shithub: choc

Download patch

ref: 6a5d123fc662bcdbc08d973e3b8b79a95f24fa51
parent: 909d93ce182c215fddcd48acec9dd291dd8aba34
author: Simon Howard <fraggle@gmail.com>
date: Thu Mar 3 16:41:51 EST 2011

Fix Visual Studio build (thanks GhostlyDeath).

Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 2287

--- a/NEWS
+++ b/NEWS
@@ -7,6 +7,7 @@
        right shift, not left shift (thanks AlexXav).
      * Default joystick buttons for the setup tool now match Vanilla
        (thanks twipley).
+     * Visual Studio project files work again (thanks GhostlyDeath).
 
     libtextscreen:
      * It is now possible to type a '+' in input boxes (thanks
--- a/msvc/ChocolateDoom.vcproj
+++ b/msvc/ChocolateDoom.vcproj
@@ -41,11 +41,12 @@
 			<Tool
 				Name="VCCLCompilerTool"
 				Optimization="0"
-				AdditionalIncludeDirectories="..\src;..\setup;..\textscreen;..\pcsound;..\msvc"
+				AdditionalIncludeDirectories="..\src;..\setup;..\textscreen;..\pcsound;..\msvc;..\opl"
 				PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE"
 				MinimalRebuild="true"
 				BasicRuntimeChecks="3"
 				RuntimeLibrary="3"
+				StructMemberAlignment="1"
 				UsePrecompiledHeader="0"
 				ExpandAttributedSource="true"
 				AssemblerOutput="2"
@@ -121,9 +122,10 @@
 				Name="VCCLCompilerTool"
 				Optimization="2"
 				EnableIntrinsicFunctions="true"
-				AdditionalIncludeDirectories="..\src;..\setup;..\textscreen;..\pcsound;..\msvc"
+				AdditionalIncludeDirectories="..\src;..\setup;..\textscreen;..\pcsound;..\msvc;..\opl"
 				PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE"
 				RuntimeLibrary="2"
+				StructMemberAlignment="1"
 				EnableFunctionLevelLinking="true"
 				UsePrecompiledHeader="0"
 				WarningLevel="3"
@@ -204,6 +206,7 @@
 				MinimalRebuild="true"
 				BasicRuntimeChecks="3"
 				RuntimeLibrary="3"
+				StructMemberAlignment="1"
 				UsePrecompiledHeader="0"
 				ExpandAttributedSource="true"
 				AssemblerOutput="2"
@@ -283,6 +286,7 @@
 				AdditionalIncludeDirectories="..\src;..\setup;..\textscreen;..\pcsound;..\msvc"
 				PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE"
 				RuntimeLibrary="2"
+				StructMemberAlignment="1"
 				EnableFunctionLevelLinking="true"
 				UsePrecompiledHeader="0"
 				WarningLevel="3"
@@ -364,6 +368,7 @@
 				MinimalRebuild="true"
 				BasicRuntimeChecks="3"
 				RuntimeLibrary="3"
+				StructMemberAlignment="1"
 				UsePrecompiledHeader="0"
 				ExpandAttributedSource="true"
 				AssemblerOutput="2"
@@ -443,6 +448,7 @@
 				AdditionalIncludeDirectories="..\src;..\setup;..\textscreen;..\pcsound;..\msvc"
 				PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE"
 				RuntimeLibrary="2"
+				StructMemberAlignment="1"
 				EnableFunctionLevelLinking="true"
 				UsePrecompiledHeader="0"
 				WarningLevel="3"
@@ -1112,6 +1118,78 @@
 				</FileConfiguration>
 			</File>
 			<File
+				RelativePath="..\src\midifile.c"
+				>
+				<FileConfiguration
+					Name="Debug Server|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release Server|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug Setup|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release Setup|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+					/>
+				</FileConfiguration>
+			</File>
+			<File
+				RelativePath="..\src\midifile.h"
+				>
+				<FileConfiguration
+					Name="Debug Server|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCustomBuildTool"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release Server|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCustomBuildTool"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug Setup|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCustomBuildTool"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release Setup|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCustomBuildTool"
+					/>
+				</FileConfiguration>
+			</File>
+			<File
 				RelativePath="..\src\mus2mid.c"
 				>
 				<FileConfiguration
@@ -3031,6 +3109,42 @@
 					</FileConfiguration>
 				</File>
 				<File
+					RelativePath="..\src\i_oplmusic.c"
+					>
+					<FileConfiguration
+						Name="Debug Server|Win32"
+						ExcludedFromBuild="true"
+						>
+						<Tool
+							Name="VCCLCompilerTool"
+						/>
+					</FileConfiguration>
+					<FileConfiguration
+						Name="Release Server|Win32"
+						ExcludedFromBuild="true"
+						>
+						<Tool
+							Name="VCCLCompilerTool"
+						/>
+					</FileConfiguration>
+					<FileConfiguration
+						Name="Debug Setup|Win32"
+						ExcludedFromBuild="true"
+						>
+						<Tool
+							Name="VCCLCompilerTool"
+						/>
+					</FileConfiguration>
+					<FileConfiguration
+						Name="Release Setup|Win32"
+						ExcludedFromBuild="true"
+						>
+						<Tool
+							Name="VCCLCompilerTool"
+						/>
+					</FileConfiguration>
+				</File>
+				<File
 					RelativePath="..\src\i_pcsound.c"
 					>
 					<FileConfiguration
@@ -4464,8 +4578,21 @@
 					RelativePath="..\src\net_query.c"
 					>
 					<FileConfiguration
+						Name="Debug|Win32"
+						>
+						<Tool
+							Name="VCCLCompilerTool"
+						/>
+					</FileConfiguration>
+					<FileConfiguration
+						Name="Release|Win32"
+						>
+						<Tool
+							Name="VCCLCompilerTool"
+						/>
+					</FileConfiguration>
+					<FileConfiguration
 						Name="Debug Server|Win32"
-						ExcludedFromBuild="true"
 						>
 						<Tool
 							Name="VCCLCompilerTool"
@@ -4473,7 +4600,6 @@
 					</FileConfiguration>
 					<FileConfiguration
 						Name="Release Server|Win32"
-						ExcludedFromBuild="true"
 						>
 						<Tool
 							Name="VCCLCompilerTool"
@@ -4500,8 +4626,21 @@
 					RelativePath="..\src\net_query.h"
 					>
 					<FileConfiguration
+						Name="Debug|Win32"
+						>
+						<Tool
+							Name="VCCustomBuildTool"
+						/>
+					</FileConfiguration>
+					<FileConfiguration
+						Name="Release|Win32"
+						>
+						<Tool
+							Name="VCCustomBuildTool"
+						/>
+					</FileConfiguration>
+					<FileConfiguration
 						Name="Debug Server|Win32"
-						ExcludedFromBuild="true"
 						>
 						<Tool
 							Name="VCCustomBuildTool"
@@ -4509,7 +4648,6 @@
 					</FileConfiguration>
 					<FileConfiguration
 						Name="Release Server|Win32"
-						ExcludedFromBuild="true"
 						>
 						<Tool
 							Name="VCCustomBuildTool"
@@ -9668,6 +9806,478 @@
 					>
 					<Tool
 						Name="VCCustomBuildTool"
+					/>
+				</FileConfiguration>
+			</File>
+		</Filter>
+		<Filter
+			Name="OPL"
+			>
+			<File
+				RelativePath="..\opl\dbopl.c"
+				>
+				<FileConfiguration
+					Name="Debug Server|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release Server|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug Setup|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release Setup|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+					/>
+				</FileConfiguration>
+			</File>
+			<File
+				RelativePath="..\opl\dbopl.h"
+				>
+				<FileConfiguration
+					Name="Debug Server|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCustomBuildTool"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release Server|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCustomBuildTool"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug Setup|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCustomBuildTool"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release Setup|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCustomBuildTool"
+					/>
+				</FileConfiguration>
+			</File>
+			<File
+				RelativePath="..\opl\ioperm_sys.c"
+				>
+				<FileConfiguration
+					Name="Debug Server|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release Server|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug Setup|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release Setup|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+					/>
+				</FileConfiguration>
+			</File>
+			<File
+				RelativePath="..\opl\ioperm_sys.h"
+				>
+				<FileConfiguration
+					Name="Debug Server|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCustomBuildTool"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release Server|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCustomBuildTool"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug Setup|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCustomBuildTool"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release Setup|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCustomBuildTool"
+					/>
+				</FileConfiguration>
+			</File>
+			<File
+				RelativePath="..\opl\opl.c"
+				>
+				<FileConfiguration
+					Name="Debug Server|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release Server|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug Setup|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release Setup|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+					/>
+				</FileConfiguration>
+			</File>
+			<File
+				RelativePath="..\opl\opl.h"
+				>
+				<FileConfiguration
+					Name="Debug Server|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCustomBuildTool"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release Server|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCustomBuildTool"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug Setup|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCustomBuildTool"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release Setup|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCustomBuildTool"
+					/>
+				</FileConfiguration>
+			</File>
+			<File
+				RelativePath="..\opl\opl_internal.h"
+				>
+				<FileConfiguration
+					Name="Debug Server|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCustomBuildTool"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release Server|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCustomBuildTool"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug Setup|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCustomBuildTool"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release Setup|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCustomBuildTool"
+					/>
+				</FileConfiguration>
+			</File>
+			<File
+				RelativePath="..\opl\opl_queue.c"
+				>
+				<FileConfiguration
+					Name="Debug Server|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release Server|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug Setup|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release Setup|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+					/>
+				</FileConfiguration>
+			</File>
+			<File
+				RelativePath="..\opl\opl_queue.h"
+				>
+				<FileConfiguration
+					Name="Debug Server|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCustomBuildTool"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release Server|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCustomBuildTool"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug Setup|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCustomBuildTool"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release Setup|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCustomBuildTool"
+					/>
+				</FileConfiguration>
+			</File>
+			<File
+				RelativePath="..\opl\opl_sdl.c"
+				>
+				<FileConfiguration
+					Name="Debug Server|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release Server|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug Setup|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release Setup|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+					/>
+				</FileConfiguration>
+			</File>
+			<File
+				RelativePath="..\opl\opl_timer.c"
+				>
+				<FileConfiguration
+					Name="Debug Server|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release Server|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug Setup|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release Setup|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+					/>
+				</FileConfiguration>
+			</File>
+			<File
+				RelativePath="..\opl\opl_timer.h"
+				>
+				<FileConfiguration
+					Name="Debug Server|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCustomBuildTool"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release Server|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCustomBuildTool"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug Setup|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCustomBuildTool"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release Setup|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCustomBuildTool"
+					/>
+				</FileConfiguration>
+			</File>
+			<File
+				RelativePath="..\opl\opl_win32.c"
+				>
+				<FileConfiguration
+					Name="Debug Server|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release Server|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug Setup|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release Setup|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
 					/>
 				</FileConfiguration>
 			</File>
--- a/opl/dbopl.c
+++ b/opl/dbopl.c
@@ -412,8 +412,9 @@
 }
 
 static inline Bit32s Operator__RateForward(Operator *self, Bit32u add ) {
+	Bit32s ret; // haleyjd: GNUisms out!
 	self->rateIndex += add;
-	Bit32s ret = self->rateIndex >> RATE_SH;
+	ret = self->rateIndex >> RATE_SH;
 	self->rateIndex = self->rateIndex & RATE_MASK;
 	return ret;
 }
@@ -543,10 +544,11 @@
 
 static void Operator__Write80(Operator *self, const Chip* chip, Bit8u val ) {
 	Bit8u change = (self->reg80 ^ val );
+	Bit8u sustain; // haleyjd 09/09/10: GNUisms out!
 	if ( !change ) 
 		return;
 	self->reg80 = val;
-	Bit8u sustain = val >> 4;
+	sustain = val >> 4;
 	//Turn 0xf into 0x1f
 	sustain |= ( sustain + 1) & 0x10;
 	self->sustainLevel = sustain << ( ENV_BITS - 5 );
@@ -556,10 +558,11 @@
 }
 
 static void Operator__WriteE0(Operator *self, const Chip* chip, Bit8u val ) {
+	Bit8u waveForm; // haleyjd 09/09/10: GNUisms out!
 	if ( !(self->regE0 ^ val) ) 
 		return;
 	//in opl3 mode you can always selet 7 waveforms regardless of waveformselect
-	Bit8u waveForm = val & ( ( 0x3 & chip->waveFormMask ) | (0x7 & chip->opl3Active ) );
+	waveForm = val & ( ( 0x3 & chip->waveFormMask ) | (0x7 & chip->opl3Active ) );
 	self->regE0 = val;
 #if( DBOPL_WAVE == WAVE_HANDLER )
 	self->waveHandler = WaveHandlerTable[ waveForm ];
@@ -731,10 +734,11 @@
 
 static void Channel__WriteA0(Channel *self, const Chip* chip, Bit8u val ) {
 	Bit8u fourOp = chip->reg104 & chip->opl3Active & self->fourMask;
+	Bit32u change; // haleyjd 09/09/10: GNUisms out!
 	//Don't handle writes to silent fourop channels
 	if ( fourOp > 0x80 )
 		return;
-	Bit32u change = (self->chanData ^ val ) & 0xff;
+	change = (self->chanData ^ val ) & 0xff;
 	if ( change ) {
 		self->chanData ^= change;
 		Channel__UpdateFrequency( self, chip, fourOp );
@@ -743,10 +747,11 @@
 
 static void Channel__WriteB0(Channel *self, const Chip* chip, Bit8u val ) {
 	Bit8u fourOp = chip->reg104 & chip->opl3Active & self->fourMask;
+	Bitu change; // haleyjd 09/09/10: GNUisms out!
 	//Don't handle writes to silent fourop channels
 	if ( fourOp > 0x80 )
 		return;
-	Bitu change = (self->chanData ^ ( val << 8 ) ) & 0x1f00;
+	change = (self->chanData ^ ( val << 8 ) ) & 0x1f00;
 	if ( change ) {
 		self->chanData ^= change;
 		Channel__UpdateFrequency( self, chip, fourOp );
@@ -789,6 +794,7 @@
 		//4-op mode enabled for this channel
 		if ( (chip->reg104 & self->fourMask) & 0x3f ) {
 			Channel* chan0, *chan1;
+			Bit8u synth; // haleyjd 09/09/10: GNUisms out!
 			//Check if it's the 2nd channel in a 4-op
 			if ( !(self->fourMask & 0x80 ) ) {
 				chan0 = self;
@@ -798,7 +804,7 @@
 				chan1 = self;
 			}
 
-			Bit8u synth = ( (chan0->regC0 & 1) << 0 )| (( chan1->regC0 & 1) << 1 );
+			synth = ( (chan0->regC0 & 1) << 0 )| (( chan1->regC0 & 1) << 1 );
 			switch ( synth ) {
 			case 0:
 				chan0->synthHandler = Channel__BlockTemplate_sm3FMFM;
@@ -850,6 +856,15 @@
 
 	//BassDrum
 	Bit32s mod = (Bit32u)((self->old[0] + self->old[1])) >> self->feedback;
+	Bit32s sample; // haleyjd 09/09/10
+	Bit32u noiseBit;
+	Bit32u c2;
+	Bit32u c5;
+	Bit32u phaseBit;
+	Bit32u hhVol;
+	Bit32u sdVol;
+	Bit32u tcVol;
+
 	self->old[0] = self->old[1];
 	self->old[1] = Operator__GetSample( Channel__Op(self, 0), mod ); 
 
@@ -859,22 +874,22 @@
 	} else {
 		mod = self->old[0];
 	}
-	Bit32s sample = Operator__GetSample( Channel__Op(self, 1), mod ); 
+	sample = Operator__GetSample( Channel__Op(self, 1), mod ); 
 
 	//Precalculate stuff used by other outputs
-	Bit32u noiseBit = Chip__ForwardNoise(chip) & 0x1;
-	Bit32u c2 = Operator__ForwardWave(Channel__Op(self, 2));
-	Bit32u c5 = Operator__ForwardWave(Channel__Op(self, 5));
-	Bit32u phaseBit = (((c2 & 0x88) ^ ((c2<<5) & 0x80)) | ((c5 ^ (c5<<2)) & 0x20)) ? 0x02 : 0x00;
+	noiseBit = Chip__ForwardNoise(chip) & 0x1;
+	c2 = Operator__ForwardWave(Channel__Op(self, 2));
+	c5 = Operator__ForwardWave(Channel__Op(self, 5));
+	phaseBit = (((c2 & 0x88) ^ ((c2<<5) & 0x80)) | ((c5 ^ (c5<<2)) & 0x20)) ? 0x02 : 0x00;
 
 	//Hi-Hat
-	Bit32u hhVol = Operator__ForwardVolume(Channel__Op(self, 2));
+	hhVol = Operator__ForwardVolume(Channel__Op(self, 2));
 	if ( !ENV_SILENT( hhVol ) ) {
 		Bit32u hhIndex = (phaseBit<<8) | (0x34 << ( phaseBit ^ (noiseBit << 1 )));
 		sample += Operator__GetWave( Channel__Op(self, 2), hhIndex, hhVol );
 	}
 	//Snare Drum
-	Bit32u sdVol = Operator__ForwardVolume( Channel__Op(self, 3) );
+	sdVol = Operator__ForwardVolume( Channel__Op(self, 3) );
 	if ( !ENV_SILENT( sdVol ) ) {
 		Bit32u sdIndex = ( 0x100 + (c2 & 0x100) ) ^ ( noiseBit << 8 );
 		sample += Operator__GetWave( Channel__Op(self, 3), sdIndex, sdVol );
@@ -883,7 +898,7 @@
 	sample += Operator__GetSample( Channel__Op(self, 4), 0 );
 
 	//Top-Cymbal
-	Bit32u tcVol = Operator__ForwardVolume(Channel__Op(self, 5));
+	tcVol = Operator__ForwardVolume(Channel__Op(self, 5));
 	if ( !ENV_SILENT( tcVol ) ) {
 		Bit32u tcIndex = (1 + phaseBit) << 8;
 		sample += Operator__GetWave( Channel__Op(self, 5), tcIndex, tcVol );
@@ -962,6 +977,10 @@
                 Operator__Prepare( Channel__Op( self, 5 ), chip );
 	}
 	for ( i = 0; i < samples; i++ ) {
+		Bit32s mod; // haleyjd 09/09/10: GNUisms out!
+		Bit32s sample;
+		Bit32s out0;
+
 		//Early out for percussion handlers
 		if ( mode == sm2Percussion ) {
 			Channel__GeneratePercussion( self, chip, output + i, FALSE );
@@ -972,11 +991,11 @@
 		}
 
 		//Do unsigned shift so we can shift out all bits but still stay in 10 bit range otherwise
-		Bit32s mod = (Bit32u)((self->old[0] + self->old[1])) >> self->feedback;
+		mod = (Bit32u)((self->old[0] + self->old[1])) >> self->feedback;
 		self->old[0] = self->old[1];
 		self->old[1] = Operator__GetSample( Channel__Op(self, 0), mod );
-		Bit32s sample = 0;
-		Bit32s out0 = self->old[0];
+		sample = 0;
+		out0 = self->old[0];
 		if ( mode == sm2AM || mode == sm3AM ) {
 			sample = out0 + Operator__GetSample( Channel__Op(self, 1), 0 );
 		} else if ( mode == sm2FM || mode == sm3FM ) {
@@ -986,17 +1005,20 @@
 			next = Operator__GetSample( Channel__Op(self, 2), next );
 			sample = Operator__GetSample( Channel__Op(self, 3), next );
 		} else if ( mode == sm3AMFM ) {
+			Bits next; // haleyjd 09/09/10: GNUisms out!
 			sample = out0;
-			Bits next = Operator__GetSample( Channel__Op(self, 1), 0 );
+			next = Operator__GetSample( Channel__Op(self, 1), 0 );
 			next = Operator__GetSample( Channel__Op(self, 2), next );
 			sample += Operator__GetSample( Channel__Op(self, 3), next );
 		} else if ( mode == sm3FMAM ) {
+			Bits next; // haleyjd 09/09/10: GNUisms out!
 			sample = Operator__GetSample( Channel__Op(self, 1), out0 );
-			Bits next = Operator__GetSample( Channel__Op(self, 2), 0 );
+			next = Operator__GetSample( Channel__Op(self, 2), 0 );
 			sample += Operator__GetSample( Channel__Op(self, 3), next );
 		} else if ( mode == sm3AMAM ) {
+			Bits next; // haleyjd 09/09/10: GNUisms out!
 			sample = out0;
-			Bits next = Operator__GetSample( Channel__Op(self, 1), 0 );
+			next = Operator__GetSample( Channel__Op(self, 1), 0 );
 			sample += Operator__GetSample( Channel__Op(self, 2), next );
 			sample += Operator__GetSample( Channel__Op(self, 3), 0 );
 		}
@@ -1057,8 +1079,9 @@
 }
 
 static inline Bit32u Chip__ForwardNoise(Chip *self) {
+	Bitu count;
 	self->noiseCounter += self->noiseAdd;
-	Bitu count = self->noiseCounter >> LFO_SH;
+	count = self->noiseCounter >> LFO_SH;
 	self->noiseCounter &= WAVE_MASK;
 	for ( ; count > 0; --count ) {
 		//Noise calculation from mame
@@ -1069,6 +1092,9 @@
 }
 
 static inline Bit32u Chip__ForwardLFO(Chip *self, Bit32u samples ) {
+	Bit32u todo; // haleyjd 09/09/10: GNUisms out!!!!!!
+	Bit32u count;
+
 	//Current vibrato value, runs 4x slower than tremolo
 	self->vibratoSign = ( VibratoTable[ self->vibratoIndex >> 2] ) >> 7;
 	self->vibratoShift = ( VibratoTable[ self->vibratoIndex >> 2] & 7) + self->vibratoStrength; 
@@ -1075,8 +1101,8 @@
 	self->tremoloValue = TremoloTable[ self->tremoloIndex ] >> self->tremoloStrength;
 
 	//Check hom many samples there can be done before the value changes
-	Bit32u todo = LFO_MAX - self->lfoCounter;
-	Bit32u count = (todo + self->lfoAdd - 1) / self->lfoAdd;
+	todo = LFO_MAX - self->lfoCounter;
+	count = (todo + self->lfoAdd - 1) / self->lfoAdd;
 	if ( count > samples ) {
 		count = samples;
 		self->lfoCounter += count * self->lfoAdd;
@@ -1288,7 +1314,8 @@
 
 void Chip__Setup(Chip *self, Bit32u rate ) {
 	double original = OPLRATE;
-        Bit32u i;
+	Bit32u i;
+	Bit32u freqScale; // haleyjd 09/09/10: GNUisms out!
 //	double original = rate;
 	double scale = original / (double)rate;
 
@@ -1311,7 +1338,7 @@
 		self->freqMul[i] = (Bit32u)( 0.5 + freqScale * FreqCreateTable[ i ] );
 	}
 #else
-	Bit32u freqScale = (Bit32u)( 0.5 + scale * ( 1 << ( WAVE_SH - 1 - 10)));
+	freqScale = (Bit32u)( 0.5 + scale * ( 1 << ( WAVE_SH - 1 - 10)));
 	for ( i = 0; i < 16; i++ ) {
 		self->freqMul[i] = freqScale * FreqCreateTable[ i ];
 	}
@@ -1326,22 +1353,29 @@
 	//Generate the best matching attack rate
 	for ( i = 0; i < 62; i++ ) {
 		Bit8u index, shift;
+		Bit32s original; // haleyjd 09/09/10: GNUisms out!
+		Bit32s guessAdd;
+		Bit32s bestAdd;
+		Bit32u bestDiff;
+		Bit32u passes;
 		EnvelopeSelect( i, &index, &shift );
 		//Original amount of samples the attack would take
-		Bit32s original = (Bit32u)( (AttackSamplesTable[ index ] << shift) / scale);
+		original = (Bit32u)( (AttackSamplesTable[ index ] << shift) / scale);
 		 
-		Bit32s guessAdd = (Bit32u)( scale * (EnvelopeIncreaseTable[ index ] << ( RATE_SH - shift - 3 )));
-		Bit32s bestAdd = guessAdd;
-		Bit32u bestDiff = 1 << 30;
-                Bit32u passes;
+		guessAdd = (Bit32u)( scale * (EnvelopeIncreaseTable[ index ] << ( RATE_SH - shift - 3 )));
+		bestAdd = guessAdd;
+		bestDiff = 1 << 30;
 
 		for ( passes = 0; passes < 16; passes ++ ) {
 			Bit32s volume = ENV_MAX;
 			Bit32s samples = 0;
 			Bit32u count = 0;
+			Bit32s diff;
+			Bit32u lDiff;
 			while ( volume > 0 && samples < original * 2 ) {
+				Bit32s change; // haleyjd 09/09/10
 				count += guessAdd;
-				Bit32s change = count >> RATE_SH;
+				change = count >> RATE_SH;
 				count &= RATE_MASK;
 				if ( GCC_UNLIKELY(change) ) { // less than 1 % 
 					volume += ( ~volume * change ) >> 3;
@@ -1349,8 +1383,8 @@
 				samples++;
 
 			}
-			Bit32s diff = original - samples;
-			Bit32u lDiff = labs( diff );
+			diff = original - samples;
+			lDiff = labs( diff );
 			//Init last on first pass
 			if ( lDiff < bestDiff ) {
 				bestDiff = lDiff;
@@ -1510,65 +1544,71 @@
 		TremoloTable[TREMOLO_TABLE - 1 - i] = val;
 	}
 	//Create a table with offsets of the channels from the start of the chip
-        Chip *chip = NULL;
-	for ( i = 0; i < 32; i++ ) {
-		Bitu index = i & 0xf;
-		if ( index >= 9 ) {
-			ChanOffsetTable[i] = 0;
-			continue;
+	{ // haleyjd 09/09/10: Driving me #$%^@ insane
+		Chip *chip = NULL;
+		for ( i = 0; i < 32; i++ ) {
+			Bitu index = i & 0xf;
+			Bitu blah; // haleyjd 09/09/10
+			if ( index >= 9 ) {
+				ChanOffsetTable[i] = 0;
+				continue;
+			}
+			//Make sure the four op channels follow eachother
+			if ( index < 6 ) {
+				index = (index % 3) * 2 + ( index / 3 );
+			}
+			//Add back the bits for highest ones
+			if ( i >= 16 )
+				index += 9;
+			blah = (Bitu) ( &(chip->chan[ index ]) );
+			ChanOffsetTable[i] = blah;
 		}
-		//Make sure the four op channels follow eachother
-		if ( index < 6 ) {
-			index = (index % 3) * 2 + ( index / 3 );
-		}
-		//Add back the bits for highest ones
-		if ( i >= 16 )
-			index += 9;
-		Bitu blah = (Bitu) ( &(chip->chan[ index ]) );
-		ChanOffsetTable[i] = blah;
-	}
-	//Same for operators
-	for ( i = 0; i < 64; i++ ) {
-		if ( i % 8 >= 6 || ( (i / 8) % 4 == 3 ) ) {
-			OpOffsetTable[i] = 0;
-			continue;
-		}
-		Bitu chNum = (i / 8) * 3 + (i % 8) % 3;
-		//Make sure we use 16 and up for the 2nd range to match the chanoffset gap
-		if ( chNum >= 12 )
-			chNum += 16 - 12;
-		Bitu opNum = ( i % 8 ) / 3;
-		Channel* chan = NULL;
-		Bitu blah = (Bitu) ( &(chan->op[opNum]) );
-		OpOffsetTable[i] = ChanOffsetTable[ chNum ] + blah;
-	}
+		//Same for operators
+		for ( i = 0; i < 64; i++ ) {
+			Bitu chNum; // haleyjd 09/09/10
+			Bitu opNum;
+			Bitu blah;
+			Channel* chan = NULL;
+			if ( i % 8 >= 6 || ( (i / 8) % 4 == 3 ) ) {
+				OpOffsetTable[i] = 0;
+				continue;
+			}
+			chNum = (i / 8) * 3 + (i % 8) % 3;
+			//Make sure we use 16 and up for the 2nd range to match the chanoffset gap
+			if ( chNum >= 12 )
+				chNum += 16 - 12;
+			opNum = ( i % 8 ) / 3;
+			blah = (Bitu) ( &(chan->op[opNum]) );
+			OpOffsetTable[i] = ChanOffsetTable[ chNum ] + blah;
+		}
 #if 0
-	//Stupid checks if table's are correct
-	for ( Bitu i = 0; i < 18; i++ ) {
-		Bit32u find = (Bit16u)( &(chip->chan[ i ]) );
-		for ( Bitu c = 0; c < 32; c++ ) {
-			if ( ChanOffsetTable[c] == find ) {
-				find = 0;
-				break;
+		//Stupid checks if table's are correct
+		for ( Bitu i = 0; i < 18; i++ ) {
+			Bit32u find = (Bit16u)( &(chip->chan[ i ]) );
+			for ( Bitu c = 0; c < 32; c++ ) {
+				if ( ChanOffsetTable[c] == find ) {
+					find = 0;
+					break;
+				}
 			}
+			if ( find ) {
+				find = find;
+			}
 		}
-		if ( find ) {
-			find = find;
-		}
-	}
-	for ( Bitu i = 0; i < 36; i++ ) {
-		Bit32u find = (Bit16u)( &(chip->chan[ i / 2 ].op[i % 2]) );
-		for ( Bitu c = 0; c < 64; c++ ) {
-			if ( OpOffsetTable[c] == find ) {
-				find = 0;
-				break;
+		for ( Bitu i = 0; i < 36; i++ ) {
+			Bit32u find = (Bit16u)( &(chip->chan[ i / 2 ].op[i % 2]) );
+			for ( Bitu c = 0; c < 64; c++ ) {
+				if ( OpOffsetTable[c] == find ) {
+					find = 0;
+					break;
+				}
 			}
+			if ( find ) {
+				find = find;
+			}
 		}
-		if ( find ) {
-			find = find;
-		}
-	}
 #endif
+	}
 }
 
 /*
--- a/opl/dbopl.h
+++ b/opl/dbopl.h
@@ -200,4 +200,7 @@
 void Chip__WriteReg(Chip *self, Bit32u reg, Bit8u val );
 void Chip__GenerateBlock2(Chip *self, Bitu total, Bit32s* output );
 
-
+// haleyjd 09/09/10: Not standard C.
+#ifdef _MSC_VER
+#define inline __inline
+#endif
--- a/opl/ioperm_sys.c
+++ b/opl/ioperm_sys.c
@@ -52,10 +52,12 @@
 // Function pointers for advapi32.dll.  This DLL does not exist on
 // Windows 9x, so they are dynamically loaded from the DLL at runtime.
 
-static SC_HANDLE WINAPI (*MyOpenSCManagerW)(wchar_t *lpMachineName,
+// haleyjd 09/09/10: Moved calling conventions into ()'s
+
+static SC_HANDLE (WINAPI *MyOpenSCManagerW)(wchar_t *lpMachineName,
                                             wchar_t *lpDatabaseName,
                                             DWORD dwDesiredAccess) = NULL;
-static SC_HANDLE WINAPI (*MyCreateServiceW)(SC_HANDLE hSCManager,
+static SC_HANDLE (WINAPI *MyCreateServiceW)(SC_HANDLE hSCManager,
                                             wchar_t *lpServiceName,
                                             wchar_t *lpDisplayName,
                                             DWORD dwDesiredAccess,
@@ -68,17 +70,17 @@
                                             wchar_t *lpDependencies,
                                             wchar_t *lpServiceStartName,
                                             wchar_t *lpPassword);
-static SC_HANDLE WINAPI (*MyOpenServiceW)(SC_HANDLE hSCManager,
+static SC_HANDLE (WINAPI *MyOpenServiceW)(SC_HANDLE hSCManager,
                                           wchar_t *lpServiceName,
                                           DWORD dwDesiredAccess);
-static BOOL WINAPI (*MyStartServiceW)(SC_HANDLE hService,
+static BOOL (WINAPI *MyStartServiceW)(SC_HANDLE hService,
                                       DWORD dwNumServiceArgs,
                                       wchar_t **lpServiceArgVectors);
-static BOOL WINAPI (*MyControlService)(SC_HANDLE hService,
+static BOOL (WINAPI *MyControlService)(SC_HANDLE hService,
                                        DWORD dwControl,
                                        LPSERVICE_STATUS lpServiceStatus);
-static BOOL WINAPI (*MyCloseServiceHandle)(SC_HANDLE hSCObject);
-static BOOL WINAPI (*MyDeleteService)(SC_HANDLE hService);
+static BOOL (WINAPI *MyCloseServiceHandle)(SC_HANDLE hSCObject);
+static BOOL (WINAPI *MyDeleteService)(SC_HANDLE hService);
 
 static struct
 {