ref: 51de46479e54666dbc12821652d808c4f4ca953c
parent: 9ecc0e779a29281e5698451bfd1b3ebe8f053bfd
parent: da5e2463fac0ca5aff84f7eae181584aa491f1b7
author: Chi Yo Tsai <chiyotsai@google.com>
date: Thu Jan 17 19:34:37 EST 2019
Merge "Add unit test for temporal filter on VP9"
--- a/test/test.mk
+++ b/test/test.mk
@@ -171,6 +171,7 @@
LIBVPX_TEST_SRCS-$(CONFIG_VP9_ENCODER) += vp9_scale_test.cc
ifneq ($(CONFIG_REALTIME_ONLY),yes)
LIBVPX_TEST_SRCS-$(CONFIG_VP9_ENCODER) += temporal_filter_test.cc
+LIBVPX_TEST_SRCS-$(CONFIG_VP9_ENCODER) += yuv_temporal_filter_test.cc
endif
LIBVPX_TEST_SRCS-$(CONFIG_VP9_ENCODER) += variance_test.cc
LIBVPX_TEST_SRCS-$(CONFIG_VP9_ENCODER) += vp9_block_error_test.cc
--- /dev/null
+++ b/test/yuv_temporal_filter_test.cc
@@ -1,0 +1,479 @@
+/*
+ * Copyright (c) 2019 The WebM project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#include <limits>
+
+#include "third_party/googletest/src/include/gtest/gtest.h"
+
+#include "./vp9_rtcd.h"
+#include "test/acm_random.h"
+#include "test/buffer.h"
+#include "test/register_state_check.h"
+#include "vpx_ports/vpx_timer.h"
+
+namespace {
+
+using ::libvpx_test::ACMRandom;
+using ::libvpx_test::Buffer;
+
+typedef void (*YUVTemporalFilterFunc)(
+ const uint8_t *y_src, int y_src_stride, const uint8_t *y_pre,
+ int y_pre_stride, const uint8_t *u_src, const uint8_t *v_src,
+ int uv_src_stride, const uint8_t *u_pre, const uint8_t *v_pre,
+ int uv_pre_stride, unsigned int block_width, unsigned int block_height,
+ int ss_x, int ss_y, int strength, const int *const blk_fw, int use_32x32,
+ uint32_t *y_accumulator, uint16_t *y_count, uint32_t *u_accumulator,
+ uint16_t *u_count, uint32_t *v_accumulator, uint16_t *v_count);
+
+static INLINE int get_filter_weight(unsigned int row, unsigned int col,
+ unsigned int block_height,
+ unsigned int block_width,
+ const int *const blk_fw, int use_32x32) {
+ if (use_32x32) {
+ return blk_fw[0];
+ }
+
+ return blk_fw[2 * (row >= block_height / 2) + (col >= block_width / 2)];
+}
+
+static INLINE int mod_index(int sum_dist, int index, int rounding, int strength,
+ int filter_weight) {
+ int mod = (sum_dist * 3) / index;
+ mod += rounding;
+ mod >>= strength;
+
+ mod = VPXMIN(16, mod);
+
+ mod = 16 - mod;
+ mod *= filter_weight;
+
+ return mod;
+}
+
+void reference_filter(
+ const Buffer<uint8_t> &y_src, const Buffer<uint8_t> &y_pre,
+ const Buffer<uint8_t> &u_src, const Buffer<uint8_t> &v_src,
+ const Buffer<uint8_t> &u_pre, const Buffer<uint8_t> &v_pre,
+ unsigned int block_width, unsigned int block_height, int ss_x, int ss_y,
+ int strength, const int *const blk_fw, int use_32x32,
+ Buffer<uint32_t> *y_accumulator, Buffer<uint16_t> *y_count,
+ Buffer<uint32_t> *u_accumulator, Buffer<uint16_t> *u_count,
+ Buffer<uint32_t> *v_accumulator, Buffer<uint16_t> *v_count) {
+ // blk_fw means block_filter_weight
+ // Set up buffer to store squared_diffs
+ Buffer<int> y_dif = Buffer<int>(block_width, block_height, 0);
+ const int uv_block_width = block_width >> ss_x;
+ const int uv_block_height = block_height >> ss_y;
+ Buffer<int> u_dif = Buffer<int>(uv_block_width, uv_block_height, 0);
+ Buffer<int> v_dif = Buffer<int>(uv_block_width, uv_block_height, 0);
+ ASSERT_TRUE(y_dif.Init());
+ ASSERT_TRUE(u_dif.Init());
+ ASSERT_TRUE(v_dif.Init());
+ y_dif.Set(0);
+ u_dif.Set(0);
+ v_dif.Set(0);
+
+ // How many bits to we want round
+ ASSERT_GE(strength, 0);
+ ASSERT_LE(strength, 6);
+ int rounding = 0;
+ if (strength > 0) {
+ rounding = 1 << (strength - 1);
+ }
+
+ // Check that the buffers are valid
+ ASSERT_TRUE(y_src.TopLeftPixel() != NULL);
+ ASSERT_TRUE(y_pre.TopLeftPixel() != NULL);
+ ASSERT_TRUE(y_dif.TopLeftPixel() != NULL);
+ ASSERT_TRUE(u_src.TopLeftPixel() != NULL);
+ ASSERT_TRUE(u_pre.TopLeftPixel() != NULL);
+ ASSERT_TRUE(u_dif.TopLeftPixel() != NULL);
+ ASSERT_TRUE(v_src.TopLeftPixel() != NULL);
+ ASSERT_TRUE(v_pre.TopLeftPixel() != NULL);
+ ASSERT_TRUE(v_dif.TopLeftPixel() != NULL);
+
+ // Get the square diffs
+ for (int row = 0; row < (int)block_height; row++) {
+ for (int col = 0; col < (int)block_width; col++) {
+ int diff = y_src.TopLeftPixel()[row * y_src.stride() + col] -
+ y_pre.TopLeftPixel()[row * y_pre.stride() + col];
+ y_dif.TopLeftPixel()[row * y_dif.stride() + col] = diff * diff;
+ }
+ }
+
+ for (int row = 0; row < uv_block_height; row++) {
+ for (int col = 0; col < uv_block_width; col++) {
+ int u_diff = u_src.TopLeftPixel()[row * u_src.stride() + col] -
+ u_pre.TopLeftPixel()[row * u_pre.stride() + col];
+ int v_diff = v_src.TopLeftPixel()[row * v_src.stride() + col] -
+ v_pre.TopLeftPixel()[row * v_pre.stride() + col];
+ u_dif.TopLeftPixel()[row * u_dif.stride() + col] = u_diff * u_diff;
+ v_dif.TopLeftPixel()[row * v_dif.stride() + col] = v_diff * v_diff;
+ }
+ }
+
+ // Apply the filter
+ for (int row = 0; row < (int)block_height; row++) {
+ for (int col = 0; col < (int)block_width; col++) {
+ const int uv_r = row >> ss_y;
+ const int uv_c = col >> ss_x;
+ int filter_weight = get_filter_weight(row, col, block_height, block_width,
+ blk_fw, use_32x32);
+
+ // First we get the modifier for the current y pixel
+ const int y_pixel = y_pre.TopLeftPixel()[row * y_pre.stride() + col];
+ int y_num_used = 0;
+ int y_mod = 0;
+
+ // Sum the neighboring 3x3 y pixels
+ for (int row_step = -1; row_step <= 1; row_step++) {
+ for (int col_step = -1; col_step <= 1; col_step++) {
+ const int sub_row = row + row_step;
+ const int sub_col = col + col_step;
+
+ if (sub_row >= 0 && sub_row < (int)block_height && sub_col >= 0 &&
+ sub_col < (int)block_width) {
+ y_mod += y_dif.TopLeftPixel()[sub_row * y_dif.stride() + sub_col];
+ y_num_used++;
+ }
+ }
+ }
+
+ ASSERT_GE(y_num_used, 0);
+
+ // Sum the corresponding uv pixels to the current y modifier
+ // Note we are rounding down instead of rounding to the nearest pixel.
+ y_mod += u_dif.TopLeftPixel()[uv_r * uv_block_width + uv_c];
+ y_mod += v_dif.TopLeftPixel()[uv_r * uv_block_width + uv_c];
+
+ y_num_used += 2;
+
+ // Set the modifier
+ y_mod = mod_index(y_mod, y_num_used, rounding, strength, filter_weight);
+
+ // Accumulate the result
+ y_count->TopLeftPixel()[row * y_count->stride() + col] += y_mod;
+ y_accumulator->TopLeftPixel()[row * y_accumulator->stride() + col] +=
+ y_mod * y_pixel;
+
+ // Get the modifier for chroma components
+ if (!(row & ss_y) && !(col & ss_x)) {
+ const int u_pixel = u_pre.TopLeftPixel()[uv_r * u_pre.stride() + uv_c];
+ const int v_pixel = v_pre.TopLeftPixel()[uv_r * v_pre.stride() + uv_c];
+
+ int uv_num_used = 0;
+ int u_mod = 0, v_mod = 0;
+
+ // Sum the neighboring 3x3 chromal pixels to the chroma modifier
+ for (int row_step = -1; row_step <= 1; row_step++) {
+ for (int col_step = -1; col_step <= 1; col_step++) {
+ const int sub_row = uv_r + row_step;
+ const int sub_col = uv_c + col_step;
+
+ if (sub_row >= 0 && sub_row < uv_block_height && sub_col >= 0 &&
+ sub_col < uv_block_width) {
+ u_mod += u_dif.TopLeftPixel()[sub_row * uv_block_width + sub_col];
+ v_mod += v_dif.TopLeftPixel()[sub_row * uv_block_width + sub_col];
+ uv_num_used++;
+ }
+ }
+ }
+
+ assert(uv_num_used > 0);
+
+ // Sum all the luma pixels associated with the current luma pixel
+ for (int row_step = 0; row_step < 1 + ss_y; row_step++) {
+ for (int col_step = 0; col_step < 1 + ss_x; col_step++) {
+ const int sub_row = (uv_r << ss_y) + row_step;
+ const int sub_col = (uv_c << ss_x) + col_step;
+ const int y_diff =
+ y_dif.TopLeftPixel()[sub_row * y_dif.stride() + sub_col];
+
+ u_mod += y_diff;
+ v_mod += y_diff;
+ uv_num_used++;
+ }
+ }
+
+ // Set the modifier
+ u_mod =
+ mod_index(u_mod, uv_num_used, rounding, strength, filter_weight);
+ v_mod =
+ mod_index(v_mod, uv_num_used, rounding, strength, filter_weight);
+
+ // Accumuate the result
+ u_count->TopLeftPixel()[uv_r * u_count->stride() + uv_c] += u_mod;
+ u_accumulator->TopLeftPixel()[uv_r * u_accumulator->stride() + uv_c] +=
+ u_mod * u_pixel;
+ v_count->TopLeftPixel()[uv_r * u_count->stride() + uv_c] += v_mod;
+ v_accumulator->TopLeftPixel()[uv_r * v_accumulator->stride() + uv_c] +=
+ v_mod * v_pixel;
+ }
+ }
+ }
+}
+
+class YUVTemporalFilterTest
+ : public ::testing::TestWithParam<YUVTemporalFilterFunc> {
+ public:
+ virtual void SetUp() {
+ filter_func_ = GetParam();
+ rnd_.Reset(ACMRandom::DeterministicSeed());
+ }
+
+ protected:
+ YUVTemporalFilterFunc filter_func_;
+ ACMRandom rnd_;
+};
+
+TEST_P(YUVTemporalFilterTest, USE_32X32) {
+ const int width = 32, height = 32;
+ Buffer<uint8_t> y_src = Buffer<uint8_t>(width, height, 8);
+ Buffer<uint8_t> y_pre = Buffer<uint8_t>(width, height, 0);
+ Buffer<uint16_t> y_count_ref = Buffer<uint16_t>(width, height, 0);
+ Buffer<uint32_t> y_accum_ref = Buffer<uint32_t>(width, height, 0);
+ Buffer<uint16_t> y_count_tst = Buffer<uint16_t>(width, height, 0);
+ Buffer<uint32_t> y_accum_tst = Buffer<uint32_t>(width, height, 0);
+ ASSERT_TRUE(y_src.Init());
+ ASSERT_TRUE(y_pre.Init());
+ ASSERT_TRUE(y_count_ref.Init());
+ ASSERT_TRUE(y_accum_ref.Init());
+ ASSERT_TRUE(y_count_tst.Init());
+ ASSERT_TRUE(y_accum_tst.Init());
+
+ const int use_32x32 = 1;
+
+ for (int ss_x = 0; ss_x <= 1; ss_x++) {
+ for (int ss_y = 0; ss_y <= 1; ss_y++) {
+ for (int filter_strength = 0; filter_strength <= 6;
+ filter_strength += 2) {
+ for (int filter_weight = 0; filter_weight <= 2; filter_weight++) {
+ const int uv_width = width >> ss_x, uv_height = height >> ss_y;
+ Buffer<uint8_t> u_src = Buffer<uint8_t>(uv_width, uv_height, 8);
+ Buffer<uint8_t> u_pre = Buffer<uint8_t>(uv_width, uv_height, 0);
+ Buffer<uint16_t> u_count_ref =
+ Buffer<uint16_t>(uv_width, uv_height, 0);
+ Buffer<uint32_t> u_accum_ref =
+ Buffer<uint32_t>(uv_width, uv_height, 0);
+ Buffer<uint16_t> u_count_tst =
+ Buffer<uint16_t>(uv_width, uv_height, 0);
+ Buffer<uint32_t> u_accum_tst =
+ Buffer<uint32_t>(uv_width, uv_height, 0);
+ ASSERT_TRUE(u_src.Init());
+ ASSERT_TRUE(u_pre.Init());
+ ASSERT_TRUE(u_count_ref.Init());
+ ASSERT_TRUE(u_accum_ref.Init());
+ ASSERT_TRUE(u_count_tst.Init());
+ ASSERT_TRUE(u_accum_tst.Init());
+ Buffer<uint8_t> v_src = Buffer<uint8_t>(uv_width, uv_height, 8);
+ Buffer<uint8_t> v_pre = Buffer<uint8_t>(uv_width, uv_height, 0);
+ Buffer<uint16_t> v_count_ref =
+ Buffer<uint16_t>(uv_width, uv_height, 0);
+ Buffer<uint32_t> v_accum_ref =
+ Buffer<uint32_t>(uv_width, uv_height, 0);
+ Buffer<uint16_t> v_count_tst =
+ Buffer<uint16_t>(uv_width, uv_height, 0);
+ Buffer<uint32_t> v_accum_tst =
+ Buffer<uint32_t>(uv_width, uv_height, 0);
+ ASSERT_TRUE(v_src.Init());
+ ASSERT_TRUE(v_pre.Init());
+ ASSERT_TRUE(v_count_ref.Init());
+ ASSERT_TRUE(v_accum_ref.Init());
+ ASSERT_TRUE(v_count_tst.Init());
+ ASSERT_TRUE(v_accum_tst.Init());
+
+ // The difference between the buffers must be small to pass the
+ // threshold to apply the filter.
+ y_src.Set(&rnd_, 0, 7);
+ y_pre.Set(&rnd_, 0, 7);
+ u_src.Set(&rnd_, 0, 7);
+ u_pre.Set(&rnd_, 0, 7);
+ v_src.Set(&rnd_, 0, 7);
+ v_pre.Set(&rnd_, 0, 7);
+
+ y_accum_ref.Set(rnd_.Rand8());
+ y_accum_tst.CopyFrom(y_accum_ref);
+ y_count_ref.Set(rnd_.Rand8());
+ y_count_tst.CopyFrom(y_count_ref);
+ u_accum_ref.Set(rnd_.Rand8());
+ u_accum_tst.CopyFrom(u_accum_ref);
+ u_count_ref.Set(rnd_.Rand8());
+ u_count_tst.CopyFrom(u_count_ref);
+ v_accum_ref.Set(rnd_.Rand8());
+ v_accum_tst.CopyFrom(v_accum_ref);
+ v_count_ref.Set(rnd_.Rand8());
+ v_count_tst.CopyFrom(v_count_ref);
+
+ reference_filter(y_src, y_pre, u_src, v_src, u_pre, v_pre, width,
+ height, ss_x, ss_y, filter_strength, &filter_weight,
+ use_32x32, &y_accum_ref, &y_count_ref, &u_accum_ref,
+ &u_count_ref, &v_accum_ref, &v_count_ref);
+ ASM_REGISTER_STATE_CHECK(filter_func_(
+ y_src.TopLeftPixel(), y_src.stride(), y_pre.TopLeftPixel(),
+ y_pre.stride(), u_src.TopLeftPixel(), v_src.TopLeftPixel(),
+ u_src.stride(), u_pre.TopLeftPixel(), v_pre.TopLeftPixel(),
+ u_pre.stride(), width, height, ss_x, ss_y, filter_strength,
+ &filter_weight, use_32x32, y_accum_tst.TopLeftPixel(),
+ y_count_tst.TopLeftPixel(), u_accum_tst.TopLeftPixel(),
+ u_count_tst.TopLeftPixel(), v_accum_tst.TopLeftPixel(),
+ v_count_tst.TopLeftPixel()));
+
+ EXPECT_TRUE(y_accum_tst.CheckValues(y_accum_ref));
+ EXPECT_TRUE(y_count_tst.CheckValues(y_count_ref));
+ EXPECT_TRUE(u_accum_tst.CheckValues(u_accum_ref));
+ EXPECT_TRUE(u_count_tst.CheckValues(u_count_ref));
+ EXPECT_TRUE(v_accum_tst.CheckValues(v_accum_ref));
+ EXPECT_TRUE(v_count_tst.CheckValues(v_count_ref));
+
+ if (HasFailure()) {
+ printf("SS_X: %d, SS_Y: %d, Weight: %d, Strength: %d\n", ss_x, ss_y,
+ filter_weight, filter_strength);
+ y_accum_tst.PrintDifference(y_accum_ref);
+ y_count_tst.PrintDifference(y_count_ref);
+ u_accum_tst.PrintDifference(u_accum_ref);
+ u_count_tst.PrintDifference(u_count_ref);
+ v_accum_tst.PrintDifference(v_accum_ref);
+ v_count_tst.PrintDifference(v_count_ref);
+ return;
+ }
+ }
+ }
+ }
+ }
+}
+
+TEST_P(YUVTemporalFilterTest, USE_16X16) {
+ const int width = 32, height = 32;
+ Buffer<uint8_t> y_src = Buffer<uint8_t>(width, height, 8);
+ Buffer<uint8_t> y_pre = Buffer<uint8_t>(width, height, 0);
+ Buffer<uint16_t> y_count_ref = Buffer<uint16_t>(width, height, 0);
+ Buffer<uint32_t> y_accum_ref = Buffer<uint32_t>(width, height, 0);
+ Buffer<uint16_t> y_count_tst = Buffer<uint16_t>(width, height, 0);
+ Buffer<uint32_t> y_accum_tst = Buffer<uint32_t>(width, height, 0);
+ ASSERT_TRUE(y_src.Init());
+ ASSERT_TRUE(y_pre.Init());
+ ASSERT_TRUE(y_count_ref.Init());
+ ASSERT_TRUE(y_accum_ref.Init());
+ ASSERT_TRUE(y_count_tst.Init());
+ ASSERT_TRUE(y_accum_tst.Init());
+
+ const int use_32x32 = 0;
+
+ for (int ss_x = 0; ss_x <= 1; ss_x++) {
+ for (int ss_y = 0; ss_y <= 1; ss_y++) {
+ for (int filter_idx = 0; filter_idx < 3 * 3 * 3 * 3; filter_idx++) {
+ // Set up the filter
+ int filter_weight[4];
+ int filter_idx_cp = filter_idx;
+ for (int idx = 0; idx < 4; idx++) {
+ filter_weight[idx] = filter_idx_cp % 3;
+ filter_idx_cp /= 3;
+ }
+
+ // Test each parameter
+ for (int filter_strength = 0; filter_strength <= 6;
+ filter_strength += 2) {
+ const int uv_width = width >> ss_x, uv_height = height >> ss_y;
+ Buffer<uint8_t> u_src = Buffer<uint8_t>(uv_width, uv_height, 8);
+ Buffer<uint8_t> u_pre = Buffer<uint8_t>(uv_width, uv_height, 0);
+ Buffer<uint16_t> u_count_ref =
+ Buffer<uint16_t>(uv_width, uv_height, 0);
+ Buffer<uint32_t> u_accum_ref =
+ Buffer<uint32_t>(uv_width, uv_height, 0);
+ Buffer<uint16_t> u_count_tst =
+ Buffer<uint16_t>(uv_width, uv_height, 0);
+ Buffer<uint32_t> u_accum_tst =
+ Buffer<uint32_t>(uv_width, uv_height, 0);
+ ASSERT_TRUE(u_src.Init());
+ ASSERT_TRUE(u_pre.Init());
+ ASSERT_TRUE(u_count_ref.Init());
+ ASSERT_TRUE(u_accum_ref.Init());
+ ASSERT_TRUE(u_count_tst.Init());
+ ASSERT_TRUE(u_accum_tst.Init());
+ Buffer<uint8_t> v_src = Buffer<uint8_t>(uv_width, uv_height, 8);
+ Buffer<uint8_t> v_pre = Buffer<uint8_t>(uv_width, uv_height, 0);
+ Buffer<uint16_t> v_count_ref =
+ Buffer<uint16_t>(uv_width, uv_height, 0);
+ Buffer<uint32_t> v_accum_ref =
+ Buffer<uint32_t>(uv_width, uv_height, 0);
+ Buffer<uint16_t> v_count_tst =
+ Buffer<uint16_t>(uv_width, uv_height, 0);
+ Buffer<uint32_t> v_accum_tst =
+ Buffer<uint32_t>(uv_width, uv_height, 0);
+ ASSERT_TRUE(v_src.Init());
+ ASSERT_TRUE(v_pre.Init());
+ ASSERT_TRUE(v_count_ref.Init());
+ ASSERT_TRUE(v_accum_ref.Init());
+ ASSERT_TRUE(v_count_tst.Init());
+ ASSERT_TRUE(v_accum_tst.Init());
+
+ // The difference between the buffers must be small to pass the
+ // threshold to apply the filter.
+ y_src.Set(&rnd_, 0, 7);
+ y_pre.Set(&rnd_, 0, 7);
+ u_src.Set(&rnd_, 0, 7);
+ u_pre.Set(&rnd_, 0, 7);
+ v_src.Set(&rnd_, 0, 7);
+ v_pre.Set(&rnd_, 0, 7);
+
+ y_accum_ref.Set(rnd_.Rand8());
+ y_accum_tst.CopyFrom(y_accum_ref);
+ y_count_ref.Set(rnd_.Rand8());
+ y_count_tst.CopyFrom(y_count_ref);
+ u_accum_ref.Set(rnd_.Rand8());
+ u_accum_tst.CopyFrom(u_accum_ref);
+ u_count_ref.Set(rnd_.Rand8());
+ u_count_tst.CopyFrom(u_count_ref);
+ v_accum_ref.Set(rnd_.Rand8());
+ v_accum_tst.CopyFrom(v_accum_ref);
+ v_count_ref.Set(rnd_.Rand8());
+ v_count_tst.CopyFrom(v_count_ref);
+
+ reference_filter(y_src, y_pre, u_src, v_src, u_pre, v_pre, width,
+ height, ss_x, ss_y, filter_strength, filter_weight,
+ use_32x32, &y_accum_ref, &y_count_ref, &u_accum_ref,
+ &u_count_ref, &v_accum_ref, &v_count_ref);
+ ASM_REGISTER_STATE_CHECK(filter_func_(
+ y_src.TopLeftPixel(), y_src.stride(), y_pre.TopLeftPixel(),
+ y_pre.stride(), u_src.TopLeftPixel(), v_src.TopLeftPixel(),
+ u_src.stride(), u_pre.TopLeftPixel(), v_pre.TopLeftPixel(),
+ u_pre.stride(), width, height, ss_x, ss_y, filter_strength,
+ filter_weight, use_32x32, y_accum_tst.TopLeftPixel(),
+ y_count_tst.TopLeftPixel(), u_accum_tst.TopLeftPixel(),
+ u_count_tst.TopLeftPixel(), v_accum_tst.TopLeftPixel(),
+ v_count_tst.TopLeftPixel()));
+
+ EXPECT_TRUE(y_accum_tst.CheckValues(y_accum_ref));
+ EXPECT_TRUE(y_count_tst.CheckValues(y_count_ref));
+ EXPECT_TRUE(u_accum_tst.CheckValues(u_accum_ref));
+ EXPECT_TRUE(u_count_tst.CheckValues(u_count_ref));
+ EXPECT_TRUE(v_accum_tst.CheckValues(v_accum_ref));
+ EXPECT_TRUE(v_count_tst.CheckValues(v_count_ref));
+
+ if (HasFailure()) {
+ printf("SS_X: %d, SS_Y: %d, Weight Idx: %d, Strength: %d\n", ss_x,
+ ss_y, filter_idx, filter_strength);
+ y_accum_tst.PrintDifference(y_accum_ref);
+ y_count_tst.PrintDifference(y_count_ref);
+ u_accum_tst.PrintDifference(u_accum_ref);
+ u_count_tst.PrintDifference(u_count_ref);
+ v_accum_tst.PrintDifference(v_accum_ref);
+ v_count_tst.PrintDifference(v_count_ref);
+ return;
+ }
+ }
+ }
+ }
+ }
+}
+
+INSTANTIATE_TEST_CASE_P(C, YUVTemporalFilterTest,
+ ::testing::Values(&vp9_apply_temporal_filter));
+} // namespace
--- a/vp9/common/vp9_rtcd_defs.pl
+++ b/vp9/common/vp9_rtcd_defs.pl
@@ -186,6 +186,8 @@
if (vpx_config("CONFIG_REALTIME_ONLY") ne "yes") {
add_proto qw/void vp9_temporal_filter_apply/, "const uint8_t *frame1, unsigned int stride, const uint8_t *frame2, unsigned int block_width, unsigned int block_height, int strength, int filter_weight, uint32_t *accumulator, uint16_t *count";
specialize qw/vp9_temporal_filter_apply sse4_1/;
+
+add_proto qw/void vp9_apply_temporal_filter/, "const uint8_t *y_src, int y_src_stride, const uint8_t *y_pre, int y_pre_stride, const uint8_t *u_src, const uint8_t *v_src, int uv_src_stride, const uint8_t *u_pre, const uint8_t *v_pre, int uv_pre_stride, unsigned int block_width, unsigned int block_height, int ss_x, int ss_y, int strength, const int *const blk_fw, int use_32x32, uint32_t *y_accumulator, uint16_t *y_count, uint32_t *u_accumulator, uint16_t *u_count, uint32_t *v_accumulator, uint16_t *v_count";
}
if (vpx_config("CONFIG_VP9_HIGHBITDEPTH") eq "yes") {
--- a/vp9/encoder/vp9_temporal_filter.c
+++ b/vp9/encoder/vp9_temporal_filter.c
@@ -198,8 +198,8 @@
static INLINE int get_filter_weight(unsigned int i, unsigned int j,
unsigned int block_height,
- unsigned int block_width, int *blk_fw,
- int use_32x32) {
+ unsigned int block_width,
+ const int *const blk_fw, int use_32x32) {
int filter_weight = 0;
if (use_32x32)
@@ -220,12 +220,12 @@
return filter_weight;
}
-static void apply_temporal_filter(
+void vp9_apply_temporal_filter_c(
const uint8_t *y_frame1, int y_stride, const uint8_t *y_pred,
int y_buf_stride, const uint8_t *u_frame1, const uint8_t *v_frame1,
int uv_stride, const uint8_t *u_pred, const uint8_t *v_pred,
int uv_buf_stride, unsigned int block_width, unsigned int block_height,
- int ss_x, int ss_y, int strength, int *blk_fw, int use_32x32,
+ int ss_x, int ss_y, int strength, const int *const blk_fw, int use_32x32,
uint32_t *y_accumulator, uint16_t *y_count, uint32_t *u_accumulator,
uint16_t *u_count, uint32_t *v_accumulator, uint16_t *v_count) {
unsigned int i, j, k, m;
@@ -767,7 +767,7 @@
count + (BLK_PELS << 1));
} else {
// Apply the filter (YUV)
- apply_temporal_filter(
+ vp9_apply_temporal_filter_c(
f->y_buffer + mb_y_offset, f->y_stride, predictor, BW,
f->u_buffer + mb_uv_offset, f->v_buffer + mb_uv_offset,
f->uv_stride, predictor + BLK_PELS, predictor + (BLK_PELS << 1),
@@ -778,7 +778,7 @@
}
#else
// Apply the filter (YUV)
- apply_temporal_filter(
+ vp9_apply_temporal_filter_c(
f->y_buffer + mb_y_offset, f->y_stride, predictor, BW,
f->u_buffer + mb_uv_offset, f->v_buffer + mb_uv_offset,
f->uv_stride, predictor + BLK_PELS, predictor + (BLK_PELS << 1),