ref: 01a444ff8cb2e55724ef54a42bfaf6f09aa4eb34
parent: 5704035b9b4a1bb5162770232bcf95bdcb927cad
author: Clownacy <Clownacy@users.noreply.github.com>
date: Sun Apr 19 15:37:16 EDT 2020
More cleanup
--- a/src/Backends/Audio/WiiU-Software.cpp
+++ b/src/Backends/Audio/WiiU-Software.cpp
@@ -32,24 +32,8 @@
static unsigned long output_frequency;
-static unsigned long GetTicksMilliseconds(void)
-{
- static uint64_t accumulator;
-
- static unsigned long last_tick;
-
- unsigned long current_tick = OSGetTick();
-
- accumulator += current_tick - last_tick;
-
- last_tick = current_tick;
-
- return (accumulator * 1000) / ticks_per_second;
-}
-
static void Callback(void *output_stream, size_t frames_total)
{
-
float *stream = (float*)output_stream;
OSLockMutex(&organya_mutex);
@@ -122,25 +106,37 @@
Callback(stream_buffer_float, buffer_length / 2);
+
+ short *left_output_buffer = &stream_buffers[0][(buffer_length / 2) * last_half];
+ short *right_output_buffer = &stream_buffers[1][(buffer_length / 2) * last_half];
+
+ float *mixer_buffer_pointer = stream_buffer_float;
+ short *left_output_buffer_pointer = left_output_buffer;
+ short *right_output_buffer_pointer = right_output_buffer;
+
for (unsigned int i = 0; i < buffer_length / 2; ++i)
{
- for (unsigned int j = 0; j < 2; ++j)
- {
- float sample = stream_buffer_float[(i * 2) + j];
+ float left_sample = *mixer_buffer_pointer++;
+ float right_sample = *mixer_buffer_pointer++;
- // Clamp samples to sane limits
- if (sample < -1.0f)
- sample = -1.0f;
- else if (sample > 1.0f)
- sample = 1.0f;
+ // Clamp samples to sane limits
+ if (left_sample < -1.0f)
+ left_sample = -1.0f;
+ else if (left_sample > 1.0f)
+ left_sample = 1.0f;
- // Convert to S16
- stream_buffers[j][((buffer_length / 2) * last_half) + i] = sample * 32767.0f;
- }
+ if (right_sample < -1.0f)
+ right_sample = -1.0f;
+ else if (right_sample > 1.0f)
+ right_sample = 1.0f;
+
+ // Deinterlate, and convert to S16
+ *left_output_buffer_pointer++ = left_sample * 32767.0f;
+ *right_output_buffer_pointer++ = right_sample * 32767.0f;
}
- DCStoreRange(&stream_buffers[0][(buffer_length / 2) * last_half], buffer_length / 2 * sizeof(short));
- DCStoreRange(&stream_buffers[1][(buffer_length / 2) * last_half], buffer_length / 2 * sizeof(short));
+ DCStoreRange(left_output_buffer, buffer_length / 2 * sizeof(short));
+ DCStoreRange(right_output_buffer, buffer_length / 2 * sizeof(short));
last_half = half;
}