ref: 770fb3d7c7c23bc9b101ebbf314b142a440f6637
parent: 5f4628dcc6400e64f62ad7c3afaac2046f8b1e9a
author: Simon Howard <fraggle@gmail.com>
date: Fri Aug 3 18:17:15 EDT 2007
Fix 'pop' at the end of sound effects caused by an audio conversion bug. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 943
--- a/src/i_sdlsound.c
+++ b/src/i_sdlsound.c
@@ -199,13 +199,19 @@
// If the header specifies that the length of the sound is greater than
// the length of the lump itself, this is an invalid sound lump
- if (length - 8 > lumplen)
+ if (length > lumplen - 8)
{
return false;
}
- expanded_length = (uint32_t) ((((uint64_t) length) * 4 * mixer_freq) / samplerate);
+ // Sample rate conversion
+ expanded_length = (uint32_t) ((((uint64_t) length) * mixer_freq) / samplerate);
+
+ // Double up twice: 8 -> 16 bit and mono -> stereo
+
+ expanded_length *= 4;
+
sound_chunks[sound].allocated = 1;
sound_chunks[sound].alen = expanded_length;
sound_chunks[sound].abuf
@@ -214,7 +220,7 @@
ExpandSoundData(data + 8,
samplerate,
- length - 8,
+ length,
&sound_chunks[sound]);
// don't need the original lump any more