ref: d4f4b292ca9c8665ef938036340ff32bf5128755
dir: /man/2/draw-pointer/
.TH DRAW-POINTER 2 .SH NAME Pointer \- state of a pointer device such as a mouse .SH SYNOPSIS .EX include "draw.m"; draw := load Draw Draw->PATH; Pointer: adt { buttons: int; xy: Point; }; .EE .SH DESCRIPTION .TP 10 .B buttons Each button on the device corresponds to a bit in .BR buttons ; zero bits indicate released (or non-existent), and one bits indicate pressed. The bits, from least to most significant positions, represent the buttons from left to right. .TP .B xy The pointer's screen coordinates. .PP .IR Mux (1) uses the .B cptr member of the .B Draw->Context adt to pass pointer events through to applications. .SH SEE ALSO .IR devpointer (2), .B mouse in .IR tk (2)