ref: 052e018063650134a340fd383b8069807084afb1
parent: ee5f3e3ef71d80da41c308ac49822ca7de225ed2
author: Gabriel Ravier <gabravier@gmail.com>
date: Wed May 8 07:29:44 EDT 2019
Corrected formatting for MycParam.cpp Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
--- a/src/MycParam.cpp
+++ b/src/MycParam.cpp
@@ -104,7 +104,7 @@
{
if (!gMC.shock)
{
- //Damage player
+ // Damage player
PlaySoundObject(16, 1);
gMC.cond &= ~1;
gMC.shock = 128;
@@ -112,11 +112,11 @@
gMC.ym = -0x400;
gMC.life -= damage;
- //Lose a whimsical star
+ // Lose a whimsical star
if (gMC.equip & 0x80 && gMC.star > 0)
--gMC.star;
- //Lose experience
+ // Lose experience
if (gMC.equip & 4)
gArmsData[gSelectedArms].exp -= damage;
else
@@ -136,10 +136,10 @@
}
}
- //Tell player how much damage was taken
+ // Tell player how much damage was taken
SetValueView(&gMC.x, &gMC.y, -damage);
- //Death
+ // Death
if (gMC.life <= 0)
{
PlaySoundObject(17, 1);
@@ -161,7 +161,7 @@
void AddBulletMyChar(int no, int val)
{
- //Missile Launcher
+ // Missile Launcher
for (int a = 0; a < ARMS_MAX; a++)
{
if (gArmsData[a].code == 5)
@@ -173,7 +173,7 @@
}
}
- //Super Missile Launcher
+ // Super Missile Launcher
for (int a = 0; a < ARMS_MAX; a++)
{
if (gArmsData[a].code == 10)
@@ -215,7 +215,7 @@
if (gArmsEnergyX < 16)
gArmsEnergyX += 2;
- //Draw max ammo
+ // Draw max ammo
if (gArmsData[gSelectedArms].max_num)
{
PutNumber4(gArmsEnergyX + 32, 16, gArmsData[gSelectedArms].num, 0);
@@ -227,7 +227,7 @@
PutBitmap3(&rcView, gArmsEnergyX + 48, 24, &rcNone, SURFACE_ID_TEXT_BOX);
}
- //Draw experience and ammo
+ // Draw experience and ammo
if (!flash || !((gMC.shock >> 1) & 1))
{
PutBitmap3(&rcView, gArmsEnergyX + 32, 24, &rcPer, SURFACE_ID_TEXT_BOX);
@@ -271,13 +271,14 @@
RECT rect = {0, 0, 0, 16};
int arms_num;
- for (arms_num = 0; gArmsData[arms_num].code != 0; ++arms_num);
+ for (arms_num = 0; gArmsData[arms_num].code != 0; ++arms_num)
+ ;
if (arms_num)
{
for (int a = 0; a < arms_num; a++)
{
- //Get X position to draw at
+ // Get X position to draw at
int x = 16 * (a - gSelectedArms) + gArmsEnergyX;
if (x >= 8)
@@ -295,7 +296,7 @@
if (x < 72 && x >= 24)
x -= 48;
- //Draw icon
+ // Draw icon
rect.left = 16 * gArmsData[a].code;
rect.right = rect.left + 16;
PutBitmap3(&grcGame, x, 16, &rect, SURFACE_ID_ARMS_IMAGE);
@@ -319,7 +320,7 @@
else if (++gMC.lifeBr_count > 30)
--gMC.lifeBr;
- //Draw bar
+ // Draw bar
rcCase.right = 64;
rcLife.right = 40 * gMC.life / gMC.max_life - 1;
rcBr.right = 40 * gMC.lifeBr / gMC.max_life - 1;
@@ -340,11 +341,11 @@
if (!(gMC.equip & 0x10) && gMC.air_get)
{
- //Draw how much air is left
+ // Draw how much air is left
if (gMC.air_get % 6 <= 3)
PutNumber4(x + 32, y, gMC.air / 10, 0);
- //Draw "AIR" text
+ // Draw "AIR" text
if (gMC.air % 30 <= 10)
PutBitmap3(&grcGame, x, y, &rcAir[1], SURFACE_ID_TEXT_BOX);
else
@@ -362,7 +363,7 @@
if (gMC.equip & 0x100)
{
- //Draw clock and increase time
+ // Draw clock and increase time
if (g_GameFlags & 2)
{
if (time_count < 300000)
@@ -378,7 +379,7 @@
PutBitmap3(&grcGame, x, y, &rcTime[0], SURFACE_ID_TEXT_BOX);
}
- //Draw time
+ // Draw time
PutNumber4(x, y, time_count / 3000, false);
PutNumber4(x + 20, y, time_count / 50 % 60, true);
PutNumber4(x + 32, y, time_count / 5 % 10, false);
@@ -394,11 +395,11 @@
{
REC rec;
- //Quit if player doesn't have the Nikumaru Counter
+ // Quit if player doesn't have the Nikumaru Counter
if (!(gMC.equip & 0x100))
return true;
- //Get last time
+ // Get last time
char path[PATH_LENGTH];
sprintf(path, "%s/290.rec", gModulePath);
@@ -405,7 +406,7 @@
FILE *fp = fopen(path, "rb");
if (fp)
{
- //Read data
+ // Read data
rec.counter[0] = File_ReadLE32(fp);
rec.counter[1] = File_ReadLE32(fp);
rec.counter[2] = File_ReadLE32(fp);
@@ -422,12 +423,12 @@
p[2] -= rec.random[0];
p[3] -= (SDL_BYTEORDER == SDL_LIL_ENDIAN) ? (rec.random[0] >> 1) : (rec.random[0]);
- //If this is faster than our new time, quit
+ // If this is faster than our new time, quit
if (rec.counter[0] < time_count)
return true;
}
- //Save new time
+ // Save new time
for (int i = 0; i < 4; i++)
{
rec.counter[i] = time_count;
@@ -457,7 +458,7 @@
int LoadTimeCounter()
{
- //Open file
+ // Open file
char path[PATH_LENGTH];
sprintf(path, "%s/290.rec", gModulePath);
@@ -467,7 +468,7 @@
REC rec;
- //Read data
+ // Read data
rec.counter[0] = File_ReadLE32(fp);
rec.counter[1] = File_ReadLE32(fp);
rec.counter[2] = File_ReadLE32(fp);
@@ -478,7 +479,7 @@
rec.random[3] = fgetc(fp);
fclose(fp);
- //Decode from checksum
+ // Decode from checksum
for (int i = 0; i < 4; i++)
{
uint8_t *p = (uint8_t*)&rec.counter[i];
@@ -488,7 +489,7 @@
p[3] -= (SDL_BYTEORDER == SDL_LIL_ENDIAN) ? (rec.random[i] >> 1) : (rec.random[i]);
}
- //Verify checksum's result
+ // Verify checksum's result
if (rec.counter[0] == rec.counter[1] && rec.counter[0] == rec.counter[2])
{
time_count = rec.counter[0];