shithub: cstory

Download patch

ref: 094990b6adac11cb4fad9f1faa1da451a73f829c
parent: 785781c13392fbffd613f4ebdd3fcd1c8d390b62
author: Clownacy <Clownacy@users.noreply.github.com>
date: Wed Oct 14 16:05:33 EDT 2020

3DS - Remove warnings about a crash

This crash on longer occurs

--- a/src/Backends/Rendering/3DS.cpp
+++ b/src/Backends/Rendering/3DS.cpp
@@ -147,12 +147,8 @@
 
 	RenderBackend_FreeSurface(framebuffer_surface);
 
-	// For some dumbass reason, all calls to C3D_RenderTargetDelete
-	// causes the game to hang while shutting-down
 	C3D_RenderTargetDelete(screen_render_target);
 
-	// These probably implicitly call C3D_RenderTargetDelete, also
-	// causing a hang
 	C2D_Fini();
 	C3D_Fini();
 }
@@ -246,8 +242,6 @@
 	// Just in case
 	EndRendering();
 
-	// For some dumbass reason, all calls to C3D_RenderTargetDelete
-	// causes the game to hang while shutting-down
 	if (surface->render_target != NULL)
 		C3D_RenderTargetDelete(surface->render_target);