ref: 6e746bd6b45259360c61e5e3aa8f96a0f639d15b
parent: 1c6affdddcbb9f09b97bdc9081281af7d6771421
author: Fabian Greffrath <fabian@greffrath.com>
date: Mon Jun 24 10:33:57 EDT 2019
remove .wad extension from WAD name in default savegame name This saves some precious 4 bytes from the savegame name.
--- a/src/doom/m_menu.c
+++ b/src/doom/m_menu.c
@@ -643,9 +643,18 @@
}
else
{
+ char *wadname = M_StringDuplicate(W_WadNameForLump(maplumpinfo));
+ char *ext = strrchr(wadname, '.');
+
+ if (ext != NULL)
+ {
+ *ext = '\0';
+ }
+
M_snprintf(savegamestrings[itemOn], SAVESTRINGSIZE,
"%s (%s)", maplumpinfo->name,
- W_WadNameForLump(maplumpinfo));
+ wadname);
+ free(wadname);
}
M_ForceUppercase(savegamestrings[itemOn]);
joypadSave = false;