ref: 4963848a8f9324336450def14a119d60abdacb4e
parent: c0d6fcfe030283878714664f279bcf007e6e2a4f
author: Simon Howard <fraggle@gmail.com>
date: Thu Aug 31 18:11:08 EDT 2006
Call R_ExecuteSetViewSize immediately after calling I_InitGraphics. I_InitGraphics can change where screens[0] points to, so the player can end up with a blank screen sometimes. Thanks to Kurn for reporting this. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 591