ref: a058f719120af93a740d1a9186646f0564d193ca
parent: bd6ef57ac4785f70c58d02feb627407c73a2b909
parent: 20ef3a2ca63140113a41569fa65084e7e03d5fc8
author: Turo Lamminen <turol@users.noreply.github.com>
date: Tue Oct 11 07:51:07 EDT 2022
Merge pull request #1517 from turol/extern-hexen Clean up extern in Hexen, part 2
--- a/src/hexen/am_map.c
+++ b/src/hexen/am_map.c
@@ -85,8 +85,6 @@
static boolean ShowKills = 0;
static unsigned ShowKillsCount = 0;
-extern boolean viewactive;
-
static byte antialias[NUMALIAS][8] = {
{83, 84, 85, 86, 87, 88, 89, 90},
{96, 96, 95, 94, 93, 92, 91, 90},
--- a/src/hexen/ct_chat.c
+++ b/src/hexen/ct_chat.c
@@ -89,7 +89,6 @@
boolean altdown;
boolean shiftdown;
-extern boolean usearti;
//===========================================================================
//
--- a/src/hexen/d_net.c
+++ b/src/hexen/d_net.c
@@ -36,13 +36,7 @@
ticcmd_t *netcmds;
-extern void H2_DoAdvanceDemo(void);
-extern void H2_ProcessEvents(void);
-extern void G_BuildTiccmd(ticcmd_t *cmd, int maketic);
-extern boolean G_CheckDemoStatus(void);
-extern boolean demorecording;
-
// Called when a player leaves the game
static void PlayerQuitGame(player_t *player)
@@ -69,7 +63,6 @@
static void RunTic(ticcmd_t *cmds, boolean *ingame)
{
- extern boolean advancedemo;
unsigned int i;
// Check for player quits.
--- a/src/hexen/f_finale.c
+++ b/src/hexen/f_finale.c
@@ -50,8 +50,6 @@
// EXTERNAL DATA DECLARATIONS ----------------------------------------------
-extern boolean viewactive;
-
// PUBLIC DATA DECLARATIONS ------------------------------------------------
// PRIVATE DATA DEFINITIONS ------------------------------------------------
--- a/src/hexen/g_game.c
+++ b/src/hexen/g_game.c
@@ -37,7 +37,6 @@
// Functions
-boolean G_CheckDemoStatus(void);
void G_ReadDemoTiccmd(ticcmd_t * cmd);
void G_WriteDemoTiccmd(ticcmd_t * cmd);
@@ -57,7 +56,6 @@
void H2_PageTicker(void);
void H2_AdvanceDemo(void);
-extern boolean mn_SuicideConsole;
gameaction_t gameaction;
gamestate_t gamestate;
@@ -142,7 +140,6 @@
#define SLOWTURNTICS 6
-#define NUMKEYS 256
boolean gamekeydown[NUMKEYS];
int turnheld; // for accelerative turning
int lookheld;
@@ -191,7 +188,6 @@
====================
*/
-extern boolean inventory;
boolean usearti = true;
void G_BuildTiccmd(ticcmd_t *cmd, int maketic)
@@ -204,8 +200,6 @@
int flyheight;
int pClass;
- extern boolean artiskip;
-
// haleyjd: removed externdriver crap
pClass = players[consoleplayer].class;
@@ -859,7 +853,6 @@
boolean G_Responder(event_t * ev)
{
player_t *plr;
- extern boolean MenuActive;
plr = &players[consoleplayer];
if (ev->type == ev_keyup && ev->data1 == key_useartifact)
--- a/src/hexen/h2_main.c
+++ b/src/hexen/h2_main.c
@@ -71,10 +71,7 @@
// PUBLIC FUNCTION PROTOTYPES ----------------------------------------------
-void H2_ProcessEvents(void);
-void H2_DoAdvanceDemo(void);
void H2_AdvanceDemo(void);
-void H2_StartTitle(void);
void H2_PageTicker(void);
// PRIVATE FUNCTION PROTOTYPES ---------------------------------------------
@@ -89,8 +86,6 @@
// EXTERNAL DATA DECLARATIONS ----------------------------------------------
-extern boolean MenuActive;
-extern boolean askforquit;
// PUBLIC DATA DEFINITIONS -------------------------------------------------
--- a/src/hexen/h2def.h
+++ b/src/hexen/h2def.h
@@ -612,6 +612,8 @@
extern boolean cdrom; // true if cd-rom mode active ("-cdrom")
+extern boolean viewactive;
+
extern boolean deathmatch; // only if started as net death
extern boolean netgame; // only true if >1 player
@@ -632,6 +634,7 @@
extern boolean DebugSound; // debug flag for displaying sound info
+extern boolean demorecording;
extern boolean demoplayback;
extern boolean demoextend; // allow demos to persist through exit/respawn
extern int maxzone; // Maximum chunk allocated for zone heap
@@ -678,6 +681,7 @@
extern int startepisode;
extern int startmap;
extern boolean autostart;
+extern boolean advancedemo;
extern boolean testcontrols;
extern int testcontrols_mousespeed;
@@ -685,6 +689,9 @@
extern int vanilla_savegame_limit;
extern int vanilla_demo_limit;
+extern boolean usearti;
+
+
/*
===============================================================================
@@ -712,6 +719,12 @@
// calls all ?_Responder, ?_Ticker, and ?_Drawer functions
// calls I_GetTime, I_StartFrame, and I_StartTic
+void H2_StartTitle(void);
+
+
+extern boolean artiskip;
+
+
//---------
//SYSTEM IO
//---------
@@ -754,6 +767,10 @@
//GAME
//----
+
+#define NUMKEYS 256
+
+
void G_DeathMatchSpawnPlayer(int playernum);
void G_InitNew(skill_t skill, int episode, int map);
@@ -774,6 +791,12 @@
void G_SaveGame(int slot, char *description);
// called by M_Responder
+void H2_ProcessEvents(void);
+
+void H2_DoAdvanceDemo(void);
+
+boolean G_CheckDemoStatus(void);
+
void G_RecordDemo(skill_t skill, int numplayers, int episode, int map,
const char *name);
// only called by startup code
@@ -792,11 +815,17 @@
void G_WorldDone(void);
+void G_BuildTiccmd(ticcmd_t *cmd, int maketic);
void G_Ticker(void);
boolean G_Responder(event_t * ev);
void G_ScreenShot(void);
+
+extern int LeaveMap;
+extern boolean gamekeydown[NUMKEYS];
+
+
//-------
//SV_SAVE
//-------
@@ -1040,6 +1069,9 @@
extern int inv_ptr;
extern int curpos;
+extern boolean inventory;
+
+
void SB_Init(void);
void SB_SetClassData(void);
boolean SB_Responder(event_t * event);
@@ -1066,6 +1098,11 @@
int MN_TextBWidth(const char *text);
extern int messageson;
+extern boolean MenuActive;
+extern boolean askforquit;
+extern boolean mn_SuicideConsole;
+extern int detailLevel;
+
#include "sounds.h"
--- a/src/hexen/in_lude.c
+++ b/src/hexen/in_lude.c
@@ -174,8 +174,6 @@
int msgSize;
int msgLump;
- extern int LeaveMap;
-
if (!deathmatch)
{
gametype = SINGLE;
--- a/src/hexen/mn_menu.c
+++ b/src/hexen/mn_menu.c
@@ -124,8 +124,6 @@
// EXTERNAL DATA DECLARATIONS ----------------------------------------------
-extern int detailLevel;
-extern boolean gamekeydown[256]; // The NUMKEYS macro is local to g_game
// PUBLIC DATA DEFINITIONS -------------------------------------------------
@@ -1148,8 +1146,6 @@
int charTyped;
int i;
MenuItem_t *item;
- extern void H2_StartTitle(void);
- extern void G_CheckDemoStatus(void);
char *textBuffer;
// In testcontrols mode, none of the function keys should do anything