ref: c04c42706a8f60711a716cf883f23bcf104591ea
parent: dd39af700d1d726e96b386b07a29e09cb2c9825a
author: Simon Howard <fraggle@gmail.com>
date: Tue Aug 23 05:54:23 EDT 2005
Demo sync problem with teleports and final doom Subversion-branch: /trunk/chocolate-doom Subversion-revision: 54
--- a/src/p_telept.c
+++ b/src/p_telept.c
@@ -1,7 +1,7 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: p_telept.c 8 2005-07-23 16:44:57Z fraggle $
+// $Id: p_telept.c 54 2005-08-23 09:54:23Z fraggle $
//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
@@ -22,6 +22,9 @@
// 02111-1307, USA.
//
// $Log$
+// Revision 1.3 2005/08/23 09:54:23 fraggle
+// Demo sync problem with teleports and final doom
+//
// Revision 1.2 2005/07/23 16:44:56 fraggle
// Update copyright to GNU GPL
//
@@ -35,7 +38,7 @@
//-----------------------------------------------------------------------------
static const char
-rcsid[] = "$Id: p_telept.c 8 2005-07-23 16:44:57Z fraggle $";
+rcsid[] = "$Id: p_telept.c 54 2005-08-23 09:54:23Z fraggle $";
@@ -116,7 +119,12 @@
if (!P_TeleportMove (thing, m->x, m->y))
return 0;
- thing->z = thing->floorz; //fixme: not needed?
+ // fraggle: this was changed in final doom,
+ // problem between normal doom2 1.9 and final doom
+
+ if (gamemission == pack_tnt || gamemission == pack_plutonia)
+ thing->z = thing->floorz;
+
if (thing->player)
thing->player->viewz = thing->z+thing->player->viewheight;