ref: d3d1b3b47ff80f451c6c9f8b7f1262fef6545f2b
dir: /man/2/prefab-element/
.TH PREFAB-ELEMENT 2 .SH NAME prefab: Element \- menu and display elements for ITV toolkit .SH SYNOPSIS .EX include "draw.m"; include "prefab.m"; prefab := load Prefab Prefab->PATH; # types of Elements EIcon: con 0; EText: con 1; ETitle: con 2; EHorizontal:con 3; EVertical: con 4; ESeparator: con 5; # first arg to Element.adjust: size of elements Adjpack: con 10; # leave alone, pack tightly Adjequal: con 11; # make equal Adjfill: con 12; # make equal, filling available space # second arg: position of element within space Adjleft: con 20; Adjup: con 20; Adjcenter: con 21; Adjright: con 22; Adjdown: con 22; Layout: adt { font: ref Draw->Font; color: ref Draw->Image; text: string; icon: ref Draw->Image; mask: ref Draw->Image; tag: string; }; Element: adt { kind: int; r: Draw->Rect; environ:ref Environ; tag: string; # different fields defined for different kinds of Elements kids: cyclic list of ref Element; # children of elists str: string; # text in an EText element mask: ref Draw->Image; # part of Eicon, ESeparator image: ref Draw->Image; # part of Eicon, ESeparator, EText, Etitle font: ref Draw->Font; # part of EText, Etitle icon: fn(env: ref Environ, r: Draw->Rect, icon, mask: ref Draw->Image): ref Element; text: fn(env: ref Environ, text: string, r: Draw->Rect, kind: int): ref Element; layout: fn(env: ref Environ, lay: list of Layout, r: Draw->Rect, kind: int): ref Element; elist: fn(env: ref Environ, elem: ref Element, kind: int): ref Element; separator: fn(env:ref Environ, r: Draw->Rect, icon, mask: ref Draw->Image): ref Element; append: fn(elist: self ref Element, elem: ref Element): int; adjust: fn(elem: self ref Element, equal: int, dir: int); clip: fn(elem: self ref Element, r: Draw->Rect); scroll: fn(elem:self ref Element, d: Draw->Point); translate: fn(elem:self ref Element, d: Draw->Point); show: fn(elist: self ref Element, elem: ref Element): int; }; .EE .SH DESCRIPTION .B Prefab .B Elements are the building blocks of the ITV toolkit. They represent and display text and pictures that can be grouped in arbitrary two-dimensional menus to be walked by the infrared remote control. .B Elements are packaged within .B Compounds (see .IR prefab-compound (2)) for display. .TF environ .PD .TP .B environ This specifies the element's environment. .TP .B image If the element needs an .B Image object (see .B kind below), this member specifies it. .TP .B kind The .B Prefab module defines six .B Element varieties, each labelled by a defined constant in the .B kind member. .RS .TP .B EIcon An image. .TP .B EHorizontal A horizontal list of elements. .TP .B ESeparator An .B Image object, like an .BR EIcon , but intended to fill space in a list, rather than to serve as an element of the list. Separators are ignored when selecting or highlighting list elements. .TP .B EText A single line of text. Text for this element will be drawn with .B Style.textfont and .BR Style.textcolor . .TP .B ETitle A single line of text, usually giving the title of a .B Compound object. Text for this element will be drawn with .B Style.titlefont and .BR Style.titlecolor . .TP .B EVertical A vertical list of elements. .RE .TP .B mask When an element contains an .B Image object, the .B Image.draw function will be used to display it on the screen. The .B mask image is used as an argument to .BR Image.draw ; see .IR draw-intro (2) for more information. .TP .B r All .B Elements are rectangular, occupying the position on the display specified by .BR r.min . The size of the element also depends on .BR r . During creation, if the rectangle is degenerate (has zero size), the element takes its size from the sizes of its components: the image size for icons, text width for strings, etc. Otherwise, the element's size matches the rectangle. .TP tag The .B tag of an element serves two purposes: it allows an element to be labelled with arbitrary invisible text, and provides a mechanism to control which elements of a list may be selected: see the description of .B Compound.tagselect in .IR prefab-compound (2). The .B tag field of an element may be modified freely after the element is created. .TP .BI icon( env\fP,\fP\ r\fP,\fP\ icon\fP,\fP\ mask ) Build one .B EIcon element to be drawn with the .I icon and .IR mask . The rectangle, .IR r , gives the element's position and size. .TP .BI text( env\fP,\fP\ text\fP,\fP\ r\fP,\fP\ kind ) Build a textual element or a list of textual elements. .I Kind may be .B EText or .BR ETitle , determining the style of the drawn .IR text . The resulting .B Element object may be a single element or a .B EVertical list of the appropriate kind, if the text occupies more than one line. The text is folded as necessary to accommodate the available horizontal space; newlines in the text cause line breaks. The width of the text is determined by .IR r , but if .I r has no width, it will be set by the text itself. The height of the Element is also determined by .IR r ; again, if the height of .I r is zero, the Element will be made as tall as necessary (if .I r is not tall enough, the rest of the text may be made visible by calls to .BR Element.scroll ). Thus one may choose a specific size or let the .I text determine the size by setting .I r suitably. .TP .BI layout( env\fP,\fP\ lay\fP,\fP\ r\fP,\fP\ kind ) Like .BR Element.text , but builds a structure using the contents of the list .I lay of .B Layout structures. The .B Layout type allows construction of a more general form of textual display by providing fine control over the font and colour in which to display text and the inclusion of images as textual elements. It also allows setting of the .B tag for each component of the resulting element or list of elements. If the .B Layout has a .RB non- nil .B image field, it is taken as a description of a picture to be incorporated in the text as an .B EIcon element (and the .B text field is ignored); otherwise the .B text field specifies the text to be drawn in the indicated .B font and .BR color . As with .BR Element.text , .B Element.layout does all the geometry management, text line breaking and folding, etc. .TP .BI elist( env\fP,\fP\ elem\fP,\fP\ kind ) Start a list of .B Element objects. The .I kind may be .B Prefab\->EHorizontal or .BR Prefab\->EVertical , specifying the orientation of the list. .I Elem will be the first element of the list. It may be .BR nil , which creates an empty list of the requested orientation. Subsequent .B Element.append calls build the list. .TP .BI separator( env\fP,\fP\ r\fP,\fP\ icon\fP,\fP\ mask ) Build one .B ESeparator element to be drawn with the .I icon and .IR mask . The rectangle, .IR r , gives the element's position and size. .TP .IB elist .append( elem ) Append one .BR Element , .IR elem , to an existing list, .IR elist . The new element will appear after those already there, either to the right for .B EHorizontal or below for .B EVertical lists. .TP .IB elem .adjust( spacing\fP,\fP\ dir ) Format the list so its elements abut. The list-building functions such as .B append attempt to build a sensible geometry. Alternatively, one can build a list using degenerate geometry and then let .B adjust compute the geometry for the whole list. For example, one could place all the elements at (0,\ 0) and then call .B adjust to decide where the elements belong. .IP "" .I Spacing specifies how the elements fit together: .RS .TP .B Adjequal Makes them all equal sized in the dimension of the list, but only as big as the largest element. For example, if the element is a horizontal list, all elements will be as wide as the widest item. If the list is too big for the allocated space, only some will be visible. .TP .B Adjfill Makes them all equal sized in the dimension of the list, expanding the elements to fit the space of the list's .BR Element.r . If the list is too big for the allocated space, only some will be visible. .TP .B Adjpack Packs elements as tightly as possible, using the ``natural'' size of each element and setting their rectangles against one another. .RE .IP "" .I Dir controls how each element is placed in its allotted space: .RS .TP .B Adjcenter Place each element in the middle of its space. .TP .B Adjdown In a vertical list, move each element to the bottom. .TP .B Adjleft In a horizontal list, move each element to the left. .TP .B Adjright In a horizontal list, move each element to the right. .TP .B Adjup In a vertical list, move each element to the top. .RE .TP .IB elem .clip( r ) The drawing model for .B Element objects is that they occupy some space in the plane, which may be larger or smaller than the space occupied by its constituent text, icons, sub-elements, etc. The .I clip function sets the rectangle of .I elem to .IR r , without changing its internal geometry. Any space made newly visible by this will be filled in by the list's .BR Style.elemcolor . For example, if .B e is an icon element just large enough to display its image, .B e.clip(e.r.inset(-2)) will make a two-pixel-wide border around the icon when it is drawn. As another example, lists are scrolled by leaving their clip rectangle intact while translating the list elements' coordinates. .TP .IB elem .scroll( d ) .I D is a .BR Point , representing a vector; .I elem is an .B Element object to be scrolled. The .B scroll function leaves the element's .B r alone and translates all the constituent pieces of the list by .IR d , causing a different portion of .I elem to be visible in its rectangle. .TP .IB elem .translate( d ) Like .IB elem .scroll( d ), but moves .B r too, thus translating the entire .B Element rather than just the visible part within a fixed rectangle. .TP .IB elist .show( elem ) .B Show does nothing if .I elem is not a list. If it is a list, the list is scrolled so .IR elem , which must be a member of the list, is visible through .IR elist.r . .PP The geometry of elements and the membership of lists may be modified only through the provided functions; the Limbo-visible structure is (intended to be) read-only. Tags, text, and images may be modified freely by the application, but at the moment there is no way to recalculate the geometry if the components of an textual or image icon change size. .PP .B Element objects are never drawn explicitly, nor are they drawn after any .B Element operation. They are made visible only by calls to .BR Compound.draw , described by .IR prefab-compound (2). .SH SOURCE .B /libinterp/prefab.c .B /libprefab/*.c .SH SEE ALSO .IR prefab-compound (2) .IR prefab-environ (2) .IR prefab-style (2)