ref: 1dbb193077af7ba6ff7fb70a4dd465480764382e
dir: /os/js/clock.c/
#include "u.h" #include "../port/lib.h" #include "mem.h" #include "dat.h" #include "fns.h" #include "io.h" #include "ureg.h" typedef struct Clock0link Clock0link; typedef struct Clock0link { void (*clock)(void); Clock0link* link; } Clock0link; static Clock0link *clock0link; static Lock clock0lock; void microdelay(int ms) { int i; ms *= 13334; /* experimentally indetermined */ for(i=0; i<ms; i++) ; } typedef struct Ctr Ctr; struct Ctr { ulong lim; ulong ctr; ulong limnr; /* non-resetting */ ulong ctl; }; Ctr *ctr; void clockinit(void) { KMap *k; putphys(TIMECONFIG, 0); /* it's a processor counter */ k = kmappa(CLOCK, PTENOCACHE|PTEIO); ctr = (Ctr*)VA(k); ctr->lim = (CLOCKFREQ/HZ)<<10; } void clock(Ureg *ur) { Clock0link *lp; ulong i; USED(ur); i = ctr->lim; /* clear interrupt */ USED(i); /* is this needed? page 6-43 801-3137-10 suggests so */ ctr->lim = (CLOCKFREQ/HZ)<<10; m->ticks++; if(up) up->pc = ur->pc; checkalarms(); lock(&clock0lock); for(lp = clock0link; lp; lp = lp->link) lp->clock(); unlock(&clock0lock); if(up && up->state == Running) { if(anyready()) sched(); } } Timer* addclock0link(void (*clockfunc)(void), int) { Clock0link *lp; if((lp = malloc(sizeof(Clock0link))) == 0){ print("addclock0link: too many links\n"); return nil; } ilock(&clock0lock); lp->clock = clockfunc; lp->link = clock0link; clock0link = lp; iunlock(&clock0lock); return nil; } uvlong fastticks(uvlong *hz) { if(hz) *hz = HZ; return m->ticks; }