ref: 899bc171b79fe92152a6cc047dc485b7c5934191
parent: a515d590c97a2bc52e3b1b05a7cf056c97bea965
author: James Haley <haleyjd@hotmail.com>
date: Sat Mar 5 20:36:43 EST 2016
pw_invisibility is in fact cleared on burning death; addl resolution for issue #663
--- a/src/strife/p_inter.c
+++ b/src/strife/p_inter.c
@@ -1352,7 +1352,7 @@
if(target->player)
{
target->player->cheats |= CF_ONFIRE;
- target->player->powers[pw_communicator] = false;
+ target->player->powers[pw_invisibility] = false;
target->player->readyweapon = 0;
P_SetPsprite(target->player, ps_weapon, S_WAVE_00); // 02
P_SetPsprite(target->player, ps_flash, S_NULL);