ref: 3c78b254a3c000e58ec93f07e7178b7246fa0e70
parent: 9943fcfd70b75bf5182dd3a0b7b7a8b7ce5cd2e0
author: Turo Lamminen <turol@iki.fi>
date: Tue Jul 12 16:48:51 EDT 2022
Move music_pack_path variable earlier It's needed even when SDL2_mixer is disabled
--- a/src/i_musicpack.c
+++ b/src/i_musicpack.c
@@ -44,6 +44,10 @@
#include "w_wad.h"
#include "z_zone.h"
+
+char *music_pack_path = "";
+
+
#define MID_HEADER_MAGIC "MThd"
#define MUS_HEADER_MAGIC "MUS\x1a"
@@ -99,7 +103,6 @@
static boolean sdl_was_initialized = false;
-char *music_pack_path = "";
// If true, we are playing a substitute digital track rather than in-WAD
// MIDI/MUS track, and file_metadata contains loop metadata.