ref: 3e0f5131c589c0c5defaf995dff0db4714b3f25b
parent: 28e8f47bb104494b0fee22d4104b37edbee63bda
author: Simon Howard <fraggle@gmail.com>
date: Tue Dec 19 18:03:28 EST 2006
Update email address. Remove list of chocolate-doom.cfg options; it's easier to just use the setup tool. The list of command line options is also in dire need of updating ... Subversion-branch: /trunk/chocolate-doom Subversion-revision: 789
--- a/README
+++ b/README
@@ -21,29 +21,8 @@
Chocolate Doom also provides some extra settings. These are stored
in a separate file named 'chocolate-doom.cfg'.
-Options:
+The configuration can be edited using the chocolate-setup tool.
- fullscreen If 1, the game runs fullscreen.
-
- grabmouse If 1, the mouse pointer is "grabbed" during play.
- This is only applicable if playing in windowed mode
- (not fullscreen)
-
- mouse_acceleration Controls the acceleration applied to the mouse.
- Acceleration has the effect of turning a greater
- amount when the mouse is moved quickly. When this has
- a value of 1.0, there is no acceleration. Larger values
- apply a greater acceleration.
-
- novert Emulates the behavior of the DOS program "novert".
- If this is 1, vertical mouse movement is ignored,
- and the player will not move forward and backward
- when the mouse is moved.
-
- screenmultiply If this has the value 1, the game runs in a 320x200
- window. If this has the value 2, this is doubled up
- to a 640x400 window.
-
== Command-line options ==
In addition to the normal Doom command-line options, a number of extra
@@ -123,6 +102,6 @@
information.
* Chocolate Doom is currently a beta version. Not all planned features
- have been implemented yet. Please send feedback and bug reports to
- fraggle@alkali.org. Thanks!
+ have been implemented yet; see TODO. Please send feedback and bug
+ reports to fraggle@gmail.com. Thanks!