ref: 06a7e86c634fa487167641fdbabff0cf550e94a7
parent: 57767f338e9571a6ae9afa0993a204969d1af03b
author: Gabriel Ravier <gabravier@gmail.com>
date: Tue May 14 04:54:03 EDT 2019
Corrected formatting in NpcAct080.cpp Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
--- a/src/NpcAct080.cpp
+++ b/src/NpcAct080.cpp
@@ -13,7 +13,7 @@
#include "Sound.h"
#include "Triangle.h"
-//Gravekeeper
+// Gravekeeper
void ActNpc080(NPCHAR *npc)
{
RECT rcLeft[7] = {
@@ -172,7 +172,7 @@
npc->rect = rcRight[npc->ani_no];
}
-//Giant pignon
+// Giant pignon
void ActNpc081(NPCHAR *npc)
{
RECT rcLeft[6] = {
@@ -316,7 +316,7 @@
npc->rect = rcRight[npc->ani_no];
}
-//Misery (standing)
+// Misery (standing)
void ActNpc082(NPCHAR *npc)
{
switch (npc->act_no)
@@ -520,7 +520,7 @@
npc->rect = rcRight[npc->ani_no];
}
-//Igor (cutscene)
+// Igor (cutscene)
void ActNpc083(NPCHAR *npc)
{
RECT rcLeft[8] = {
@@ -619,7 +619,7 @@
}
npc->ym += 0x40;
- if ( npc->ym > 0x5FF )
+ if (npc->ym > 0x5FF)
npc->ym = 0x5FF;
npc->x += npc->xm;
@@ -631,7 +631,7 @@
npc->rect = rcRight[npc->ani_no];
}
-//Basu projectile (Egg Corridor)
+// Basu projectile (Egg Corridor)
void ActNpc084(NPCHAR *npc)
{
if (npc->flag & 0xFF)
@@ -1323,7 +1323,7 @@
npc->rect = rcLeft[npc->ani_no];
}
-//Chaco
+// Chaco
void ActNpc093(NPCHAR *npc)
{
RECT rcLeft[7] = {
@@ -1420,7 +1420,7 @@
npc->rect = rcRight[npc->ani_no];
}
-//Kulala
+// Kulala
void ActNpc094(NPCHAR *npc)
{
RECT rect[5] = {
@@ -1569,7 +1569,7 @@
npc->rect = rect[npc->ani_no];
}
-//Jelly
+// Jelly
void ActNpc095(NPCHAR *npc)
{
RECT rcLeft[4] = {
@@ -1702,7 +1702,7 @@
npc->rect = rcRight[npc->ani_no];
}
-//Fan (left)
+// Fan (left)
void ActNpc096(NPCHAR *npc)
{
RECT rc[3] = {
@@ -1714,7 +1714,7 @@
switch (npc->act_no)
{
case 0:
- if ( npc->direct == 2 )
+ if (npc->direct == 2)
npc->act_no = 2;
else
npc->ani_no = 1;
@@ -1752,7 +1752,7 @@
npc->rect = rc[npc->ani_no];
}
-//Fan (up)
+// Fan (up)
void ActNpc097(NPCHAR *npc)
{
RECT rc[3] = {
@@ -1799,7 +1799,7 @@
npc->rect = rc[npc->ani_no];
}
-//Fan (right)
+// Fan (right)
void ActNpc098(NPCHAR *npc)
{
RECT rc[3] = {
@@ -1849,7 +1849,7 @@
npc->rect = rc[npc->ani_no];
}
-//Fan (down)
+// Fan (down)
void ActNpc099(NPCHAR *npc)
{
RECT rc[3] = {