ref: 0e7c1aeabdea199f705a09eb07139dabb0b47f54
parent: 9c8b9d26655464c0a69ee2dfd251f6ba835ac609
author: Simon Howard <fraggle@gmail.com>
date: Mon Aug 29 18:00:04 EDT 2005
Add missing header to fix build Subversion-branch: /trunk/chocolate-doom Subversion-revision: 56
--- a/src/p_telept.c
+++ b/src/p_telept.c
@@ -1,7 +1,7 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: p_telept.c 54 2005-08-23 09:54:23Z fraggle $
+// $Id: p_telept.c 56 2005-08-29 22:00:04Z fraggle $
//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
@@ -22,6 +22,9 @@
// 02111-1307, USA.
//
// $Log$
+// Revision 1.4 2005/08/29 22:00:04 fraggle
+// Add missing header to fix build
+//
// Revision 1.3 2005/08/23 09:54:23 fraggle
// Demo sync problem with teleports and final doom
//
@@ -38,11 +41,12 @@
//-----------------------------------------------------------------------------
static const char
-rcsid[] = "$Id: p_telept.c 54 2005-08-23 09:54:23Z fraggle $";
+rcsid[] = "$Id: p_telept.c 56 2005-08-29 22:00:04Z fraggle $";
#include "doomdef.h"
+#include "doomstat.h"
#include "s_sound.h"
@@ -122,7 +126,7 @@
// fraggle: this was changed in final doom,
// problem between normal doom2 1.9 and final doom
- if (gamemission == pack_tnt || gamemission == pack_plutonia)
+ if (gamemission == pack_tnt || gamemission == pack_plut)
thing->z = thing->floorz;
if (thing->player)