ref: c2a82e2430748d3ddda9f6990ecf96a92dec4656
parent: 899bc171b79fe92152a6cc047dc485b7c5934191
author: James Haley <haleyjd@hotmail.com>
date: Sun Mar 6 06:51:26 EST 2016
Verified changes needed to P_KillMobj
--- a/src/strife/p_inter.c
+++ b/src/strife/p_inter.c
@@ -852,9 +852,9 @@
}
}
- target->flags &= ~MF_SOLID;
+ //target->flags &= ~MF_SOLID;
target->player->playerstate = PST_DEAD;
- target->player->mo->momz = 5*FRACUNIT; // [STRIFE]: small hop!
+ target->player->mo->momz += 5*FRACUNIT; // [STRIFE]: small hop!
P_DropWeapon(target->player);
if(target->player == &players[consoleplayer]