ref: 04faccb259e951117dfdd73ad6a20641a2361bc4
parent: 01a444ff8cb2e55724ef54a42bfaf6f09aa4eb34
author: Clownacy <Clownacy@users.noreply.github.com>
date: Sun Apr 19 15:43:57 EDT 2020
More cleanup
--- a/src/Backends/Audio/WiiU-Software.cpp
+++ b/src/Backends/Audio/WiiU-Software.cpp
@@ -32,10 +32,8 @@
static unsigned long output_frequency;
-static void Callback(void *output_stream, size_t frames_total)
+static void FillMixerBuffer(float *stream, size_t frames_total)
{
- float *stream = (float*)output_stream;
-
OSLockMutex(&organya_mutex);
if (organya_callback_milliseconds == 0)
@@ -79,37 +77,25 @@
static void FrameCallback(void)
{
- static int last_half = 1;
-
- unsigned int half;
-
// Just assume both voices are in-sync
-
AXVoiceOffsets offsets;
-
AXGetVoiceOffsets(voices[0], &offsets);
- if (offsets.currentOffset > (buffer_length / 2))
- {
- half = 1;
- }
- else
- {
- half = 0;
- }
+ unsigned int current_buffer = offsets.currentOffset / (buffer_length / 2);
- if (half != last_half)
+ static unsigned int last_buffer = 1;
+
+ if (current_buffer != last_buffer)
{
// Clear the mixer buffer
for (unsigned int i = 0; i < buffer_length; ++i)
stream_buffer_float[i] = 0.0f;
- Callback(stream_buffer_float, buffer_length / 2);
+ FillMixerBuffer(stream_buffer_float, buffer_length / 2);
+ short *left_output_buffer = &stream_buffers[0][(buffer_length / 2) * last_buffer];
+ short *right_output_buffer = &stream_buffers[1][(buffer_length / 2) * last_buffer];
- short *left_output_buffer = &stream_buffers[0][(buffer_length / 2) * last_half];
- short *right_output_buffer = &stream_buffers[1][(buffer_length / 2) * last_half];
-
float *mixer_buffer_pointer = stream_buffer_float;
short *left_output_buffer_pointer = left_output_buffer;
short *right_output_buffer_pointer = right_output_buffer;
@@ -138,7 +124,7 @@
DCStoreRange(left_output_buffer, buffer_length / 2 * sizeof(short));
DCStoreRange(right_output_buffer, buffer_length / 2 * sizeof(short));
- last_half = half;
+ last_buffer = current_buffer;
}
}