ref: d70c830b4d089e749ff5aa84a3d479be7911995a
parent: 67fae2be49cb9203de5b952ab8b17a37db800c15
author: Simon Howard <fraggle@gmail.com>
date: Sat Apr 12 13:14:37 EDT 2014
video: Change default for screen_bpp to 0. Some machines don't work well with 8-bit screen depths any more. It's better to default to just using the machine's native color depth instead. Change the default to 0 (for SDL_SetVideoMode this means "use native color depth"), auto-adjust to native color depth on startup if screen_bpp=0 (so that debug messages at least make sense) and document for the config file value that a value of zero means "use native".
--- a/src/i_video.c
+++ b/src/i_video.c
@@ -194,7 +194,7 @@
// Color depth.
-int screen_bpp = 8;
+int screen_bpp = 0;
// Automatically adjust video settings if the selected mode is
// not a valid video mode.
@@ -1461,6 +1461,19 @@
SDL_PixelFormat format;
const SDL_VideoInfo *info;
int flags;
+
+ // If screen_bpp=0, we should use the current (default) pixel depth.
+ // Fetch it from SDL.
+
+ if (screen_bpp == 0)
+ {
+ info = SDL_GetVideoInfo();
+
+ if (info != NULL && info->vfmt != NULL)
+ {
+ screen_bpp = info->vfmt->BitsPerPixel;
+ }
+ }
if (fullscreen)
{
--- a/src/m_config.c
+++ b/src/m_config.c
@@ -747,6 +747,8 @@
//!
// Color depth of the screen, in bits.
+ // If this is set to zero, the color depth will be automatically set
+ // on startup to the machine's default/native color depth.
//
CONFIG_VARIABLE_INT(screen_bpp),
--- a/src/setup/display.c
+++ b/src/setup/display.c
@@ -106,7 +106,7 @@
static int fullscreen = 1;
static int screen_width = 320;
static int screen_height = 200;
-static int screen_bpp = 8;
+static int screen_bpp = 0;
static int startup_delay = 1000;
static int usegamma = 0;