shithub: choc

Download patch

ref: d39f279c74067717be18d60061fc8c10f12ef80b
parent: 1b3dff9b4a1236afdec52056a08df51505c19df7
author: Simon Howard <fraggle@gmail.com>
date: Tue Sep 26 19:52:50 EDT 2006

Switch over a bunch of code to TXT_NewButton2 - improves readability.

Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 677

--- a/setup/mainmenu.c
+++ b/setup/mainmenu.c
@@ -47,12 +47,13 @@
     TXT_AddWidget(window, TXT_NewStrut(24, 0));
     TXT_SetWidgetAlign(label, TXT_HORIZ_CENTER);
 
-    button = TXT_NewButton("  Yes  ");
+    button = TXT_NewButton2("  Yes  ", DoQuit, DoQuit);
     TXT_SetWidgetAlign(button, TXT_HORIZ_CENTER);
     TXT_AddWidget(window, button);
-    TXT_SignalConnect(button, "pressed", DoQuit, DoQuit);
 
-    button = TXT_NewButton("  No   ");
+    button = TXT_NewButton2("  No   ", DoQuit, NULL);
+    TXT_SetWidgetAlign(button, TXT_HORIZ_CENTER);
+    TXT_AddWidget(window, button);
 
     // Only an "abort" button in the middle.
     TXT_SetWindowAction(window, TXT_HORIZ_LEFT, NULL);
@@ -59,10 +60,6 @@
     TXT_SetWindowAction(window, TXT_HORIZ_CENTER, 
                         TXT_NewWindowAbortAction(window));
     TXT_SetWindowAction(window, TXT_HORIZ_RIGHT, NULL);
-
-    TXT_SetWidgetAlign(button, TXT_HORIZ_CENTER);
-    TXT_AddWidget(window, button);
-    TXT_SignalConnect(button, "pressed", DoQuit, NULL);
 }
 
 extern void ConfigDisplay();
@@ -78,44 +75,38 @@
 {
     txt_window_t *window;
     txt_window_action_t *quit_action;
-    txt_button_t *button;
 
     window = TXT_NewWindow("Main Menu");
 
-    button = TXT_NewButton("Configure display");
-    TXT_AddWidget(window, button);
-    TXT_SignalConnect(button, "pressed", ConfigDisplay, NULL);
+    TXT_AddWidget(window,
+                  TXT_NewButton2("Configure display", ConfigDisplay, NULL));
 
-    button = TXT_NewButton("Configure keyboard");
-    TXT_AddWidget(window, button);
-    TXT_SignalConnect(button, "pressed", ConfigKeyboard, NULL);
+    TXT_AddWidget(window,
+                  TXT_NewButton2("Configure keyboard", ConfigKeyboard, NULL));
 
-    button = TXT_NewButton("Configure mouse");
-    TXT_AddWidget(window, button);
-    TXT_SignalConnect(button, "pressed", ConfigMouse, NULL);
+    TXT_AddWidget(window,
+                  TXT_NewButton2("Configure mouse", ConfigMouse, NULL));
 
-    button = TXT_NewButton("Configure sound");
-    TXT_AddWidget(window, button);
-    TXT_SignalConnect(button, "pressed", ConfigSound, NULL);
+    TXT_AddWidget(window,
+                  TXT_NewButton2("Configure sound", ConfigSound, NULL));
 
-    button = TXT_NewButton("Compatibility");
-    TXT_AddWidget(window, button);
-    TXT_SignalConnect(button, "pressed", CompatibilitySettings, NULL);
+    TXT_AddWidget(window,
+                  TXT_NewButton2("Compatibility", CompatibilitySettings, NULL));
 
-    TXT_AddWidget(window, TXT_NewButton("Save parameters and launch DOOM"));
+    TXT_AddWidget(window,
+                  TXT_NewButton("Save parameters and launch DOOM"));
+
     TXT_AddWidget(window, TXT_NewStrut(0, 1));
     
-    button = TXT_NewButton("Start a Network game");
-    TXT_SignalConnect(button, "pressed", StartMultiGame, NULL);
-    TXT_AddWidget(window, button);
+    TXT_AddWidget(window,
+                  TXT_NewButton2("Start a Network game", StartMultiGame, NULL));
 
-    button = TXT_NewButton("Join a Network game");
-    TXT_SignalConnect(button, "pressed", JoinMultiGame, NULL);
-    TXT_AddWidget(window, button);
+    TXT_AddWidget(window,
+                  TXT_NewButton2("Join a Network game", JoinMultiGame, NULL));
 
-    button = TXT_NewButton("Multiplayer configuration");
-    TXT_SignalConnect(button, "pressed", MultiplayerConfig, NULL);
-    TXT_AddWidget(window, button);
+    TXT_AddWidget(window, 
+                  TXT_NewButton2("Multiplayer configuration", 
+                                 MultiplayerConfig, NULL));
 
     quit_action = TXT_NewWindowAction(KEY_ESCAPE, "Quit");
     TXT_SignalConnect(quit_action, "pressed", QuitConfirm, NULL);
--- a/setup/multiplayer.c
+++ b/setup/multiplayer.c
@@ -300,7 +300,6 @@
 void JoinMultiGame(void)
 {
     txt_window_t *window;
-    txt_button_t *button;
 
     window = TXT_NewWindow("Join multiplayer game");
 
@@ -308,13 +307,9 @@
     TXT_AddWidget(window, TXT_NewInputBox(&connect_address, 40));
     TXT_AddWidget(window, TXT_NewStrut(0, 1));
 
-    button = TXT_NewButton("Add extra parameters...");
-    TXT_SignalConnect(button, "pressed", OpenExtraParamsWindow, NULL);
-    TXT_AddWidget(window, button);
-
-    button = TXT_NewButton("Add WADs...");
-    TXT_SignalConnect(button, "pressed", OpenWadsWindow, NULL);
-    TXT_AddWidget(window, button);
+    TXT_AddWidget(window, TXT_NewButton2("Add extra parameters...",
+                                         OpenExtraParamsWindow, NULL));
+    TXT_AddWidget(window, TXT_NewButton2("Add WADs", OpenWadsWindow, NULL));
 
     TXT_SetWindowAction(window, TXT_HORIZ_RIGHT, StartGameAction());
 }