ref: 1ae6058ab5c492f6f8e7fd606c9ad452f0b861ae
parent: 0fc9462c52b720202ba3bf6e5cc5cf211b4b0df4
author: James Haley <haleyjd@hotmail.com>
date: Mon Aug 30 00:14:10 EDT 2010
Reenabled modifiedgame check since Strife IWAD is now loadable. Extended MAXANIMLINES limit to 96 to match binary. Subversion-branch: /branches/strife-branch Subversion-revision: 1979
--- a/src/strife/d_main.c
+++ b/src/strife/d_main.c
@@ -1626,7 +1626,7 @@
SetSaveGameDir(iwadfile);
// Check for -file in shareware
- if (0 /*modifiedgame*/) // STRIFE-FIXME: DISABLED FOR TESTING
+ if (modifiedgame)
{
// These are the lumps that will be checked in IWAD,
// if any one is not present, execution will be aborted.
--- a/src/strife/p_spec.c
+++ b/src/strife/p_spec.c
@@ -101,6 +101,8 @@
// and end entry, in the order found in
// the WAD file.
//
+// haleyjd 08/29/10: [STRIFE] Changed animdefs.
+//
animdef_t animdefs[] =
{
{ false, "F_SCANR8", "F_SCANR5", 4},
@@ -146,10 +148,11 @@
//
// Animating line specials
//
-#define MAXLINEANIMS 64
+// haleyjd 08/29/10: [STRIFE] MAXLINEANIMS raised from 64 to 96
+#define MAXLINEANIMS 96
-extern short numlinespecials;
-extern line_t* linespeciallist[MAXLINEANIMS];
+extern short numlinespecials;
+extern line_t* linespeciallist[MAXLINEANIMS];