ref: d25739f069102b5394e2806fbe00dbfa8f65a1f9
parent: 1591773d45c41acb9e5ce1cf20bf2b1553af1fac
author: Simon Howard <fraggle@gmail.com>
date: Sun May 11 20:12:07 EDT 2014
opl: Handle negative time division values. A negative time division file indicates the MIDI file uses SMPTE time rather than the normal time system. This is not supported yet, but for the time being, return a sensible time division value that doesn't cause the sound to stutter and the game to become unplayable. This fixes #352, although the affected MIDIs do not yet play properly.
--- a/src/midifile.c
+++ b/src/midifile.c
@@ -699,7 +699,19 @@
unsigned int MIDI_GetFileTimeDivision(midi_file_t *file)
{
- return SHORT(file->header.time_division);
+ short result = SHORT(file->header.time_division);
+
+ // Negative time division indicates SMPTE time and must be handled
+ // differently.
+ if (result < 0)
+ {
+ // TODO: Figure this out.
+ return 96;
+ }
+ else
+ {
+ return result;
+ }
}
void MIDI_RestartIterator(midi_track_iter_t *iter)