ref: 11035e797c56d66d3afebdc5041a7fce26aba36d
parent: 83a71dd850fb02e571e2b5117f234395f8869a11
author: Fabian Greffrath <fabian@greffrath.com>
date: Fri Sep 15 17:29:29 EDT 2017
add a -shorttics command line option I was really surprised today when ZeroMaster010 told me that he always has to start Doom with the -record parameter to practice for his record runs, because there is no other way to enable low-resolution turning during normal play. Why is that? I mean, we have a command line switch to enable full-resolution turning even when recording a demo, so why shouldn't there be a switch to force low-esolution turning even when not recording a demo. PrBoom+ already has this switch.
--- a/src/doom/d_net.c
+++ b/src/doom/d_net.c
@@ -152,8 +152,9 @@
settings->respawn_monsters = respawnparm;
settings->timelimit = timelimit;
- settings->lowres_turn = M_CheckParm("-record") > 0
- && M_CheckParm("-longtics") == 0;
+ settings->lowres_turn = (M_CheckParm("-record") > 0
+ && M_CheckParm("-longtics") == 0)
+ || M_CheckParm("-shorttics") > 0;
}
static void InitConnectData(net_connect_data_t *connect_data)
@@ -196,8 +197,9 @@
// Are we recording a demo? Possibly set lowres turn mode
- connect_data->lowres_turn = M_CheckParm("-record") > 0
- && M_CheckParm("-longtics") == 0;
+ connect_data->lowres_turn = (M_CheckParm("-record") > 0
+ && M_CheckParm("-longtics") == 0)
+ || M_CheckParm("-shorttics") > 0;
// Read checksums of our WAD directory and dehacked information
--- a/src/net_dedicated.c
+++ b/src/net_dedicated.c
@@ -41,7 +41,7 @@
"-deh", "-iwad", "-cdrom", "-gameversion", "-nomonsters", "-respawn",
"-fast", "-altdeath", "-deathmatch", "-turbo", "-merge", "-af", "-as",
"-aa", "-file", "-wart", "-skill", "-episode", "-timer", "-avg", "-warp",
- "-loadgame", "-longtics", "-extratics", "-dup", NULL,
+ "-loadgame", "-longtics", "-extratics", "-dup", "-shorttics", NULL,
};
static void CheckForClientOptions(void)