ref: 32d633ba17aa5ceb8cb12fa2c665747239b3593a
parent: b2f29a9a716b119c2297befeb2e119202a259c41
author: “Michael <mhoro@google.com>
date: Tue Apr 9 12:28:06 EDT 2019
Add fast-adapt mechanism for VNR Change-Id: Ia1d9cde418cc981ee08dc94a2e375d6cb4542250
--- a/vp9/encoder/vp9_noise_estimate.c
+++ b/vp9/encoder/vp9_noise_estimate.c
@@ -46,6 +46,7 @@
ne->thresh = 115;
}
ne->num_frames_estimate = 15;
+ ne->adapt_thresh = (3 * ne->thresh) >> 1;
}
static int enable_noise_estimation(VP9_COMP *const cpi) {
@@ -277,7 +278,12 @@
// Scale by 40 to work with existing thresholds
ne->value = (int)((3 * ne->value + max_bin * 40) >> 2);
- ne->count++;
+ // Quickly increase VNR strength when the noise level increases suddenly.
+ if (ne->level < kMedium && ne->value > ne->adapt_thresh) {
+ ne->count = ne->num_frames_estimate;
+ } else {
+ ne->count++;
+ }
if (ne->count == ne->num_frames_estimate) {
// Reset counter and check noise level condition.
ne->num_frames_estimate = 30;
--- a/vp9/encoder/vp9_noise_estimate.h
+++ b/vp9/encoder/vp9_noise_estimate.h
@@ -32,6 +32,7 @@
NOISE_LEVEL level;
int value;
int thresh;
+ int adapt_thresh;
int count;
int last_w;
int last_h;