ref: 25ce5f9c2b723a39c9b97079b4a2fd5a09b057ec
parent: 6ad2f405b91c28123caff76eb370d9486b4cb2a2
author: Simon Howard <fraggle@soulsphere.org>
date: Sun Feb 28 09:44:45 EST 2016
endoom: Show something in the window title. The old code that calls I_SetWindowTitle() is broken now, since in SDL2 the ENDOOM and game screens are different windows. Add an SDL2-TODO comment and use PACKAGE_STRING as the window title for the time being.
--- a/src/i_endoom.c
+++ b/src/i_endoom.c
@@ -40,8 +40,10 @@
// Set up text mode screen
TXT_Init();
- I_InitWindowTitle();
- I_InitWindowIcon();
+
+ TXT_SetWindowTitle(PACKAGE_STRING);
+ // SDL2-TODO I_InitWindowTitle();
+ // SDL2-TODO I_InitWindowIcon();
// Write the data to the screen memory