shithub: choc

Download patch

ref: be2a2fb2dcef2423a4d140a7e4198ba30848a2b1
parent: 42d8c02ca47eda7ab9273dcc6ed83a269befbfdd
author: Simon Howard <fraggle@gmail.com>
date: Sun Jan 29 10:05:05 EST 2006

Allow map things of type <= 0 - these are ignored by Vanilla Doom.
Provides compatibility with plutonia.wad map12.

Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 354

--- a/src/p_mobj.c
+++ b/src/p_mobj.c
@@ -1,7 +1,7 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: p_mobj.c 223 2005-10-24 18:50:39Z fraggle $
+// $Id: p_mobj.c 354 2006-01-29 15:05:05Z fraggle $
 //
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
@@ -22,6 +22,9 @@
 // 02111-1307, USA.
 //
 // $Log$
+// Revision 1.6  2006/01/29 15:05:05  fraggle
+// Allow map things of type <= 0 - these are ignored by Vanilla Doom.  Provides compatibility with plutonia.wad map12.
+//
 // Revision 1.5  2005/10/24 18:50:39  fraggle
 // Allow the game version to emulate to be specified from the command line
 // and set compatibility options accordingly.
@@ -45,7 +48,7 @@
 //-----------------------------------------------------------------------------
 
 static const char
-rcsid[] = "$Id: p_mobj.c 223 2005-10-24 18:50:39Z fraggle $";
+rcsid[] = "$Id: p_mobj.c 354 2006-01-29 15:05:05Z fraggle $";
 
 #include "i_system.h"
 #include "z_zone.h"
@@ -778,6 +781,14 @@
 	    deathmatch_p++;
 	}
 	return;
+    }
+
+    if (mthing->type <= 0)
+    {
+        // Thing type 0 is actually "player -1 start".  
+        // For some reason, Vanilla Doom accepts/ignores this.
+
+        return;
     }
 	
     // check for players specially