ref: ed41adf84beca7e87d191ac8e98cec12de56ee16
parent: 81e83adb1477346a9af6f9b04bc67d6c60b4e804
author: Turo Lamminen <turotl@gmail.com>
date: Tue Aug 7 13:55:00 EDT 2018
hexen: Make SV_SaveGame description parameter const
--- a/src/hexen/h2def.h
+++ b/src/hexen/h2def.h
@@ -807,7 +807,7 @@
extern char *SavePath;
-void SV_SaveGame(int slot, char *description);
+void SV_SaveGame(int slot, const char *description);
void SV_SaveMap(boolean savePlayers);
void SV_LoadGame(int slot);
void SV_MapTeleport(int map, int position);
--- a/src/hexen/sv_save.c
+++ b/src/hexen/sv_save.c
@@ -1922,7 +1922,7 @@
//
//==========================================================================
-void SV_SaveGame(int slot, char *description)
+void SV_SaveGame(int slot, const char *description)
{
char fileName[100];
char versionText[HXS_VERSION_TEXT_LENGTH];