ref: 2f44d86ea23a7737147c1d01622adaf7b7d7f2fe
parent: f1c16b2d0a97c54e154997f54cb1dac26e0d6510
author: Turo Lamminen <turotl@gmail.com>
date: Sat May 19 10:45:43 EDT 2018
dehacked: Make DEH_String parameter and return value const This can't be broken into smaller pieces because of this kind of code: lumpname = DEH_String(lumpname);
--- a/src/deh_str.c
+++ b/src/deh_str.c
@@ -80,7 +80,7 @@
// Look up a string to see if it has been replaced with something else
// This will be used throughout the program to substitute text
-char *DEH_String(char *s)
+const char *DEH_String(const char *s)
{
deh_substitution_t *subst;
@@ -368,7 +368,7 @@
static const char *FormatStringReplacement(char *s)
{
- char *repl;
+ const char *repl;
repl = DEH_String(s);
--- a/src/deh_str.h
+++ b/src/deh_str.h
@@ -24,7 +24,7 @@
// Used to do dehacked text substitutions throughout the program
-char *DEH_String(char *s) PRINTF_ARG_ATTR(1);
+const char *DEH_String(const char *s) PRINTF_ARG_ATTR(1);
void DEH_printf(char *fmt, ...) PRINTF_ATTR(1, 2);
void DEH_fprintf(FILE *fstream, char *fmt, ...) PRINTF_ATTR(2, 3);
void DEH_snprintf(char *buffer, size_t len, char *fmt, ...) PRINTF_ATTR(3, 4);
--- a/src/doom/f_finale.c
+++ b/src/doom/f_finale.c
@@ -94,8 +94,8 @@
{ pack_plut, 1, 31, "RROCK19", P6TEXT},
};
-char* finaletext;
-char* finaleflat;
+const char *finaletext;
+const char *finaleflat;
void F_StartCast (void);
void F_CastTicker (void);
@@ -660,7 +660,7 @@
static void F_ArtScreenDrawer(void)
{
- char *lumpname;
+ const char *lumpname;
if (gameepisode == 3)
{
--- a/src/doom/g_game.c
+++ b/src/doom/g_game.c
@@ -618,7 +618,7 @@
if ((gamemode == commercial)
&& (gameversion == exe_final2 || gameversion == exe_chex))
{
- char *skytexturename;
+ const char *skytexturename;
if (gamemap < 12)
{
@@ -1742,7 +1742,7 @@
int episode,
int map )
{
- char *skytexturename;
+ const char *skytexturename;
int i;
if (paused)
--- a/src/doom/hu_stuff.c
+++ b/src/doom/hu_stuff.c
@@ -370,7 +370,7 @@
{
int i;
- char* s;
+ const char *s;
if (headsupactive)
HU_Stop();
--- a/src/strife/g_game.c
+++ b/src/strife/g_game.c
@@ -1934,7 +1934,7 @@
( skill_t skill,
int map )
{
- char *skytexturename;
+ const char *skytexturename;
int i;
if (paused)
--- a/src/strife/hu_stuff.c
+++ b/src/strife/hu_stuff.c
@@ -214,7 +214,7 @@
void HU_Start(void)
{
int i;
- char* s;
+ const char *s;
// haleyjd 20120211: [STRIFE] not called here.
//if (headsupactive)