ref: 1f5a1e43d44676e692a0513a02ff1d690ae86ca9
parent: a058f719120af93a740d1a9186646f0564d193ca
author: Turo Lamminen <turol@iki.fi>
date: Tue Oct 11 08:01:13 EDT 2022
heretic: Rename NUMKEYS to NUM_KEY_TYPES
--- a/src/heretic/am_map.c
+++ b/src/heretic/am_map.c
@@ -30,7 +30,7 @@
#include "doomkeys.h"
#include "v_video.h"
-vertex_t KeyPoints[NUMKEYS];
+vertex_t KeyPoints[NUM_KEY_TYPES];
#define NUMALIAS 3 // Number of antialiased lines.
--- a/src/heretic/doomdef.h
+++ b/src/heretic/doomdef.h
@@ -302,7 +302,7 @@
key_yellow,
key_green,
key_blue,
- NUMKEYS
+ NUM_KEY_TYPES
} keytype_t;
typedef enum
@@ -439,7 +439,7 @@
int artifactCount;
int inventorySlotNum;
int powers[NUMPOWERS];
- boolean keys[NUMKEYS];
+ boolean keys[NUM_KEY_TYPES];
boolean backpack;
signed int frags[MAXPLAYERS]; // kills of other players
weapontype_t readyweapon;
--- a/src/heretic/p_mobj.c
+++ b/src/heretic/p_mobj.c
@@ -1004,7 +1004,7 @@
P_SetupPsprites(p); // setup gun psprite
if (deathmatch)
{ // Give all keys in death match mode
- for (i = 0; i < NUMKEYS; i++)
+ for (i = 0; i < NUM_KEY_TYPES; i++)
{
p->keys[i] = true;
if (p == &players[consoleplayer])
--- a/src/heretic/p_saveg.c
+++ b/src/heretic/p_saveg.c
@@ -409,8 +409,8 @@
str->powers[i] = SV_ReadLong();
}
- // boolean keys[NUMKEYS];
- for (i=0; i<NUMKEYS; ++i)
+ // boolean keys[NUM_KEY_TYPES];
+ for (i = 0; i < NUM_KEY_TYPES; ++i)
{
str->keys[i] = SV_ReadLong();
}
@@ -579,7 +579,7 @@
}
// boolean keys[NUMKEYS];
- for (i=0; i<NUMKEYS; ++i)
+ for (i = 0; i < NUM_KEY_TYPES; ++i)
{
SV_WriteLong(str->keys[i]);
}