shithub: choc

Download patch

ref: 5a04f3310ecb84e01130ebd4ce3717dd75676074
parent: 1857858144fc14ed5b370bb9a86653606c647ae6
author: Fabian Greffrath <fabian@greffrath.com>
date: Mon Jun 24 05:34:43 EDT 2019

reverse the order of map and PWAD name in default savegame name

PWAD file names tend to be rather long and a too long file name could
shift the map name out of the buffer size, so it would still be
unclear which map the savegame actually belongs to.

--- a/src/doom/m_menu.c
+++ b/src/doom/m_menu.c
@@ -644,8 +644,8 @@
     else
     {
         M_snprintf(savegamestrings[itemOn], SAVESTRINGSIZE,
-                   "%s: %s", W_WadNameForLump(maplumpinfo),
-                   maplumpinfo->name);
+                   "%s (%s)", maplumpinfo->name
+                   W_WadNameForLump(maplumpinfo));
     }
     M_ForceUppercase(savegamestrings[itemOn]);
     joypadSave = false;