shithub: cstory

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ref: 0e5bcf26e08492f504af73d1941036af307f0cc8
parent: c6bcbeab2f3faef7c2bbdc2cacd2af5ad1c913c0
author: Gabriel Ravier <gabravier@gmail.com>
date: Wed May 8 15:38:11 EDT 2019

Revert MapName.cpp to Shift-JIS

Also "optimised" is valid english lol

Signed-off-by: Gabriel Ravier <gabravier@gmail.com>

--- a/src/MapName.cpp
+++ b/src/MapName.cpp
@@ -17,12 +17,12 @@
 	// Handle "Studio Pixel presents" text in the intro, using an obfuscated string
 	unsigned char presentText[24] = {
 #ifdef JAPANESE
-		// "開発室Pixel presents"
-		0x8A - 1,	// 開
+		// "�J����Pixel presents"
+		0x8A - 1,	// �J
 		0x4A - 1,
-		0x94 - 1,	// 発
+		0x94 - 1,	// ��
 		0xAD - 1,
-		0x8E - 1,	// 室
+		0x8E - 1,	// ��
 		0xBA - 1,
 		'P' - 1,
 		'i' - 1,
@@ -91,7 +91,7 @@
 
 void PutMapName(BOOL bMini)
 {
-	// 'unused_rect' isn't the original name. The Linux port optimized this out, so there's no name for it.
+	// 'unused_rect' isn't the original name. The Linux port optimised this out, so there's no name for it.
 	RECT unused_rect = {0, 0, 160, 16};
 
 	if (bMini)