ref: c1b4b8354a76cc8c9aa13757e8b3db8d1b5a7c39
dir: /src/cmd/cc/cc1/symbol.c/
#include <assert.h> #include <limits.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <scc/cstd.h> #include <scc/scc.h> #include "cc1.h" #define NR_SYM_HASH 64 #define NR_CPP_HASH 32 #define NR_LBL_HASH 16 unsigned curctx; static unsigned short counterid; static Symbol *head, *labels; static Symbol *htab[NR_SYM_HASH]; static Symbol *htabcpp[NR_CPP_HASH]; static Symbol *htablbl[NR_LBL_HASH]; #ifndef NDEBUG void dumpstab(Symbol **tbl, char *msg) { Symbol **bp, *sym; unsigned size; fprintf(stderr, "Symbol Table dump at ctx=%u\n%s\n", curctx, msg); if (tbl == htab) size = NR_SYM_HASH; else if (tbl == htabcpp) size = NR_CPP_HASH; else if (tbl == htablbl) size = NR_LBL_HASH; else abort(); for (bp = tbl; bp < &tbl[size]; ++bp) { if (*bp == NULL) continue; fprintf(stderr, "%d", (int) (bp - htab)); for (sym = *bp; sym; sym = sym->hash) fprintf(stderr, "->[%d,%d:'%s'=%p]", sym->ns, sym->ctx, sym->name, (void *) sym); putc('\n', stderr); } fputs("head:", stderr); for (sym = head; sym; sym = sym->next) { fprintf(stderr, "->[%d,%d:'%s'=%p]", sym->ns, sym->ctx, (sym->name) ? sym->name : "", (void *) sym); } fputs("\nlabels:", stderr); for (sym = labels; sym; sym = sym->next) { fprintf(stderr, "->[%d,%d:'%s'=%p]", sym->ns, sym->ctx, (sym->name) ? sym->name : "", (void *) sym); } putc('\n', stderr); } #endif static Symbol ** hash(char *s, int ns) { unsigned h, size; Symbol **tab; h = genhash(s); switch (ns) { case NS_CPP: tab = htabcpp; size = NR_CPP_HASH-1; break; case NS_LABEL: tab = htablbl; size = NR_LBL_HASH-1; break; default: tab = htab; size = NR_SYM_HASH-1; break; } return &tab[h & size]; } static void unlinkhash(Symbol *sym) { Symbol **h; if ((sym->flags & SDECLARED) == 0) return; h = hash(sym->name, sym->ns); assert(sym->ns == NS_CPP || *h == sym); while (*h != sym) h = &(*h)->hash; *h = sym->hash; } void pushctx(void) { DBG("SYM: pushed context %d", curctx+1); if (++curctx == NR_BLOCK+1) error("too many nested blocks"); } void killsym(Symbol *sym) { short f; char *name; if (!sym) return; f = sym->flags; if (f & SSTRING) free(sym->u.s); if (sym->ns == NS_TAG) sym->type->prop &= ~TDEFINED; unlinkhash(sym); if ((name = sym->name) != NULL) { switch (sym->ns) { case NS_LABEL: if ((f & SDEFINED) == 0) errorp("label '%s' is not defined", name); case NS_IDEN: if ((f & (SUSED|SGLOBAL|SDECLARED)) == SDECLARED) warn("'%s' defined but not used", name); break; } } free(name); free(sym); } void popctx(void) { Symbol *next, *sym; int ns, dangling = 0; DBG("SYM: poped context %d", curctx); /* * we have to be careful before popping the current * context, because since the parser is one token * ahead it may already have read an identifier at * this point, and yylval.sym is a pointer to * the symbol associated to such token. If that * symbol is from the context that we are popping * then we are going to generate a dangling pointer. * We can detect this situation and call again to * lookup. */ if ((yytoken == IDEN || yytoken == TYPEIDEN) && yylval.sym->ctx == curctx) { ns = yylval.sym->ns; dangling = 1; } for (sym = head; sym && sym->ctx == curctx; sym = next) { /* * Since we are unlinking them in the inverse order * we do know that sym is always the head of the * collision list */ next = sym->next; killsym(sym); } head = sym; if (--curctx == GLOBALCTX) { for (sym = labels; sym; sym = next) { next = sym->next; killsym(sym); } labels = NULL; } if (dangling) { yylval.sym = lookup(ns, yytext, ALLOC); yytoken = yylval.sym->token; } } unsigned newid(void) { unsigned short id; if (lexmode == CPPMODE) return 0; id = ++counterid; if (id == 0) { die("cc1: overflow in %s identifiers", (curctx) ? "internal" : "external"); } return id; } Symbol * newsym(int ns, char *name) { Symbol *sym; sym = xmalloc(sizeof(*sym)); if (name) name = xstrdup(name); sym->name = name; sym->id = 0; sym->hide = 0; sym->ns = ns; sym->ctx = curctx; sym->token = IDEN; sym->flags = 0; sym->u.s = NULL; sym->type = NULL; sym->hash = NULL; if (ns == NS_LABEL) { sym->next = labels; labels = sym; } else if (ns != NS_CPP) { sym->next = head; head = sym; } return sym; } static Symbol * linkhash(Symbol *sym) { Symbol **h; h = hash(sym->name, sym->ns); sym->hash = *h; *h = sym; if (sym->ns != NS_CPP) sym->id = newid(); sym->flags |= SDECLARED; return sym; } Symbol * newstring(char *s, size_t len) { Symbol *sym = newsym(NS_IDEN, NULL); if (lexmode != CPPMODE) sym->type = mktype(chartype, ARY, len, NULL); sym->id = newid(); sym->flags |= SSTRING | SCONSTANT | SPRIVATE; sym->u.s = xmalloc(len); if (s) memcpy(sym->u.s, s, len); return sym; } Symbol * newlabel(void) { Symbol *sym = newsym(NS_LABEL, NULL); sym->id = newid(); return sym; } Symbol * lookup(int ns, char *name, int alloc) { Symbol *sym; int sns, c; char *t; c = *name; for (sym = *hash(name, ns); sym; sym = sym->hash) { t = sym->name; if (*t != c || strcmp(t, name)) continue; sns = sym->ns; if (sns == ns) return sym; /* * When a lookup is done in a namespace associated * to a struct we also want symbols of NS_IDEN which * are typedef, because in other case we cannot declare * fields of such types. * TODO: Remove this trick */ if (sns == NS_KEYWORD || (sym->flags & STYPEDEF) && ns >= NS_STRUCTS) { return sym; } } return (alloc == ALLOC) ? newsym(ns, name) : NULL; } Symbol * install(int ns, Symbol *sym) { if (sym->flags & SDECLARED || sym->ctx != curctx) { if (sym->ctx == curctx && ns == sym->ns) return NULL; sym = newsym(ns, sym->name); } return linkhash(sym); } void keywords(struct keyword *key, int ns) { Symbol *sym; for ( ; key->str; ++key) { sym = linkhash(newsym(ns, key->str)); sym->token = key->token; sym->u.token = key->value; } /* * Remove all the predefined symbols from * the symbol list. It * will make faster some operations. There is no problem of memory * leakeage because this memory is not ever freed */ counterid = 0; head = NULL; } void builtins(struct builtin *built) { Symbol *sym; struct builtin *bp; for (bp = built; bp->str; ++bp) { sym = linkhash(newsym(NS_KEYWORD, bp->str)); sym->token = BUILTIN; sym->u.fun = bp->fun; } /* * Remove all the predefined symbols from * the symbol list. It * will make faster some operations. There is no problem of memory * leakeage because this memory is not ever freed */ counterid = 0; head = NULL; }