lib.vcproj
+++ b/common/id3lib/libprj/id3lib.vcproj
@@ -80,7 +80,7 @@
 				AdditionalIncludeDirectories=".\,..\,..\include,..\include\id3,..\zlib\include,..\win32"
 				PreprocessorDefinitions="NDEBUG,WIN32,_LIB,_WINDOWS,HAVE_CONFIG_H,ID3LIB_COMPILATION"
 				StringPooling="TRUE"
-				RuntimeLibrary="2"
+				RuntimeLibrary="0"
 				EnableFunctionLevelLinking="TRUE"
 				UsePrecompiledHeader="2"
 				PrecompiledHeaderFile=".\Release/id3lib.pch"
@@ -95,10 +95,10 @@
 					InlineFuncExpansion="1"
 					OmitFramePtrs="1"
 					StringPooling="1"
-					RuntimeLibrary="2"
+					RuntimeLibrary="0"
 					BufferSecurityCheck="1"
 					FunctionLevelLinking="1"
-					AllOptions="/c  /I &quot;.\\&quot; /I &quot;..\\&quot; /I &quot;..\include&quot; /I &quot;..\include\id3&quot; /I &quot;..\zlib\include&quot; /I &quot;..\win32&quot; /nologo /W3 /O2 /Ob1 /Oy /D &quot;NDEBUG&quot; /D &quot;WIN32&quot; /D &quot;_LIB&quot; /D &quot;_WINDOWS&quot; /D &quot;HAVE_CONFIG_H&quot; /D &quot;ID3LIB_COMPILATION&quot; /D &quot;_MBCS&quot; /GF /FD /EHsc /MD /GS /Gy /YX&quot;StdAfx.h&quot; /Fp&quot;.\Release/id3lib.pch&quot; /Fo&quot;.\Release/&quot; /Fd&quot;.\Release/&quot; /Gd"/>
+					AllOptions="/c  /I &quot;.\\&quot; /I &quot;..\\&quot; /I &quot;..\include&quot; /I &quot;..\include\id3&quot; /I &quot;..\zlib\include&quot; /I &quot;..\win32&quot; /nologo /W3 /O2 /Ob1 /Oy /D &quot;NDEBUG&quot; /D &quot;WIN32&quot; /D &quot;_LIB&quot; /D &quot;_WINDOWS&quot; /D &quot;HAVE_CONFIG_H&quot; /D &quot;ID3LIB_COMPILATION&quot; /D &quot;_MBCS&quot; /GF /FD /EHsc /MT /GS /Gy /YX&quot;StdAfx.h&quot; /Fp&quot;.\Release/id3lib.pch&quot; /Fo&quot;.\Release/&quot; /Fd&quot;.\Release/&quot; /Gd"/>
 			</Tool>
 			<Tool
 				Name="VCCustomBuildTool"/>
@@ -188,9 +188,9 @@
 			<File
 				RelativePath="E:\Program Files\Microsoft Visual Studio\VC98\Include\BASETSD.H"/>
 			<File
-				RelativePath="..\win32\config.h"/>
-			<File
 				RelativePath="..\config.h"/>
+			<File
+				RelativePath="..\win32\config.h"/>
 			<File
 				RelativePath="..\include\id3\error.h"/>
 			<File
--- a/common/id3lib/zlib/prj/zlib.vcproj
+++ b/common/id3lib/zlib/prj/zlib.vcproj
@@ -135,7 +135,7 @@
 				AdditionalIncludeDirectories="..\include"
 				PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS"
 				StringPooling="TRUE"
-				RuntimeLibrary="2"
+				RuntimeLibrary="0"
 				EnableFunctionLevelLinking="TRUE"
 				UsePrecompiledHeader="2"
 				PrecompiledHeaderFile=".\Release/zlib.pch"
@@ -151,10 +151,10 @@
 					InlineFuncExpansion="1"
 					OmitFramePtrs="1"
 					StringPooling="1"
-					RuntimeLibrary="2"
+					RuntimeLibrary="0"
 					BufferSecurityCheck="1"
 					FunctionLevelLinking="1"
-					AllOptions="/c  /I &quot;..\include&quot; /nologo /W3 /O2 /Og /Ob1 /Oy /D &quot;WIN32&quot; /D &quot;NDEBUG&quot; /D &quot;_WINDOWS&quot; /GF /FD /EHsc /MD /GS /Gy /YX&quot;StdAfx.h&quot; /Fp&quot;.\Release/zlib.pch&quot; /Fo&quot;.\Release/&quot; /Fd&quot;.\Release/&quot; /Gd"/>
+					AllOptions="/c  /I &quot;..\include&quot; /nologo /W3 /O2 /Og /Ob1 /Oy /D &quot;WIN32&quot; /D &quot;NDEBUG&quot; /D &quot;_WINDOWS&quot; /GF /FD /EHsc /MT /GS /Gy /YX&quot;StdAfx.h&quot; /Fp&quot;.\Release/zlib.pch&quot; /Fo&quot;.\Release/&quot; /Fd&quot;.\Release/&quot; /Gd"/>
 			</Tool>
 			<Tool
 				Name="VCCustomBuildTool"/>
--- a/common/mp4av/libmp4av_st.vcproj
+++ b/common/mp4av/libmp4av_st.vcproj
@@ -25,7 +25,7 @@
 				AdditionalIncludeDirectories="..\mp4v2,.\"
 				PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
 				StringPooling="TRUE"
-				RuntimeLibrary="2"
+				RuntimeLibrary="0"
 				EnableFunctionLevelLinking="TRUE"
 				UsePrecompiledHeader="2"
 				PrecompiledHeaderFile=".\Release/libmp4av_st.pch"
@@ -40,10 +40,10 @@
 					InlineFuncExpansion="1"
 					OmitFramePtrs="1"
 					StringPooling="1"
-					RuntimeLibrary="2"
+					RuntimeLibrary="0"
 					BufferSecurityCheck="1"
 					FunctionLevelLinking="1"
-					AllOptions="/c  /I &quot;..\mp4v2&quot; /I &quot;.\\&quot; /nologo /W3 /O2 /Ob1 /Oy /D &quot;WIN32&quot; /D &quot;NDEBUG&quot; /D &quot;_LIB&quot; /D &quot;_MBCS&quot; /GF /FD /EHsc /MD /GS /Gy /YX&quot;StdAfx.h&quot; /Fp&quot;.\Release/libmp4av_st.pch&quot; /Fo&quot;.\Release/&quot; /Fd&quot;.\Release/&quot; /Gd"/>
+					AllOptions="/c  /I &quot;..\mp4v2&quot; /I &quot;.\\&quot; /nologo /W3 /O2 /Ob1 /Oy /D &quot;WIN32&quot; /D &quot;NDEBUG&quot; /D &quot;_LIB&quot; /D &quot;_MBCS&quot; /GF /FD /EHsc /MT /GS /Gy /YX&quot;StdAfx.h&quot; /Fp&quot;.\Release/libmp4av_st.pch&quot; /Fo&quot;.\Release/&quot; /Fd&quot;.\Release/&quot; /Gd"/>
 			</Tool>
 			<Tool
 				Name="VCCustomBuildTool"/>
--- a/common/mp4v2/libmp4v2_cb.vcproj
+++ b/common/mp4v2/libmp4v2_cb.vcproj
@@ -24,7 +24,7 @@
 				AdditionalIncludeDirectories=".\"
 				PreprocessorDefinitions="NDEBUG,WIN32,_WINDOWS,USE_FILE_CALLBACKS"
 				StringPooling="TRUE"
-				RuntimeLibrary="2"
+				RuntimeLibrary="0"
 				EnableFunctionLevelLinking="TRUE"
 				UsePrecompiledHeader="2"
 				PrecompiledHeaderFile=".\CB_Release/libmp4v2_cb.pch"
@@ -39,10 +39,10 @@
 					InlineFuncExpansion="1"
 					OmitFramePtrs="1"
 					StringPooling="1"
-					RuntimeLibrary="2"
+					RuntimeLibrary="0"
 					BufferSecurityCheck="1"
 					FunctionLevelLinking="1"
-					AllOptions="/c  /I &quot;.\\&quot; /nologo /W3 /O2 /Ob1 /Oy /D &quot;NDEBUG&quot; /D &quot;WIN32&quot; /D &quot;_WINDOWS&quot; /D &quot;USE_FILE_CALLBACKS&quot; /GF /FD /EHsc /MD /GS /Gy /YX&quot;StdAfx.h&quot; /Fp&quot;.\CB_Release/libmp4v2_cb.pch&quot; /Fo&quot;.\CB_Release/&quot; /Fd&quot;.\CB_Release/&quot; /Gd"/>
+					AllOptions="/c  /I &quot;.\\&quot; /nologo /W3 /O2 /Ob1 /Oy /D &quot;NDEBUG&quot; /D &quot;WIN32&quot; /D &quot;_WINDOWS&quot; /D &quot;USE_FILE_CALLBACKS&quot; /GF /FD /EHsc /MT /GS /Gy /YX&quot;StdAfx.h&quot; /Fp&quot;.\CB_Release/libmp4v2_cb.pch&quot; /Fo&quot;.\CB_Release/&quot; /Fd&quot;.\CB_Release/&quot; /Gd"/>
 			</Tool>
 			<Tool
 				Name="VCCustomBuildTool"/>
--- a/common/mp4v2/libmp4v2_st60.vcproj
+++ b/common/mp4v2/libmp4v2_st60.vcproj
@@ -24,7 +24,7 @@
 				AdditionalIncludeDirectories=".\"
 				PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS"
 				StringPooling="TRUE"
-				RuntimeLibrary="2"
+				RuntimeLibrary="0"
 				EnableFunctionLevelLinking="TRUE"
 				UsePrecompiledHeader="2"
 				PrecompiledHeaderFile=".\ST_Release/libmp4v2_st60.pch"
@@ -40,10 +40,10 @@
 					InlineFuncExpansion="1"
 					OmitFramePtrs="1"
 					StringPooling="1"
-					RuntimeLibrary="2"
+					RuntimeLibrary="0"
 					BufferSecurityCheck="1"
 					FunctionLevelLinking="1"
-					AllOptions="/c  /I &quot;.\\&quot; /nologo /W3 /O2 /Ob1 /Oy /D &quot;WIN32&quot; /D &quot;NDEBUG&quot; /D &quot;_WINDOWS&quot; /GF /FD /EHsc /MD /GS /Gy /YX&quot;StdAfx.h&quot; /Fp&quot;.\ST_Release/libmp4v2_st60.pch&quot; /Fo&quot;.\ST_Release/&quot; /Fd&quot;.\ST_Release/&quot; /Gd"
+					AllOptions="/c  /I &quot;.\\&quot; /nologo /W3 /O2 /Ob1 /Oy /D &quot;WIN32&quot; /D &quot;NDEBUG&quot; /D &quot;_WINDOWS&quot; /GF /FD /EHsc /MT /GS /Gy /YX&quot;StdAfx.h&quot; /Fp&quot;.\ST_Release/libmp4v2_st60.pch&quot; /Fo&quot;.\ST_Release/&quot; /Fd&quot;.\ST_Release/&quot; /Gd"
 					MSOriginalAdditionalOptions=""/>
 			</Tool>
 			<Tool
--- a/frontend/faad.vcproj
+++ b/frontend/faad.vcproj
@@ -94,7 +94,7 @@
 				AdditionalIncludeDirectories="../include,../common/mp4v2,../common/faad"
 				PreprocessorDefinitions="WIN32,NDEBUG,_CONSOLE"
 				StringPooling="TRUE"
-				RuntimeLibrary="2"
+				RuntimeLibrary="0"
 				EnableFunctionLevelLinking="TRUE"
 				UsePrecompiledHeader="2"
 				PrecompiledHeaderFile=".\Release/faad.pch"
@@ -110,10 +110,10 @@
 					InlineFuncExpansion="1"
 					OmitFramePtrs="1"
 					StringPooling="1"
-					RuntimeLibrary="2"
+					RuntimeLibrary="0"
 					BufferSecurityCheck="1"
 					FunctionLevelLinking="1"
-					AllOptions="/c  /I &quot;../include&quot; /I &quot;../common/mp4v2&quot; /I &quot;../common/faad&quot; /nologo /W3 /O2 /Og /Ob1 /Oy /D &quot;WIN32&quot; /D &quot;NDEBUG&quot; /D &quot;_CONSOLE&quot; /D &quot;_MBCS&quot; /GF /FD /EHsc /MD /GS /Gy /YX&quot;StdAfx.h&quot; /Fp&quot;.\Release/faad.pch&quot; /Fo&quot;.\Release/&quot; /Fd&quot;.\Release/&quot; /Gd"/>
+					AllOptions="/c  /I &quot;../include&quot; /I &quot;../common/mp4v2&quot; /I &quot;../common/faad&quot; /nologo /W3 /O2 /Og /Ob1 /Oy /D &quot;WIN32&quot; /D &quot;NDEBUG&quot; /D &quot;_CONSOLE&quot; /D &quot;_MBCS&quot; /GF /FD /EHsc /MT /GS /Gy /YX&quot;StdAfx.h&quot; /Fp&quot;.\Release/faad.pch&quot; /Fo&quot;.\Release/&quot; /Fd&quot;.\Release/&quot; /Gd"/>
 			</Tool>
 			<Tool
 				Name="VCCustomBuildTool"/>
--- a/libfaad/libfaad.vcproj
+++ b/libfaad/libfaad.vcproj
@@ -90,7 +90,7 @@
 				AdditionalIncludeDirectories=""
 				PreprocessorDefinitions="NDEBUG,WIN32,_LIB,FFTW_ENABLE_FLOAT"
 				StringPooling="TRUE"
-				RuntimeLibrary="2"
+				RuntimeLibrary="0"
 				EnableFunctionLevelLinking="TRUE"
 				UsePrecompiledHeader="2"
 				PrecompiledHeaderFile=".\Release/libfaad.pch"
@@ -108,10 +108,10 @@
 					InlineFuncExpansion="1"
 					OmitFramePtrs="1"
 					StringPooling="1"
-					RuntimeLibrary="2"
+					RuntimeLibrary="0"
 					BufferSecurityCheck="1"
 					FunctionLevelLinking="1"
-					AllOptions="/c  /nologo /W3 /O2 /Ob1 /Oy /D &quot;NDEBUG&quot; /D &quot;WIN32&quot; /D &quot;_LIB&quot; /D &quot;FFTW_ENABLE_FLOAT&quot; /D &quot;_MBCS&quot; /GF /FD /EHsc /MD /GS /Gy /YX&quot;StdAfx.h&quot; /Fp&quot;.\Release/libfaad.pch&quot; /Fo&quot;.\Release/&quot; /Fd&quot;.\Release/&quot; /Gd"
+					AllOptions="/c  /nologo /W3 /O2 /Ob1 /Oy /D &quot;NDEBUG&quot; /D &quot;WIN32&quot; /D &quot;_LIB&quot; /D &quot;FFTW_ENABLE_FLOAT&quot; /D &quot;_MBCS&quot; /GF /FD /EHsc /MT /GS /Gy /YX&quot;StdAfx.h&quot; /Fp&quot;.\Release/libfaad.pch&quot; /Fo&quot;.\Release/&quot; /Fd&quot;.\Release/&quot; /Gd"
 					MSOriginalAdditionalOptions=""/>
 			</Tool>
 			<Tool
--- a/plugins/foo_mp4/foo_mp4.vcproj
+++ b/plugins/foo_mp4/foo_mp4.vcproj
@@ -23,7 +23,7 @@
 				AdditionalIncludeDirectories="../../include,../../common/mp4v2"
 				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
 				StringPooling="TRUE"
-				RuntimeLibrary="2"
+				RuntimeLibrary="0"
 				EnableFunctionLevelLinking="TRUE"
 				UsePrecompiledHeader="2"
 				PrecompiledHeaderFile=".\Release/foo_mp4.pch"
@@ -32,18 +32,16 @@
 				ProgramDataBaseFileName=".\Release/"
 				WarningLevel="3"
 				SuppressStartupBanner="TRUE"
-				CompileAs="0"
-				AdditionalOptions="">
+				CompileAs="0">
 				<IntelOptions
 					Optimization="2"
 					InlineFuncExpansion="1"
 					OmitFramePtrs="1"
 					StringPooling="1"
-					RuntimeLibrary="2"
+					RuntimeLibrary="0"
 					BufferSecurityCheck="1"
 					FunctionLevelLinking="1"
-					AllOptions="/c  /I &quot;../../include&quot; /I &quot;../../common/mp4v2&quot; /nologo /W3 /O2 /Ob1 /Oy /D &quot;WIN32&quot; /D &quot;NDEBUG&quot; /D &quot;_WINDOWS&quot; /D &quot;_WINDLL&quot; /GF /FD /EHsc /MD /GS /Gy /YX&quot;StdAfx.h&quot; /Fp&quot;.\Release/foo_mp4.pch&quot; /Fo&quot;.\Release/&quot; /Fd&quot;.\Release/&quot; /Gd"
-					MSOriginalAdditionalOptions=""/>
+					AllOptions="/c  /I &quot;../../include&quot; /I &quot;../../common/mp4v2&quot; /nologo /W3 /O2 /Ob1 /Oy /D &quot;WIN32&quot; /D &quot;NDEBUG&quot; /D &quot;_WINDOWS&quot; /D &quot;_WINDLL&quot; /GF /FD /EHsc /MT /GS /Gy /YX&quot;StdAfx.h&quot; /Fp&quot;.\Release/foo_mp4.pch&quot; /Fo&quot;.\Release/&quot; /Fd&quot;.\Release/&quot; /Gd"/>
 			</Tool>
 			<Tool
 				Name="VCCustomBuildTool"/>
@@ -58,8 +56,7 @@
 				SubSystem="2"
 				ImportLibrary=".\Release/foo_mp4.lib">
 				<IntelOptions
-					AllOptions="/NOLOGO /DLL /OUT:&quot;.\Release/foo_mp4.dll&quot; /INCREMENTAL:NO ws2_32.lib odbc32.lib odbccp32.lib /PDB:&quot;.\Release/foo_mp4.pdb&quot; /SUBSYSTEM:WINDOWS /TLBID:1 /IMPLIB:&quot;.\Release/foo_mp4.lib&quot; /MACHINE:I386 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib"
-					MSOriginalAdditionalOptions="/MACHINE:I386"/>
+					AllOptions="/NOLOGO /DLL /OUT:&quot;.\Release/foo_mp4.dll&quot; /INCREMENTAL:NO ws2_32.lib odbc32.lib odbccp32.lib /PDB:&quot;.\Release/foo_mp4.pdb&quot; /SUBSYSTEM:WINDOWS /TLBID:1 /IMPLIB:&quot;.\Release/foo_mp4.lib&quot; /MACHINE:I386 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib"/>
 			</Tool>
 			<Tool
 				Name="VCMIDLTool"
@@ -107,15 +104,13 @@
 				WarningLevel="3"
 				SuppressStartupBanner="TRUE"
 				DebugInformationFormat="4"
-				CompileAs="0"
-				AdditionalOptions="">
+				CompileAs="0">
 				<IntelOptions
 					Optimization="0"
 					MinimalRebuild="1"
 					BasicRuntimeChecks="3"
 					RuntimeLibrary="1"
-					AllOptions="/c  /I &quot;../../include&quot; /I &quot;../../common/mp4v2&quot; /ZI /nologo /W3 /Od /D &quot;WIN32&quot; /D &quot;_DEBUG&quot; /D &quot;_WINDOWS&quot; /D &quot;_WINDLL&quot; /Gm /EHsc /RTC1 /MTd /YX&quot;StdAfx.h&quot; /Fp&quot;.\Debug/foo_mp4.pch&quot; /Fo&quot;.\Debug/&quot; /Fd&quot;.\Debug/&quot; /Gd"
-					MSOriginalAdditionalOptions=""/>
+					AllOptions="/c  /I &quot;../../include&quot; /I &quot;../../common/mp4v2&quot; /ZI /nologo /W3 /Od /D &quot;WIN32&quot; /D &quot;_DEBUG&quot; /D &quot;_WINDOWS&quot; /D &quot;_WINDLL&quot; /Gm /EHsc /RTC1 /MTd /YX&quot;StdAfx.h&quot; /Fp&quot;.\Debug/foo_mp4.pch&quot; /Fo&quot;.\Debug/&quot; /Fd&quot;.\Debug/&quot; /Gd"/>
 			</Tool>
 			<Tool
 				Name="VCCustomBuildTool"/>
@@ -131,8 +126,7 @@
 				SubSystem="2"
 				ImportLibrary=".\Debug/foo_mp4.lib">
 				<IntelOptions
-					AllOptions="/NOLOGO /DLL /OUT:&quot;.\Debug/foo_mp4.dll&quot; /INCREMENTAL ws2_32.lib odbc32.lib odbccp32.lib /DEBUG /PDB:&quot;.\Debug/foo_mp4.pdb&quot; /SUBSYSTEM:WINDOWS /TLBID:1 /IMPLIB:&quot;.\Debug/foo_mp4.lib&quot; /MACHINE:I386 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib"
-					MSOriginalAdditionalOptions="/MACHINE:I386"/>
+					AllOptions="/NOLOGO /DLL /OUT:&quot;.\Debug/foo_mp4.dll&quot; /INCREMENTAL ws2_32.lib odbc32.lib odbccp32.lib /DEBUG /PDB:&quot;.\Debug/foo_mp4.pdb&quot; /SUBSYSTEM:WINDOWS /TLBID:1 /IMPLIB:&quot;.\Debug/foo_mp4.lib&quot; /MACHINE:I386 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib"/>
 			</Tool>
 			<Tool
 				Name="VCMIDLTool"
--- a/plugins/in_mp4/in_mp4.vcproj
+++ b/plugins/in_mp4/in_mp4.vcproj
@@ -95,7 +95,7 @@
 				AdditionalIncludeDirectories="..\..\include,..\..\common\mp4v2,..\..\common\mp4av"
 				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
 				StringPooling="TRUE"
-				RuntimeLibrary="2"
+				RuntimeLibrary="0"
 				EnableFunctionLevelLinking="TRUE"
 				UsePrecompiledHeader="2"
 				PrecompiledHeaderFile=".\Release/in_mp4.pch"
@@ -111,10 +111,10 @@
 					InlineFuncExpansion="1"
 					OmitFramePtrs="1"
 					StringPooling="1"
-					RuntimeLibrary="2"
+					RuntimeLibrary="0"
 					BufferSecurityCheck="1"
 					FunctionLevelLinking="1"
-					AllOptions="/c  /I &quot;..\..\include&quot; /I &quot;..\..\common\mp4v2&quot; /I &quot;..\..\common\mp4av&quot; /nologo /W3 /O2 /Og /Ob1 /Oy /D &quot;WIN32&quot; /D &quot;NDEBUG&quot; /D &quot;_WINDOWS&quot; /D &quot;_WINDLL&quot; /GF /FD /EHsc /MD /GS /Gy /YX&quot;StdAfx.h&quot; /Fp&quot;.\Release/in_mp4.pch&quot; /Fo&quot;.\Release/&quot; /Fd&quot;.\Release/&quot; /Gd"/>
+					AllOptions="/c  /I &quot;..\..\include&quot; /I &quot;..\..\common\mp4v2&quot; /I &quot;..\..\common\mp4av&quot; /nologo /W3 /O2 /Og /Ob1 /Oy /D &quot;WIN32&quot; /D &quot;NDEBUG&quot; /D &quot;_WINDOWS&quot; /D &quot;_WINDLL&quot; /GF /FD /EHsc /MT /GS /Gy /YX&quot;StdAfx.h&quot; /Fp&quot;.\Release/in_mp4.pch&quot; /Fo&quot;.\Release/&quot; /Fd&quot;.\Release/&quot; /Gd"/>
 			</Tool>
 			<Tool
 				Name="VCCustomBuildTool"/>
--- a/plugins/winamp/in_faad.vcproj
+++ b/plugins/winamp/in_faad.vcproj
@@ -94,7 +94,7 @@
 				AdditionalIncludeDirectories="..\..\include,..\..\common\faad,..\..\plugins\winamp,..\..\common\id3lib\include"
 				PreprocessorDefinitions="NDEBUG;WIN32;_WINDOWS;ID3LIB_COMPILATION"
 				StringPooling="TRUE"
-				RuntimeLibrary="2"
+				RuntimeLibrary="0"
 				EnableFunctionLevelLinking="TRUE"
 				UsePrecompiledHeader="2"
 				PrecompiledHeaderFile=".\Release/in_faad.pch"
@@ -110,10 +110,10 @@
 					InlineFuncExpansion="1"
 					OmitFramePtrs="1"
 					StringPooling="1"
-					RuntimeLibrary="2"
+					RuntimeLibrary="0"
 					BufferSecurityCheck="1"
 					FunctionLevelLinking="1"
-					AllOptions="/c  /I &quot;..\..\include&quot; /I &quot;..\..\common\faad&quot; /I &quot;..\..\plugins\winamp&quot; /I &quot;..\..\common\id3lib\include&quot; /nologo /W3 /O2 /Og /Ob1 /Oy /D &quot;NDEBUG&quot; /D &quot;WIN32&quot; /D &quot;_WINDOWS&quot; /D &quot;ID3LIB_COMPILATION&quot; /D &quot;_WINDLL&quot; /GF /FD /EHsc /MD /GS /Gy /YX&quot;StdAfx.h&quot; /Fp&quot;.\Release/in_faad.pch&quot; /Fo&quot;.\Release/&quot; /Fd&quot;.\Release/&quot; /Gd"/>
+					AllOptions="/c  /I &quot;..\..\include&quot; /I &quot;..\..\common\faad&quot; /I &quot;..\..\plugins\winamp&quot; /I &quot;..\..\common\id3lib\include&quot; /nologo /W3 /O2 /Og /Ob1 /Oy /D &quot;NDEBUG&quot; /D &quot;WIN32&quot; /D &quot;_WINDOWS&quot; /D &quot;ID3LIB_COMPILATION&quot; /D &quot;_WINDLL&quot; /GF /FD /EHsc /MT /GS /Gy /YX&quot;StdAfx.h&quot; /Fp&quot;.\Release/in_faad.pch&quot; /Fo&quot;.\Release/&quot; /Fd&quot;.\Release/&quot; /Gd"/>
 			</Tool>
 			<Tool
 				Name="VCCustomBuildTool"/>