ref: 0e5bcf26e08492f504af73d1941036af307f0cc8
parent: c6bcbeab2f3faef7c2bbdc2cacd2af5ad1c913c0
author: Gabriel Ravier <gabravier@gmail.com>
date: Wed May 8 15:38:11 EDT 2019
Revert MapName.cpp to Shift-JIS Also "optimised" is valid english lol Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
--- a/src/MapName.cpp
+++ b/src/MapName.cpp
@@ -17,12 +17,12 @@
// Handle "Studio Pixel presents" text in the intro, using an obfuscated string
unsigned char presentText[24] = {
#ifdef JAPANESE
- // "開発室Pixel presents"
- 0x8A - 1, // 開
+ // "�J����Pixel presents"
+ 0x8A - 1, // �J
0x4A - 1,
- 0x94 - 1, // 発
+ 0x94 - 1, // ��
0xAD - 1,
- 0x8E - 1, // 室
+ 0x8E - 1, // ��
0xBA - 1,
'P' - 1,
'i' - 1,
@@ -91,7 +91,7 @@
void PutMapName(BOOL bMini)
{
- // 'unused_rect' isn't the original name. The Linux port optimized this out, so there's no name for it.
+ // 'unused_rect' isn't the original name. The Linux port optimised this out, so there's no name for it.
RECT unused_rect = {0, 0, 160, 16};
if (bMini)