shithub: monome

Download patch

ref: 33dd40832cfa17d473edc20452a3158373dd6e5e
parent: 525191c99f034ed807d670fabf634e36d36937d6
author: glenda <glenda@9front.local>
date: Fri Nov 27 01:36:14 EST 2020

waveform generator

--- /dev/null
+++ b/waves.c
@@ -1,0 +1,222 @@
+#include <u.h>
+#include <libc.h>
+#include <draw.h>
+#include <event.h>
+#include <thread.h>
+
+#define ROOT2 1.05946309436
+#define RATE 44100;
+
+Image *back;
+int rate;
+double tones[16];
+double *buf[2];
+double ab = 0.0;
+
+void
+redraw(Image *screen)
+{
+	Rectangle r, dot, b;
+	int dur = rate/4;
+	int w, h;
+	int i;
+
+	draw(screen, screen->r, back, nil, ZP);
+
+	// balance
+	r = screen->r;
+	r.max.y = r.min.y + 30;
+	draw(screen, insetrect(r, 3), display->white, nil, ZP);
+	r.min.x += Dx(screen->r) * (ab + 1.0)/2.0 - 1;
+	r.max.x = screen->r.min.x + Dx(screen->r) * (ab + 1.0)/2.0 + 1;
+	draw(screen, r, display->black, nil, ZP);
+
+	// A
+	r = screen->r;
+	r.min.y += 30;
+	r.max.y -= 30;
+	r.max.x -= Dx(screen->r)/2;
+	r = insetrect(r, 3);
+	w = Dx(r);
+	h = Dy(r);
+	draw(screen, r, display->white, nil, ZP);
+	for(i = 0; i < dur; i++){
+		dot = rectaddpt(Rect((int)(((double)i/dur) * w),
+							(int)(((buf[0][i] + 1.0)/2.0) * h),
+							(int)(((double)(i+1)/dur) * w),
+							(int)(((buf[0][i] + 1.0)/2.0) * h) + 1),
+				r.min);
+		draw(screen, dot, display->black, nil, ZP);
+	}
+
+	for(i = 0; i < 3; i++){
+		r = screen->r;
+		r.min.y = r.max.y - 30;
+		r.max.x = r.min.x + Dx(r)/6;
+		b = insetrect(rectaddpt(r, Pt(Dx(r)*i, 0)), 3);
+		draw(screen, b, display->white, nil, ZP);
+	}
+
+	// B
+	r = screen->r;
+	r.min.y += 30;
+	r.max.y -= 30;
+	r.min.x += Dx(screen->r)/2;
+	r = insetrect(r, 3);
+	w = Dx(r);
+	h = Dy(r);
+	draw(screen, r, display->white, nil, ZP);
+	for(i = 0; i < dur; i++){
+		dot = rectaddpt(Rect((int)(((double)i/dur) * w),
+							(int)(((buf[1][i] + 1.0)/2.0) * h),
+							(int)(((double)(i+1)/dur) * w),
+							(int)(((buf[1][i] + 1.0)/2.0) * h) + 1),
+				r.min);
+		draw(screen, dot, display->black, nil, ZP);
+	}
+
+	for(i = 0; i < 3; i++){
+		r = screen->r;
+		r.min.y = r.max.y - 30;
+		r.max.x = r.min.x + Dx(r)/6;
+		b = insetrect(rectaddpt(r, Pt(Dx(r)*(i+3), 0)), 3);
+		draw(screen, b, display->white, nil, ZP);
+	}
+
+	flushimage(display, 1);
+}
+
+void
+eresized(int new)
+{
+	if(new && getwindow(display, Refnone) < 0)
+		fprint(2,"can't reattach to window");
+	redraw(screen);
+}
+
+void
+audioproc(void *unused)
+{
+	int i, j, step, dur;
+	double tone, sum;
+	short out;
+	char *buffer;
+	char str[6*16+2];
+	int k;
+	int fd = open("/mnt/monome/buttons", OREAD);
+
+	if (fd < 0)
+		sysfatal("open /mnt/monome/buttons: %r");
+
+	dur = rate/4;
+	buffer = malloc(dur * 2);
+
+	for(;;){
+		for(j = 0; j < 16; j++){
+			if (readn(fd, str, 6*16+2) != (6*16+2))
+				sysfatal("readn /mnt/monome/buttons: %r");
+			k = atoi(&str[j*6]);
+			for(step = 0; step < dur; step++){
+				sum = 0.0;
+				for(i = 0; i < 16; i++){
+					if(k & (1<<i)){
+						tone = tones[16 - i - 1];
+						sum += buf[0][(int)(step*(tone/4)) % dur] * (ab - 1.0) * -0.5;
+						sum += buf[1][(int)(step*(tone/4)) % dur] * (ab + 1.0) *  0.5;
+					}
+				}
+
+				out = (short)(sum * 2047.0 * pow(0.9999, step/10.0));
+				buffer[step*2+0] = out & 0xFF;
+				buffer[step*2+1] = (out >> 8) & 0xFF;
+			}
+			write(1, buffer, dur*2);
+		}
+	}
+
+	free(buffer);
+}
+
+void
+threadmain(int argc, char **argv)
+{
+	int i, j;
+	int dur;
+	Mouse m;
+	Point xy;
+	int dx;
+
+	rate = RATE;
+	if(argc > 1)
+		rate = atoi(argv[1]);
+
+	dur = rate/4;
+
+	if(initdraw(0, 0, "waves") < 0)
+		sysfatal("initdraw: %r");
+	einit(Emouse);
+
+	back = allocimage(display, Rect(0,0,1,1), CMAP8, 1, 0x777777FF);
+	if(back == nil)
+		sysfatal("allocimage: %r");
+
+	buf[0] = malloc(dur * sizeof(double));
+	buf[1] = malloc(dur * sizeof(double));
+
+	for(i = 0; i < dur; i++)
+		buf[0][i] = buf[1][i] = cos(((double)i/dur)*2*PI);
+
+	for(i = 0; i < 16; i++){
+		tones[i] = 220.0;
+		for(j = 0; j < i; j++)
+			tones[i] *= ROOT2;
+	}
+
+	eresized(0);
+	proccreate(audioproc, nil, 8192*8);
+
+	for(;;m = emouse()){
+		if(m.buttons & 1){
+			xy = subpt(m.xy, screen->r.min);
+			if (xy.y < 30) {
+				ab = (double)xy.x / Dx(screen->r);
+				ab -= 0.5;
+				ab *= 2.0;
+			}
+			if ((screen->r.max.y - m.xy.y) < 30){
+				dx = Dx(screen->r)/6;
+				if (xy.x < dx)
+					for(i = 0; i < dur; i++)
+						buf[0][i] = cos(((double)i/dur)*2*PI);
+				else if (xy.x < 2*dx) {
+					for(i = 0; i < dur; i++)
+						buf[0][i] = 1.0;
+					for(i = dur/4; i < 3*dur/4; i++)
+						buf[0][i] = -1.0;
+				}
+				else if (xy.x < 3*dx) {
+					for(i = 0; i < dur/2; i++)
+						buf[0][i] = -((double)i/(dur/2)*2.0-1.0);
+					for(i = dur/2; i < dur; i++)
+						buf[0][i] = -(0.75-((double)i/dur))*4.0;
+				}
+				else if (xy.x < 4*dx)
+					for(i = 0; i < dur; i++)
+						buf[1][i] = cos(((double)i/dur)*2*PI);
+				else if (xy.x < 5*dx) {
+					for(i = 0; i < dur; i++)
+						buf[1][i] = 1.0;
+					for(i = dur/4; i < 3*dur/4; i++)
+						buf[1][i] = -1.0;
+				}
+				else if (xy.x < 6*dx) {
+					for(i = 0; i < dur/2; i++)
+						buf[1][i] = -((double)i/(dur/2)*2.0-1.0);
+					for(i = dur/2; i < dur; i++)
+						buf[1][i] = -(0.75-((double)i/dur))*4.0;
+				}
+			}
+			redraw(screen);
+		}
+	}
+}