ref: 7c1407ea7171f83287b720ec65450940c9cbf158
parent: 221a00eba5f46470e92f9259fe1202851703ac8c
author: Simon Howard <fraggle@gmail.com>
date: Sat Sep 20 17:26:30 EDT 2008
Merge heretic/v_video.c to common code. Subversion-branch: /branches/raven-branch Subversion-revision: 1252
--- a/src/heretic/Makefile.am
+++ b/src/heretic/Makefile.am
@@ -47,8 +47,7 @@
r_things.c \
sb_bar.c \
sounds.c sounds.h \
-s_sound.c s_sound.h \
-v_video.c
+s_sound.c s_sound.h
EXTRA_DIST= \
i_sound.c i_sound.h \
--- a/src/heretic/am_map.c
+++ b/src/heretic/am_map.c
@@ -31,6 +31,7 @@
#include "am_data.h"
#include "doomkeys.h"
+#include "v_video.h"
vertex_t KeyPoints[NUMKEYS];
--- a/src/heretic/ct_chat.c
+++ b/src/heretic/ct_chat.c
@@ -30,6 +30,7 @@
#include "doomkeys.h"
#include "p_local.h"
#include "s_sound.h"
+#include "v_video.h"
#define QUEUESIZE 128
#define MESSAGESIZE 128
--- a/src/heretic/d_main.c
+++ b/src/heretic/d_main.c
@@ -34,6 +34,7 @@
#include "doomdef.h"
#include "p_local.h"
#include "s_sound.h"
+#include "v_video.h"
GameMission_t gamemission = heretic;
GameMode_t gamemode = indetermined;
--- a/src/heretic/doomdata.h
+++ b/src/heretic/doomdata.h
@@ -168,29 +168,6 @@
===============================================================================
*/
-// posts are runs of non masked source pixels
-typedef struct
-{
- byte topdelta; // -1 is the last post in a column
- byte length;
-// length data bytes follows
-} post_t;
-
-// column_t is a list of 0 or more post_t, (byte)-1 terminated
-typedef post_t column_t;
-
-// a patch holds one or more columns
-// patches are used for sprites and all masked pictures
-typedef struct
-{
- short width; // bounding box size
- short height;
- short leftoffset; // pixels to the left of origin
- short topoffset; // pixels below the origin
- int columnofs[8]; // only [width] used
- // the [0] is &columnofs[width]
-} patch_t;
-
// a pic is an unmasked block of pixels
typedef struct
{
--- a/src/heretic/doomdef.h
+++ b/src/heretic/doomdef.h
@@ -1005,20 +1005,6 @@
void MN_DrTextB(char *text, int x, int y);
int MN_TextBWidth(char *text);
-//------
-// VIDEO
-//------
-
-extern int dirtybox[4];
-extern byte gammatable[5][256];
-extern int usegamma;
-
-void V_Init(void); // Allocates buffer screens, call before R_Init
-void V_DrawPatch(int x, int y, patch_t * patch);
-void V_DrawFuzzPatch(int x, int y, patch_t * patch);
-void V_DrawShadowedPatch(int x, int y, patch_t * patch);
-void V_DrawRawScreen(byte * raw);
-
#include "sounds.h"
#endif // __DOOMDEF__
--- a/src/heretic/f_finale.c
+++ b/src/heretic/f_finale.c
@@ -27,6 +27,7 @@
#include "doomdef.h"
#include "i_swap.h"
#include "s_sound.h"
+#include "v_video.h"
int finalestage; // 0 = text, 1 = art screen
int finalecount;
--- a/src/heretic/g_game.c
+++ b/src/heretic/g_game.c
@@ -29,6 +29,7 @@
#include "doomkeys.h"
#include "p_local.h"
#include "s_sound.h"
+#include "v_video.h"
// Macros
--- a/src/heretic/i_ibm.c
+++ b/src/heretic/i_ibm.c
@@ -31,6 +31,7 @@
#include "doomdef.h"
#include "r_local.h"
#include "dmx.h"
+#include "v_video.h"
// Macros
--- a/src/heretic/i_sound.c
+++ b/src/heretic/i_sound.c
@@ -28,6 +28,7 @@
#include "dmx.h"
#include "sounds.h"
#include "i_sound.h"
+#include "v_video.h"
/*
===============
--- a/src/heretic/in_lude.c
+++ b/src/heretic/in_lude.c
@@ -30,6 +30,7 @@
#include "doomdef.h"
#include "s_sound.h"
+#include "v_video.h"
typedef enum
{
--- a/src/heretic/m_misc.c
+++ b/src/heretic/m_misc.c
@@ -365,6 +365,7 @@
int usemouse;
int usejoystick;
+extern int usegamma;
extern int key_right, key_left, key_up, key_down;
extern int key_strafeleft, key_straferight;
extern int key_fire, key_use, key_strafe, key_speed;
--- a/src/heretic/mn_menu.c
+++ b/src/heretic/mn_menu.c
@@ -29,6 +29,7 @@
#include "p_local.h"
#include "r_local.h"
#include "s_sound.h"
+#include "v_video.h"
// Macros
@@ -116,6 +117,7 @@
// External Data
+extern int usegamma;
extern int detailLevel;
extern int screenblocks;
--- a/src/heretic/p_ceilng.c
+++ b/src/heretic/p_ceilng.c
@@ -24,6 +24,7 @@
#include "doomdef.h"
#include "p_local.h"
#include "s_sound.h"
+#include "v_video.h"
//==================================================================
//==================================================================
--- a/src/heretic/p_doors.c
+++ b/src/heretic/p_doors.c
@@ -26,6 +26,7 @@
#include "doomdef.h"
#include "p_local.h"
#include "s_sound.h"
+#include "v_video.h"
//==================================================================
//==================================================================
--- a/src/heretic/p_enemy.c
+++ b/src/heretic/p_enemy.c
@@ -27,6 +27,7 @@
#include "doomdef.h"
#include "p_local.h"
#include "s_sound.h"
+#include "v_video.h"
// Macros
--- a/src/heretic/p_floor.c
+++ b/src/heretic/p_floor.c
@@ -23,6 +23,7 @@
#include "doomdef.h"
#include "p_local.h"
#include "s_sound.h"
+#include "v_video.h"
//==================================================================
//==================================================================
--- a/src/heretic/p_lights.c
+++ b/src/heretic/p_lights.c
@@ -22,6 +22,7 @@
//-----------------------------------------------------------------------------
#include "doomdef.h"
#include "p_local.h"
+#include "v_video.h"
//==================================================================
//==================================================================
--- a/src/heretic/p_plats.c
+++ b/src/heretic/p_plats.c
@@ -26,6 +26,7 @@
#include "doomdef.h"
#include "p_local.h"
#include "s_sound.h"
+#include "v_video.h"
plat_t *activeplats[MAXPLATS];
--- a/src/heretic/p_spec.c
+++ b/src/heretic/p_spec.c
@@ -26,6 +26,7 @@
#include "doomdef.h"
#include "p_local.h"
#include "s_sound.h"
+#include "v_video.h"
// Macros
--- a/src/heretic/p_switch.c
+++ b/src/heretic/p_switch.c
@@ -24,6 +24,7 @@
#include "doomdef.h"
#include "p_local.h"
#include "s_sound.h"
+#include "v_video.h"
//==================================================================
//
--- a/src/heretic/p_telept.c
+++ b/src/heretic/p_telept.c
@@ -26,6 +26,7 @@
#include "doomdef.h"
#include "p_local.h"
#include "s_sound.h"
+#include "v_video.h"
//----------------------------------------------------------------------------
//
--- a/src/heretic/p_tick.c
+++ b/src/heretic/p_tick.c
@@ -25,6 +25,7 @@
#include "doomdef.h"
#include "p_local.h"
+#include "v_video.h"
int leveltime;
int TimerGame;
--- a/src/heretic/r_draw.c
+++ b/src/heretic/r_draw.c
@@ -24,6 +24,7 @@
#include "doomdef.h"
#include "r_local.h"
+#include "v_video.h"
/*
--- a/src/heretic/r_local.h
+++ b/src/heretic/r_local.h
@@ -25,6 +25,8 @@
#ifndef __R_LOCAL__
#define __R_LOCAL__
+#include "v_patch.h"
+
#define ANGLETOSKYSHIFT 22 // sky map is 256*128*4 maps
#define BASEYCENTER 100
--- a/src/heretic/sb_bar.c
+++ b/src/heretic/sb_bar.c
@@ -26,6 +26,7 @@
#include "doomdef.h"
#include "p_local.h"
#include "s_sound.h"
+#include "v_video.h"
// Macros
--- a/src/heretic/v_video.c
+++ /dev/null
@@ -1,306 +1,0 @@
-// Emacs style mode select -*- C++ -*-
-//-----------------------------------------------------------------------------
-//
-// Copyright(C) 1993-1996 Id Software, Inc.
-// Copyright(C) 1993-2008 Raven Software
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
-// 02111-1307, USA.
-//
-//-----------------------------------------------------------------------------
-
-// V_video.c
-
-#include "doomdef.h"
-
-#include "i_swap.h"
-
-#define SC_INDEX 0x3c4
-
-byte *screen;
-int dirtybox[4];
-int usegamma;
-
-byte gammatable[5][256] = {
- {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20,
- 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38,
- 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56,
- 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74,
- 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92,
- 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108,
- 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122,
- 123, 124, 125, 126, 127, 128, 128, 129, 130, 131, 132, 133, 134, 135,
- 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149,
- 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163,
- 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 176, 177,
- 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191,
- 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205,
- 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219,
- 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230, 231, 232, 233,
- 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 247,
- 248, 249, 250, 251, 252, 253, 254, 255},
-
- {2, 4, 5, 7, 8, 10, 11, 12, 14, 15, 16, 18, 19, 20, 21, 23, 24, 25, 26,
- 27, 29, 30, 31, 32, 33, 34, 36, 37, 38, 39, 40, 41, 42, 44, 45, 46, 47,
- 48, 49, 50, 51, 52, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66,
- 67, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85,
- 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102,
- 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116,
- 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 129,
- 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143,
- 144, 145, 146, 147, 148, 148, 149, 150, 151, 152, 153, 154, 155, 156,
- 157, 158, 159, 160, 161, 162, 163, 163, 164, 165, 166, 167, 168, 169,
- 170, 171, 172, 173, 174, 175, 175, 176, 177, 178, 179, 180, 181, 182,
- 183, 184, 185, 186, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195,
- 196, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 205, 206, 207,
- 208, 209, 210, 211, 212, 213, 214, 214, 215, 216, 217, 218, 219, 220,
- 221, 222, 222, 223, 224, 225, 226, 227, 228, 229, 230, 230, 231, 232,
- 233, 234, 235, 236, 237, 237, 238, 239, 240, 241, 242, 243, 244, 245,
- 245, 246, 247, 248, 249, 250, 251, 252, 252, 253, 254, 255},
-
- {4, 7, 9, 11, 13, 15, 17, 19, 21, 22, 24, 26, 27, 29, 30, 32, 33, 35, 36,
- 38, 39, 40, 42, 43, 45, 46, 47, 48, 50, 51, 52, 54, 55, 56, 57, 59, 60,
- 61, 62, 63, 65, 66, 67, 68, 69, 70, 72, 73, 74, 75, 76, 77, 78, 79, 80,
- 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 100,
- 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114,
- 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127,
- 128, 129, 130, 131, 132, 133, 133, 134, 135, 136, 137, 138, 139, 140,
- 141, 142, 143, 144, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153,
- 153, 154, 155, 156, 157, 158, 159, 160, 160, 161, 162, 163, 164, 165,
- 166, 166, 167, 168, 169, 170, 171, 172, 172, 173, 174, 175, 176, 177,
- 178, 178, 179, 180, 181, 182, 183, 183, 184, 185, 186, 187, 188, 188,
- 189, 190, 191, 192, 193, 193, 194, 195, 196, 197, 197, 198, 199, 200,
- 201, 201, 202, 203, 204, 205, 206, 206, 207, 208, 209, 210, 210, 211,
- 212, 213, 213, 214, 215, 216, 217, 217, 218, 219, 220, 221, 221, 222,
- 223, 224, 224, 225, 226, 227, 228, 228, 229, 230, 231, 231, 232, 233,
- 234, 235, 235, 236, 237, 238, 238, 239, 240, 241, 241, 242, 243, 244,
- 244, 245, 246, 247, 247, 248, 249, 250, 251, 251, 252, 253, 254, 254,
- 255},
-
- {8, 12, 16, 19, 22, 24, 27, 29, 31, 34, 36, 38, 40, 41, 43, 45, 47, 49,
- 50, 52, 53, 55, 57, 58, 60, 61, 63, 64, 65, 67, 68, 70, 71, 72, 74, 75,
- 76, 77, 79, 80, 81, 82, 84, 85, 86, 87, 88, 90, 91, 92, 93, 94, 95, 96,
- 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112,
- 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126,
- 127, 128, 129, 130, 131, 132, 133, 134, 135, 135, 136, 137, 138, 139,
- 140, 141, 142, 143, 143, 144, 145, 146, 147, 148, 149, 150, 150, 151,
- 152, 153, 154, 155, 155, 156, 157, 158, 159, 160, 160, 161, 162, 163,
- 164, 165, 165, 166, 167, 168, 169, 169, 170, 171, 172, 173, 173, 174,
- 175, 176, 176, 177, 178, 179, 180, 180, 181, 182, 183, 183, 184, 185,
- 186, 186, 187, 188, 189, 189, 190, 191, 192, 192, 193, 194, 195, 195,
- 196, 197, 197, 198, 199, 200, 200, 201, 202, 202, 203, 204, 205, 205,
- 206, 207, 207, 208, 209, 210, 210, 211, 212, 212, 213, 214, 214, 215,
- 216, 216, 217, 218, 219, 219, 220, 221, 221, 222, 223, 223, 224, 225,
- 225, 226, 227, 227, 228, 229, 229, 230, 231, 231, 232, 233, 233, 234,
- 235, 235, 236, 237, 237, 238, 238, 239, 240, 240, 241, 242, 242, 243,
- 244, 244, 245, 246, 246, 247, 247, 248, 249, 249, 250, 251, 251, 252,
- 253, 253, 254, 254, 255},
-
- {16, 23, 28, 32, 36, 39, 42, 45, 48, 50, 53, 55, 57, 60, 62, 64, 66, 68,
- 69, 71, 73, 75, 76, 78, 80, 81, 83, 84, 86, 87, 89, 90, 92, 93, 94, 96,
- 97, 98, 100, 101, 102, 103, 105, 106, 107, 108, 109, 110, 112, 113, 114,
- 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 128, 128,
- 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142,
- 143, 143, 144, 145, 146, 147, 148, 149, 150, 150, 151, 152, 153, 154,
- 155, 155, 156, 157, 158, 159, 159, 160, 161, 162, 163, 163, 164, 165,
- 166, 166, 167, 168, 169, 169, 170, 171, 172, 172, 173, 174, 175, 175,
- 176, 177, 177, 178, 179, 180, 180, 181, 182, 182, 183, 184, 184, 185,
- 186, 187, 187, 188, 189, 189, 190, 191, 191, 192, 193, 193, 194, 195,
- 195, 196, 196, 197, 198, 198, 199, 200, 200, 201, 202, 202, 203, 203,
- 204, 205, 205, 206, 207, 207, 208, 208, 209, 210, 210, 211, 211, 212,
- 213, 213, 214, 214, 215, 216, 216, 217, 217, 218, 219, 219, 220, 220,
- 221, 221, 222, 223, 223, 224, 224, 225, 225, 226, 227, 227, 228, 228,
- 229, 229, 230, 230, 231, 232, 232, 233, 233, 234, 234, 235, 235, 236,
- 236, 237, 237, 238, 239, 239, 240, 240, 241, 241, 242, 242, 243, 243,
- 244, 244, 245, 245, 246, 246, 247, 247, 248, 248, 249, 249, 250, 250,
- 251, 251, 252, 252, 253, 254, 254, 255, 255}
-};
-
-//---------------------------------------------------------------------------
-//
-// PROC V_DrawPatch
-//
-// Draws a column based masked pic to the screen.
-//
-//---------------------------------------------------------------------------
-
-void V_DrawPatch(int x, int y, patch_t * patch)
-{
- int count;
- int col;
- column_t *column;
- byte *desttop;
- byte *dest;
- byte *source;
- int w;
-
- y -= SHORT(patch->topoffset);
- x -= SHORT(patch->leftoffset);
- if (x < 0 || x + SHORT(patch->width) > SCREENWIDTH || y < 0
- || y + SHORT(patch->height) > SCREENHEIGHT)
- {
- I_Error("Bad V_DrawPatch");
- }
- col = 0;
- desttop = screen + y * SCREENWIDTH + x;
- w = SHORT(patch->width);
- for (; col < w; x++, col++, desttop++)
- {
- column = (column_t *) ((byte *) patch + LONG(patch->columnofs[col]));
- // Step through the posts in a column
- while (column->topdelta != 0xff)
- {
- source = (byte *) column + 3;
- dest = desttop + column->topdelta * SCREENWIDTH;
- count = column->length;
- while (count--)
- {
- *dest = *source++;
- dest += SCREENWIDTH;
- }
- column = (column_t *) ((byte *) column + column->length + 4);
- }
- }
-}
-
-/*
-==================
-=
-= V_DrawFuzzPatch
-=
-= Masks a column based translucent masked pic to the screen.
-=
-==================
-*/
-extern byte *tinttable;
-
-void V_DrawFuzzPatch(int x, int y, patch_t * patch)
-{
- int count, col;
- column_t *column;
- byte *desttop, *dest, *source;
- int w;
-
- y -= SHORT(patch->topoffset);
- x -= SHORT(patch->leftoffset);
-
- if (x < 0 || x + SHORT(patch->width) > SCREENWIDTH || y < 0
- || y + SHORT(patch->height) > SCREENHEIGHT)
- I_Error("Bad V_DrawPatch");
-
- col = 0;
- desttop = screen + y * SCREENWIDTH + x;
-
- w = SHORT(patch->width);
- for (; col < w; x++, col++, desttop++)
- {
- column = (column_t *) ((byte *) patch + LONG(patch->columnofs[col]));
-
-// step through the posts in a column
-
- while (column->topdelta != 0xff)
- {
- source = (byte *) column + 3;
- dest = desttop + column->topdelta * SCREENWIDTH;
- count = column->length;
-
- while (count--)
- {
- *dest = tinttable[((*dest) << 8) + *source++];
- dest += SCREENWIDTH;
- }
- column = (column_t *) ((byte *) column + column->length + 4);
- }
- }
-}
-
-/*
-==================
-=
-= V_DrawShadowedPatch
-=
-= Masks a column based masked pic to the screen.
-=
-==================
-*/
-
-void V_DrawShadowedPatch(int x, int y, patch_t * patch)
-{
- int count, col;
- column_t *column;
- byte *desttop, *dest, *source;
- byte *desttop2, *dest2;
- int w;
-
- y -= SHORT(patch->topoffset);
- x -= SHORT(patch->leftoffset);
-
- if (x < 0 || x + SHORT(patch->width) > SCREENWIDTH || y < 0
- || y + SHORT(patch->height) > SCREENHEIGHT)
- I_Error("Bad V_DrawPatch");
-
- col = 0;
- desttop = screen + y * SCREENWIDTH + x;
- desttop2 = screen + (y + 2) * SCREENWIDTH + x + 2;
-
- w = SHORT(patch->width);
- for (; col < w; x++, col++, desttop++, desttop2++)
- {
- column = (column_t *) ((byte *) patch + LONG(patch->columnofs[col]));
-
-// step through the posts in a column
-
- while (column->topdelta != 0xff)
- {
- source = (byte *) column + 3;
- dest = desttop + column->topdelta * SCREENWIDTH;
- dest2 = desttop2 + column->topdelta * SCREENWIDTH;
- count = column->length;
-
- while (count--)
- {
- *dest2 = tinttable[((*dest2) << 8)];
- dest2 += SCREENWIDTH;
- *dest = *source++;
- dest += SCREENWIDTH;
-
- }
- column = (column_t *) ((byte *) column + column->length + 4);
- }
- }
-}
-
-//---------------------------------------------------------------------------
-//
-// PROC V_DrawRawScreen
-//
-//---------------------------------------------------------------------------
-
-void V_DrawRawScreen(byte * raw)
-{
- memcpy(screen, raw, SCREENWIDTH * SCREENHEIGHT);
-}
-
-//---------------------------------------------------------------------------
-//
-// PROC V_Init
-//
-//---------------------------------------------------------------------------
-
-void V_Init(void)
-{
- // I_AllocLow will put screen in low dos memory on PCs.
- screen = I_AllocLow(SCREENWIDTH * SCREENHEIGHT);
-}
--- a/src/v_video.c
+++ b/src/v_video.c
@@ -26,9 +26,6 @@
//
//-----------------------------------------------------------------------------
-
-
-
#include "i_system.h"
#include "doomtype.h"
@@ -42,6 +39,11 @@
#include "w_wad.h"
#include "z_zone.h"
+// Blending table used for fuzzpatch, etc.
+// Only used in Heretic/Hexen
+
+byte *tinttable = NULL;
+
// The screen buffer that the v_video.c code draws to.
static byte *dest_screen = NULL;
@@ -312,6 +314,114 @@
{
V_DrawPatch(x, y, patch);
}
+
+//
+// V_DrawFuzzPatch
+//
+// Masks a column based translucent masked pic to the screen.
+//
+
+void V_DrawFuzzPatch(int x, int y, patch_t * patch)
+{
+ int count, col;
+ column_t *column;
+ byte *desttop, *dest, *source;
+ int w;
+
+ y -= SHORT(patch->topoffset);
+ x -= SHORT(patch->leftoffset);
+
+ if (x < 0
+ || x + SHORT(patch->width) > SCREENWIDTH
+ || y < 0
+ || y + SHORT(patch->height) > SCREENHEIGHT)
+ {
+ I_Error("Bad V_DrawFuzzPatch");
+ }
+
+ col = 0;
+ desttop = dest_screen + y * SCREENWIDTH + x;
+
+ w = SHORT(patch->width);
+ for (; col < w; x++, col++, desttop++)
+ {
+ column = (column_t *) ((byte *) patch + LONG(patch->columnofs[col]));
+
+ // step through the posts in a column
+
+ while (column->topdelta != 0xff)
+ {
+ source = (byte *) column + 3;
+ dest = desttop + column->topdelta * SCREENWIDTH;
+ count = column->length;
+
+ while (count--)
+ {
+ *dest = tinttable[((*dest) << 8) + *source++];
+ dest += SCREENWIDTH;
+ }
+ column = (column_t *) ((byte *) column + column->length + 4);
+ }
+ }
+}
+
+//
+// V_DrawShadowedPatch
+//
+// Masks a column based masked pic to the screen.
+//
+
+void V_DrawShadowedPatch(int x, int y, patch_t *patch)
+{
+ int count, col;
+ column_t *column;
+ byte *desttop, *dest, *source;
+ byte *desttop2, *dest2;
+ int w;
+
+ y -= SHORT(patch->topoffset);
+ x -= SHORT(patch->leftoffset);
+
+ if (x < 0
+ || x + SHORT(patch->width) > SCREENWIDTH
+ || y < 0
+ || y + SHORT(patch->height) > SCREENHEIGHT)
+ {
+ I_Error("Bad V_DrawShadowedPatch");
+ }
+
+ col = 0;
+ desttop = dest_screen + y * SCREENWIDTH + x;
+ desttop2 = dest_screen + (y + 2) * SCREENWIDTH + x + 2;
+
+ w = SHORT(patch->width);
+ for (; col < w; x++, col++, desttop++, desttop2++)
+ {
+ column = (column_t *) ((byte *) patch + LONG(patch->columnofs[col]));
+
+ // step through the posts in a column
+
+ while (column->topdelta != 0xff)
+ {
+ source = (byte *) column + 3;
+ dest = desttop + column->topdelta * SCREENWIDTH;
+ dest2 = desttop2 + column->topdelta * SCREENWIDTH;
+ count = column->length;
+
+ while (count--)
+ {
+ *dest2 = tinttable[((*dest2) << 8)];
+ dest2 += SCREENWIDTH;
+ *dest = *source++;
+ dest += SCREENWIDTH;
+
+ }
+ column = (column_t *) ((byte *) column + column->length + 4);
+ }
+ }
+}
+
+
@@ -345,7 +455,16 @@
dest += SCREENWIDTH;
}
}
+
+//
+// Draw a "raw" screen (lump containing raw data to blit directly
+// to the screen)
+//
+void V_DrawRawScreen(byte *raw)
+{
+ memcpy(dest_screen, raw, SCREENWIDTH * SCREENHEIGHT);
+}
//
// V_Init
--- a/src/v_video.h
+++ b/src/v_video.h
@@ -57,6 +57,8 @@
void V_DrawPatch(int x, int y, patch_t *patch);
void V_DrawPatchFlipped(int x, int y, patch_t *patch);
+void V_DrawFuzzPatch(int x, int y, patch_t *patch);
+void V_DrawShadowedPatch(int x, int y, patch_t *patch);
void V_DrawPatchDirect(int x, int y, patch_t *patch);
@@ -65,6 +67,10 @@
void V_DrawBlock(int x, int y, int width, int height, byte *src);
void V_MarkRect(int x, int y, int width, int height);
+
+// Draw a raw screen lump
+
+void V_DrawRawScreen(byte *raw);
// Temporarily switch to using a different buffer to draw graphics, etc.