shithub: choc

Download patch

ref: 58b73530462fad1ab872ef5c60afbfcaaa08eff1
parent: 463bcf013ce355398974953508d232ac88a6b2d6
author: Simon Howard <fraggle@gmail.com>
date: Sun Dec 19 15:15:09 EST 2010

Change setup tool skill level names to match Doom's "new game" menu
exactly (thanks AlexXav).

Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 2224

--- a/NEWS
+++ b/NEWS
@@ -81,6 +81,8 @@
        instead of just being someone who gets lucky.
      * Command line arguments that take an option now check that an
        option is provided (thanks Sander van Dijk).
+     * Skill level names in the setup tool are now written the same as
+       they are on the in-game "new game" menu (thanks AlexXav).
 
     libtextscreen:
      * The font used for the textscreen library can be forced by
--- a/setup/multiplayer.c
+++ b/setup/multiplayer.c
@@ -78,10 +78,10 @@
 
 static char *skills[] = 
 {
-    "I'm too young to die!",
+    "I'm too young to die.",
     "Hey, not too rough.",
     "Hurt me plenty.",
-    "Ultra-violence",
+    "Ultra-Violence.",
     "NIGHTMARE!",
 };