ref: 0a5d1795ce8fe46e20627f8a7b4ba348f2ec400e
parent: 2b2abd2561d40154a61f332bfd89edf3f21a87c5
author: Simon Howard <fraggle@gmail.com>
date: Mon Sep 8 13:53:36 EDT 2008
Fix disabled PC speaker sounds. Subversion-branch: /branches/raven-branch Subversion-revision: 1215
--- a/src/i_pcsound.c
+++ b/src/i_pcsound.c
@@ -142,6 +142,33 @@
return true;
}
+// These Doom PC speaker sounds are not played - this can be seen in the
+// Heretic source code, where there are remnants of this left over
+// from Doom.
+
+static boolean IsDisabledSound(sfxinfo_t *sfxinfo)
+{
+ int i;
+ const char *disabled_sounds[] = {
+ "posact",
+ "bgact",
+ "dmact",
+ "dmpain",
+ "popain",
+ "sawidl",
+ };
+
+ for (i=0; i<arrlen(disabled_sounds); ++i)
+ {
+ if (!strcmp(sfxinfo->name, disabled_sounds[i]))
+ {
+ return true;
+ }
+ }
+
+ return false;
+}
+
static int I_PCS_StartSound(sfxinfo_t *sfxinfo,
int channel,
int vol,
@@ -154,17 +181,10 @@
return -1;
}
-/* TODO
- // These PC speaker sounds are not played - this can be seen in the
- // Heretic source code, where there are remnants of this left over
- // from Doom.
-
- if (id == sfx_posact || id == sfx_bgact || id == sfx_dmact
- || id == sfx_dmpain || id == sfx_popain || id == sfx_sawidl)
+ if (IsDisabledSound(sfxinfo))
{
return -1;
}
- */
if (SDL_LockMutex(sound_lock) < 0)
{