ref: 2a23b5cdaf6b868ac717799bf42db2466126a17f
parent: d08dc2b991bff9259ca55fe1cb4d04e00b410a5a
author: Michael Day <michael.day@lexmark.com>
date: Thu Apr 21 07:32:20 EDT 2022
Add comment to InventoryMove functions
--- a/src/heretic/g_game.c
+++ b/src/heretic/g_game.c
@@ -779,6 +779,11 @@
}
}
+// If an InventoryMove*() function is called when the inventory is not active,
+// it will instead activate the inventory without attempting to change the
+// selected item. This action is indicated by a return value of false.
+// Otherwise, it attempts to change items and will return a value of true.
+
static boolean InventoryMoveLeft()
{
inventoryTics = 5 * 35;
--- a/src/hexen/g_game.c
+++ b/src/hexen/g_game.c
@@ -744,6 +744,11 @@
}
}
+// If an InventoryMove*() function is called when the inventory is not active,
+// it will instead activate the inventory without attempting to change the
+// selected item. This action is indicated by a return value of false.
+// Otherwise, it attempts to change items and will return a value of true.
+
static boolean InventoryMoveLeft()
{
inventoryTics = 5 * 35;