ref: 31f27c7a41f2aa2aac87052f85882a0eafbb1425
parent: e80278a9a67638739e2337f8cf3eb0334c61c4eb
author: Jonathan Dowland <jon+github@alcopop.org>
date: Mon Jun 29 13:38:40 EDT 2015
fix CacheSFX/WriteWAV debug procedure Some debug code in CacheSFX is #ifdef'd out by default and hadn't been updated to reflect more recent refactorings in the sound code.
--- a/src/i_sdlsound.c
+++ b/src/i_sdlsound.c
@@ -696,11 +696,12 @@
#ifdef DEBUG_DUMP_WAVS
{
char filename[16];
+ allocated_sound_t * snd;
M_snprintf(filename, sizeof(filename), "%s.wav",
- DEH_String(S_sfx[sound].name));
- WriteWAV(filename, sound_chunks[sound].abuf,
- sound_chunks[sound].alen, mixer_freq);
+ DEH_String(sfxinfo->name));
+ snd = GetAllocatedSoundBySfxInfoAndPitch(sfxinfo, NORM_PITCH);
+ WriteWAV(filename, snd->chunk.abuf, snd->chunk.alen,mixer_freq);
}
#endif