ref: 93fe1124119faafe0704ea913ab4d5977b1f24b6
parent: 4780944f27780ad8287b39df3209076d6bce90ce
parent: 8a3621b237bdc5c7c2b9e7ea747045aa7950ad8c
author: Simon Howard <fraggle+github@gmail.com>
date: Wed Jul 8 17:29:32 EDT 2015
Merge pull request #567 from jmtd/pitch-shifting Implementation of pitch shifting. This appeared in early versions of Doom and (more importantly) in Heretic and Hexen. Sound effects get pitched up and down to sound less repetitive.