shithub: choc

Download patch

ref: 5d5c203ad4f587a804e96892d1d57ac7064dcd2a
parent: 4bf764a5b8952856b1ca04f1282121e8054938de
author: Simon Howard <fraggle@gmail.com>
date: Sat Oct 29 19:39:01 EDT 2011

Update TODO, HH-TODO - remove completed items.

Subversion-branch: /branches/v2-branch
Subversion-revision: 2469

--- a/HH-TODO
+++ b/HH-TODO
@@ -1,10 +1,6 @@
- * Remove all dependencies of common code on doom/
-    - net_client.c
- * Update netcode for new ticcmd_t fields
  * Update docgen to generate manpages for Heretic/Hexen.
 
 Heretic:
- * Multiplayer code to use Chocolate Doom multiplayer code.
  * Frequency shifted sounds.
  * Check all command line parameters
  * Check for endianness assumptions
@@ -12,13 +8,11 @@
  * Remove NeXT and WATCOMC defines
  * Structure packing macros for structures read from disk
  * Merge r_draw.c to common version and delete duplicate
- * HHE patch support
  * v1.2 emulation (if possible)
  * Screensaver mode
 
 Hexen:
  * CD-ROM music playback
- * Multiplayer code to use Chocolate Doom multiplayer code.
  * Frequency shifted sounds.
  * Check for endianness assumptions - mostly done now
  * Savegame code to write structures predictably and endianness-correct
--- a/TODO
+++ b/TODO
@@ -1,8 +1,3 @@
-Currently in progress:
-
-* Heretic/Hexen support (see: raven-branch)
-* Strife support (see: strife-branch)
-
 To do:
 
 * Demo hashes for regression testing of this and other ports.
@@ -9,11 +4,8 @@
 * File selector for chocolate-setup, so that WADs can be selected from
   a browser, instead of simply typing the filenames.
 * Multiplayer:
-  - Master server for locating servers automatically - makes setting up
-    public servers easier.
   - Use UPnP to automatically configure port forwarding for NATted
     networks.
-  - Incorporate local LAN search into setup interface.
   - Multiplayer options and configuration file (server name, etc)
 * Improve multiplayer startup:
   - Select an IWAD automatically from the server's game type rather than