ref: 99f836fcb772f4720066975d79909719b03398c8
parent: a64aec204b31884506af334bca9984c1183b442a
author: Simon Howard <fraggle@gmail.com>
date: Fri Sep 1 16:45:45 EDT 2006
Sync the -loadgame parameter across all clients connected to a server. Loading/saving multiplayer games should all work now. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 593