ref: 132d3c511072eb4d380c3f5c5c7dd1a7029dbeaf
parent: f08c1c3aa6d3f54192b7d1aed63c72523d320558
author: Clownacy <Clownacy@users.noreply.github.com>
date: Mon Feb 18 09:36:58 EST 2019
Applied SURFACE_ID constants to everything
--- a/src/ArmsItem.cpp
+++ b/src/ArmsItem.cpp
@@ -265,10 +265,10 @@
//Draw box
int y;
- PutBitmap3(&rcView, (WINDOW_WIDTH - 244) / 2, (WINDOW_HEIGHT - 224) / 2, &rcBoxTop, 26);
+ PutBitmap3(&rcView, (WINDOW_WIDTH - 244) / 2, (WINDOW_HEIGHT - 224) / 2, &rcBoxTop, SURFACE_ID_TEXT_BOX);
for (y = 1; y < 18; y++)
- PutBitmap3(&rcView, (WINDOW_WIDTH - 244) / 2, ((WINDOW_HEIGHT - 240) / 2) + (8 * (y + 1)), &rcBoxBody, 26);
- PutBitmap3(&rcView, (WINDOW_WIDTH - 244) / 2, ((WINDOW_HEIGHT - 240) / 2) + (8 * (y + 1)), &rcBoxBottom, 26);
+ PutBitmap3(&rcView, (WINDOW_WIDTH - 244) / 2, ((WINDOW_HEIGHT - 240) / 2) + (8 * (y + 1)), &rcBoxBody, SURFACE_ID_TEXT_BOX);
+ PutBitmap3(&rcView, (WINDOW_WIDTH - 244) / 2, ((WINDOW_HEIGHT - 240) / 2) + (8 * (y + 1)), &rcBoxBottom, SURFACE_ID_TEXT_BOX);
//Move titles
if (gCampTitleY > (WINDOW_HEIGHT - 208) / 2)
@@ -275,8 +275,8 @@
--gCampTitleY;
//Draw titles
- PutBitmap3(&rcView, (WINDOW_WIDTH - 224) / 2, gCampTitleY, &rcTitle1, 26);
- PutBitmap3(&rcView, (WINDOW_WIDTH - 224) / 2, gCampTitleY + 52, &rcTitle2, 26);
+ PutBitmap3(&rcView, (WINDOW_WIDTH - 224) / 2, gCampTitleY, &rcTitle1, SURFACE_ID_TEXT_BOX);
+ PutBitmap3(&rcView, (WINDOW_WIDTH - 224) / 2, gCampTitleY + 52, &rcTitle2, SURFACE_ID_TEXT_BOX);
//Draw arms cursor
static int flash;
@@ -283,9 +283,9 @@
++flash;
if (gCampActive)
- PutBitmap3(&rcView, 40 * gSelectedArms + (WINDOW_WIDTH - 224) / 2, (WINDOW_HEIGHT / 2) - 96, &rcCur1[1], 26);
+ PutBitmap3(&rcView, 40 * gSelectedArms + (WINDOW_WIDTH - 224) / 2, (WINDOW_HEIGHT / 2) - 96, &rcCur1[1], SURFACE_ID_TEXT_BOX);
else
- PutBitmap3(&rcView, 40 * gSelectedArms + (WINDOW_WIDTH - 224) / 2, (WINDOW_HEIGHT / 2) - 96, &rcCur1[(flash >> 1) & 1], 26);
+ PutBitmap3(&rcView, 40 * gSelectedArms + (WINDOW_WIDTH - 224) / 2, (WINDOW_HEIGHT / 2) - 96, &rcCur1[(flash >> 1) & 1], SURFACE_ID_TEXT_BOX);
//Draw arms
for (int i = 0; i < ARMS_MAX && gArmsData[i].code; i++)
@@ -296,9 +296,9 @@
rcArms.top = 16 * (gArmsData[i].code / 16);
rcArms.bottom = rcArms.top + 16;
- PutBitmap3(&rcView, 40 * i + (WINDOW_WIDTH - 224) / 2, (WINDOW_HEIGHT - 192) / 2, &rcArms, 12);
- PutBitmap3(&rcView, 40 * i + (WINDOW_WIDTH - 224) / 2, (WINDOW_HEIGHT - 128) / 2, &rcPer, 26);
- PutBitmap3(&rcView, 40 * i + (WINDOW_WIDTH - 224) / 2, (WINDOW_HEIGHT - 160) / 2, &rcLv, 26);
+ PutBitmap3(&rcView, 40 * i + (WINDOW_WIDTH - 224) / 2, (WINDOW_HEIGHT - 192) / 2, &rcArms, SURFACE_ID_ARMS_IMAGE);
+ PutBitmap3(&rcView, 40 * i + (WINDOW_WIDTH - 224) / 2, (WINDOW_HEIGHT - 128) / 2, &rcPer, SURFACE_ID_TEXT_BOX);
+ PutBitmap3(&rcView, 40 * i + (WINDOW_WIDTH - 224) / 2, (WINDOW_HEIGHT - 160) / 2, &rcLv, SURFACE_ID_TEXT_BOX);
PutNumber4(40 * i + (WINDOW_WIDTH - 224) / 2, (WINDOW_HEIGHT - 160) / 2, gArmsData[i].level, 0);
//Draw ammo
@@ -309,16 +309,16 @@
}
else
{
- PutBitmap3(&rcView, 40 * i + (WINDOW_WIDTH - 192) / 2, (WINDOW_HEIGHT - 144) / 2, &rcNone, 26);
- PutBitmap3(&rcView, 40 * i + (WINDOW_WIDTH - 192) / 2, (WINDOW_HEIGHT - 128) / 2, &rcNone, 26);
+ PutBitmap3(&rcView, 40 * i + (WINDOW_WIDTH - 192) / 2, (WINDOW_HEIGHT - 144) / 2, &rcNone, SURFACE_ID_TEXT_BOX);
+ PutBitmap3(&rcView, 40 * i + (WINDOW_WIDTH - 192) / 2, (WINDOW_HEIGHT - 128) / 2, &rcNone, SURFACE_ID_TEXT_BOX);
}
}
//Draw items cursor
if (gCampActive)
- PutBitmap3(&rcView, 32 * (gSelectedItem % 6) + (WINDOW_WIDTH - 224) / 2, 16 * (gSelectedItem / 6) + (WINDOW_HEIGHT - 88) / 2, &rcCur2[(flash >> 1) & 1], 26);
+ PutBitmap3(&rcView, 32 * (gSelectedItem % 6) + (WINDOW_WIDTH - 224) / 2, 16 * (gSelectedItem / 6) + (WINDOW_HEIGHT - 88) / 2, &rcCur2[(flash >> 1) & 1], SURFACE_ID_TEXT_BOX);
else
- PutBitmap3(&rcView, 32 * (gSelectedItem % 6) + (WINDOW_WIDTH - 224) / 2, 16 * (gSelectedItem / 6) + (WINDOW_HEIGHT - 88) / 2, &rcCur2[1], 26);
+ PutBitmap3(&rcView, 32 * (gSelectedItem % 6) + (WINDOW_WIDTH - 224) / 2, 16 * (gSelectedItem / 6) + (WINDOW_HEIGHT - 88) / 2, &rcCur2[1], SURFACE_ID_TEXT_BOX);
for (int i = 0; i < ITEM_MAX && gItemData[i].code; i++)
{
@@ -328,7 +328,7 @@
rcItem.top = 16 * (gItemData[i].code / 8);
rcItem.bottom = rcItem.top + 16;
- PutBitmap3(&rcView, 32 * (i % 6) + (WINDOW_WIDTH - 224) / 2, 16 * (i / 6) + (WINDOW_HEIGHT - 88) / 2, &rcItem, 8);
+ PutBitmap3(&rcView, 32 * (i % 6) + (WINDOW_WIDTH - 224) / 2, 16 * (i / 6) + (WINDOW_HEIGHT - 88) / 2, &rcItem, SURFACE_ID_ITEM_IMAGE);
}
}
@@ -383,7 +383,7 @@
return 2;
}
- PutBitmap4(&rcView, 0, 0, &rcView, 10);
+ PutBitmap4(&rcView, 0, 0, &rcView, SURFACE_ID_SCREEN_GRAB);
PutCampObject();
PutTextScript();
PutFramePerSecound();
--- a/src/Boss.cpp
+++ b/src/Boss.cpp
@@ -66,7 +66,7 @@
(gBoss[b].x - side) / 0x200 - fx / 0x200 + a,
(gBoss[b].y - gBoss[b].view.top) / 0x200 - fy / 0x200,
&gBoss[b].rect,
- 22);
+ SURFACE_ID_LEVEL_SPRITESET_2);
}
}
}
--- a/src/Bullet.cpp
+++ b/src/Bullet.cpp
@@ -135,7 +135,7 @@
break;
}
- PutBitmap3(&grcGame, x / 0x200 - fx / 0x200, y / 0x200 - fy / 0x200, &gBul[i].rect, 17);
+ PutBitmap3(&grcGame, x / 0x200 - fx / 0x200, y / 0x200 - fy / 0x200, &gBul[i].rect, SURFACE_ID_BULLET);
}
}
}
--- a/src/Caret.cpp
+++ b/src/Caret.cpp
@@ -539,7 +539,7 @@
(gCrt[i].x - gCrt[i].view_left) / 0x200 - fx / 0x200,
(gCrt[i].y - gCrt[i].view_top) / 0x200 - fy / 0x200,
&gCrt[i].rect,
- 19);
+ SURFACE_ID_CARET);
}
}
}
--- a/src/Draw.cpp
+++ b/src/Draw.cpp
@@ -133,7 +133,7 @@
}
}
-bool MakeSurface_Generic(int bxsize, int bysize, int surf_no)
+bool MakeSurface_Generic(int bxsize, int bysize, Surface_Ids surf_no)
{
bool success = false;
@@ -182,7 +182,7 @@
return success;
}
-static void FlushSurface(int surf_no)
+static void FlushSurface(Surface_Ids surf_no)
{
unsigned char *raw_pixels;
int pitch;
@@ -209,7 +209,7 @@
SDL_UnlockTexture(surf[surf_no].texture);
}
-static bool LoadBitmap(SDL_RWops *fp, int surf_no, bool create_surface)
+static bool LoadBitmap(SDL_RWops *fp, Surface_Ids surf_no, bool create_surface)
{
bool success = false;
@@ -292,7 +292,7 @@
return success;
}
-static bool LoadBitmap_File(const char *name, int surf_no, bool create_surface)
+static bool LoadBitmap_File(const char *name, Surface_Ids surf_no, bool create_surface)
{
char path[PATH_LENGTH];
SDL_RWops *fp;
@@ -329,7 +329,7 @@
return false;
}
-static bool LoadBitmap_Resource(const char *res, int surf_no, bool create_surface)
+static bool LoadBitmap_Resource(const char *res, Surface_Ids surf_no, bool create_surface)
{
SDL_RWops *fp = FindResource(res);
@@ -344,22 +344,22 @@
return false;
}
-bool MakeSurface_File(const char *name, int surf_no)
+bool MakeSurface_File(const char *name, Surface_Ids surf_no)
{
return LoadBitmap_File(name, surf_no, true);
}
-bool MakeSurface_Resource(const char *res, int surf_no)
+bool MakeSurface_Resource(const char *res, Surface_Ids surf_no)
{
return LoadBitmap_Resource(res, surf_no, true);
}
-bool ReloadBitmap_File(const char *name, int surf_no)
+bool ReloadBitmap_File(const char *name, Surface_Ids surf_no)
{
return LoadBitmap_File(name, surf_no, false);
}
-bool ReloadBitmap_Resource(const char *res, int surf_no)
+bool ReloadBitmap_Resource(const char *res, Surface_Ids surf_no)
{
return LoadBitmap_Resource(res, surf_no, false);
}
@@ -374,7 +374,7 @@
return SDLRect;
}
-void BackupSurface(int surf_no, RECT *rect)
+void BackupSurface(Surface_Ids surf_no, RECT *rect)
{
//Get renderer size
int w, h;
@@ -396,7 +396,7 @@
SDL_FreeSurface(surface);
}
-static void DrawBitmap(RECT *rcView, int x, int y, RECT *rect, int surf_no, bool transparent)
+static void DrawBitmap(RECT *rcView, int x, int y, RECT *rect, Surface_Ids surf_no, bool transparent)
{
if (surf[surf_no].needs_updating)
{
@@ -427,12 +427,12 @@
SDL_RenderSetClipRect(gRenderer, NULL);
}
-void PutBitmap3(RECT *rcView, int x, int y, RECT *rect, int surf_no) //Transparency
+void PutBitmap3(RECT *rcView, int x, int y, RECT *rect, Surface_Ids surf_no) //Transparency
{
DrawBitmap(rcView, x, y, rect, surf_no, true);
}
-void PutBitmap4(RECT *rcView, int x, int y, RECT *rect, int surf_no) //No Transparency
+void PutBitmap4(RECT *rcView, int x, int y, RECT *rect, Surface_Ids surf_no) //No Transparency
{
DrawBitmap(rcView, x, y, rect, surf_no, false);
}
@@ -459,7 +459,7 @@
SDL_RenderFillRect(gRenderer, &destRect);
}
-void CortBox2(RECT *rect, uint32_t col, int surf_no)
+void CortBox2(RECT *rect, uint32_t col, Surface_Ids surf_no)
{
//Get rect
SDL_Rect destRect = RectToSDLRect(rect);
@@ -581,7 +581,7 @@
SDL_DestroyTexture(screen_texture);
}
-void PutText2(int x, int y, const char *text, uint32_t color, int surf_no)
+void PutText2(int x, int y, const char *text, uint32_t color, Surface_Ids surf_no)
{
DrawText(gFont, surf[surf_no].surface, x * magnification, y * magnification, color, text, strlen(text));
surf[surf_no].needs_updating = true;
--- a/src/Draw.h
+++ b/src/Draw.h
@@ -12,35 +12,41 @@
extern int magnification;
extern bool fullscreen;
-enum Surface_Ids
+typedef enum Surface_Ids
{
- SURFACE_ID_TITLE = 0x0,
- SURFACE_ID_PIXEL = 0x1,
- SURFACE_ID_LEVEL_TILESET = 0x2,
- SURFACE_ID_FADE = 0x6,
- SURFACE_ID_ITEM_IMAGE = 0x8,
- SURFACE_ID_MAP = 0x9,
- SURFACE_ID_SCREEN_GRAB = 0xA,
- SURFACE_ID_ARMS = 0xB,
- SURFACE_ID_ARMS_IMAGE = 0xC,
- SURFACE_ID_ROOM_NAME = 0xD,
- SURFACE_ID_STAGE_ITEM = 0xE,
- SURFACE_ID_LOADING = 0xF,
- SURFACE_ID_MY_CHAR = 0x10,
- SURFACE_ID_BULLET = 0x11,
- SURFACE_ID_CARET = 0x13,
- SURFACE_ID_NPC_SYM = 0x14,
- SURFACE_ID_LEVEL_SPRITESET_1 = 0x15,
- SURFACE_ID_LEVEL_SPRITESET_2 = 0x16,
- SURFACE_ID_NPC_REGU = 0x17,
- SURFACE_ID_TEXT_BOX = 0x1A,
- SURFACE_ID_FACE = 0x1B,
- SURFACE_ID_LEVEL_BACKGROUND = 0x1C,
- SURFACE_ID_CREDIT_CAST = 0x23,
- SURFACE_ID_CREDITS_IMAGE = 0x24,
- SURFACE_ID_CASTS = 0x25,
- SURFACE_ID_MAX = 0x28,
-};
+ SURFACE_ID_TITLE = 0,
+ SURFACE_ID_PIXEL = 1,
+ SURFACE_ID_LEVEL_TILESET = 2,
+ SURFACE_ID_FADE = 6,
+ SURFACE_ID_ITEM_IMAGE = 8,
+ SURFACE_ID_MAP = 9,
+ SURFACE_ID_SCREEN_GRAB = 10,
+ SURFACE_ID_ARMS = 11,
+ SURFACE_ID_ARMS_IMAGE = 12,
+ SURFACE_ID_ROOM_NAME = 13,
+ SURFACE_ID_STAGE_ITEM = 14,
+ SURFACE_ID_LOADING = 15,
+ SURFACE_ID_MY_CHAR = 16,
+ SURFACE_ID_BULLET = 17,
+ SURFACE_ID_CARET = 19,
+ SURFACE_ID_NPC_SYM = 20,
+ SURFACE_ID_LEVEL_SPRITESET_1 = 21,
+ SURFACE_ID_LEVEL_SPRITESET_2 = 22,
+ SURFACE_ID_NPC_REGU = 23,
+ SURFACE_ID_TEXT_BOX = 26,
+ SURFACE_ID_FACE = 27,
+ SURFACE_ID_LEVEL_BACKGROUND = 28,
+ SURFACE_ID_VALUE_VIEW = 29,
+ SURFACE_ID_TEXT_LINE1 = 30,
+ SURFACE_ID_TEXT_LINE2 = 31,
+ SURFACE_ID_TEXT_LINE3 = 32,
+ SURFACE_ID_TEXT_LINE4 = 33,
+ SURFACE_ID_TEXT_LINE5 = 34,
+ SURFACE_ID_CREDIT_CAST = 35,
+ SURFACE_ID_CREDITS_IMAGE = 36,
+ SURFACE_ID_CASTS = 37,
+ SURFACE_ID_MAX = 40,
+} Surface_Ids;
struct SURFACE
{
@@ -56,18 +62,18 @@
bool StartDirectDraw(int lMagnification, int lColourDepth);
void EndDirectDraw();
void ReleaseSurface(int s);
-bool MakeSurface_File(const char *name, int surf_no);
-bool MakeSurface_Resource(const char *res, int surf_no);
-bool ReloadBitmap_File(const char *name, int surf_no);
-bool ReloadBitmap_Resource(const char *res, int surf_no);
-bool MakeSurface_Generic(int bxsize, int bysize, int surf_no);
-void BackupSurface(int surf_no, RECT *rect);
-void PutBitmap3(RECT *rcView, int x, int y, RECT *rect, int surf_no);
-void PutBitmap4(RECT *rcView, int x, int y, RECT *rect, int surf_no);
+bool MakeSurface_File(const char *name, Surface_Ids surf_no);
+bool MakeSurface_Resource(const char *res, Surface_Ids surf_no);
+bool ReloadBitmap_File(const char *name, Surface_Ids surf_no);
+bool ReloadBitmap_Resource(const char *res, Surface_Ids surf_no);
+bool MakeSurface_Generic(int bxsize, int bysize, Surface_Ids surf_no);
+void BackupSurface(Surface_Ids surf_no, RECT *rect);
+void PutBitmap3(RECT *rcView, int x, int y, RECT *rect, Surface_Ids surf_no);
+void PutBitmap4(RECT *rcView, int x, int y, RECT *rect, Surface_Ids surf_no);
void Surface2Surface(int x, int y, RECT *rect, int to, int from);
void CortBox(RECT *rect, uint32_t col);
-void CortBox2(RECT *rect, uint32_t col, int surf_no);
+void CortBox2(RECT *rect, uint32_t col, Surface_Ids surf_no);
void InitTextObject(const char *font_name);
void PutText(int x, int y, const char *text, uint32_t color);
-void PutText2(int x, int y, const char *text, uint32_t color, int surf_no);
+void PutText2(int x, int y, const char *text, uint32_t color, Surface_Ids surf_no);
void EndTextObject();
--- a/src/Ending.cpp
+++ b/src/Ending.cpp
@@ -455,9 +455,9 @@
//Draw scene
CortBox(&grcFull, 0);
- PutBitmap3(&rc_frame, 80 + (WINDOW_WIDTH - 320) / 2, 80 + (WINDOW_HEIGHT - 240) / 2, &rc_sky, 21);
- PutBitmap3(&rc_frame, sprite.x / 0x200 - 20 + (WINDOW_WIDTH - 320) / 2, sprite.y / 512 - 12 + (WINDOW_HEIGHT - 240) / 2, &rc_sprite, 21);
- PutBitmap3(&rc_frame, 80 + (WINDOW_WIDTH - 320) / 2, 128 + (WINDOW_HEIGHT - 240) / 2, &rc_ground, 21);
+ PutBitmap3(&rc_frame, 80 + (WINDOW_WIDTH - 320) / 2, 80 + (WINDOW_HEIGHT - 240) / 2, &rc_sky, SURFACE_ID_LEVEL_SPRITESET_1);
+ PutBitmap3(&rc_frame, sprite.x / 0x200 - 20 + (WINDOW_WIDTH - 320) / 2, sprite.y / 512 - 12 + (WINDOW_HEIGHT - 240) / 2, &rc_sprite, SURFACE_ID_LEVEL_SPRITESET_1);
+ PutBitmap3(&rc_frame, 80 + (WINDOW_WIDTH - 320) / 2, 128 + (WINDOW_HEIGHT - 240) / 2, &rc_ground, SURFACE_ID_LEVEL_SPRITESET_1);
PutTimeCounter(16, 8);
//Draw window
--- a/src/Escape.cpp
+++ b/src/Escape.cpp
@@ -33,7 +33,7 @@
//Draw screen
CortBox(&grcFull, 0x000000);
- PutBitmap3(&grcFull, (WINDOW_WIDTH - 208) / 2, (WINDOW_HEIGHT - 16) / 2, &rc, 26);
+ PutBitmap3(&grcFull, (WINDOW_WIDTH - 208) / 2, (WINDOW_HEIGHT - 16) / 2, &rc, SURFACE_ID_TEXT_BOX);
PutFramePerSecound();
if (!Flip_SystemTask())
--- a/src/Fade.cpp
+++ b/src/Fade.cpp
@@ -283,7 +283,7 @@
{
rect.left = 16 * gFade.ani_no[y][x];
rect.right = rect.left + 16;
- PutBitmap3(&grcGame, 16 * x, 16 * y, &rect, 6);
+ PutBitmap3(&grcGame, 16 * x, 16 * y, &rect, SURFACE_ID_FADE);
}
}
}
--- a/src/Game.cpp
+++ b/src/Game.cpp
@@ -352,14 +352,14 @@
PutNumber4((WINDOW_WIDTH + 56) / 2, WINDOW_HEIGHT - 24, v4, 0);
//Draw main title
- PutBitmap3(&grcGame, (WINDOW_WIDTH - 144) / 2, 40, &rcTitle, 0);
- PutBitmap3(&grcGame, (WINDOW_WIDTH - 48) / 2, (WINDOW_HEIGHT + 16) / 2, &rcNew, 0);
- PutBitmap3(&grcGame, (WINDOW_WIDTH - 48) / 2, (WINDOW_HEIGHT + 56) / 2, &rcContinue, 0);
- PutBitmap3(&grcGame, (WINDOW_WIDTH - 160) / 2, WINDOW_HEIGHT - 48, &rcPixel, 1);
+ PutBitmap3(&grcGame, (WINDOW_WIDTH - 144) / 2, 40, &rcTitle, SURFACE_ID_TITLE);
+ PutBitmap3(&grcGame, (WINDOW_WIDTH - 48) / 2, (WINDOW_HEIGHT + 16) / 2, &rcNew, SURFACE_ID_TITLE);
+ PutBitmap3(&grcGame, (WINDOW_WIDTH - 48) / 2, (WINDOW_HEIGHT + 56) / 2, &rcContinue, SURFACE_ID_TITLE);
+ PutBitmap3(&grcGame, (WINDOW_WIDTH - 160) / 2, WINDOW_HEIGHT - 48, &rcPixel, SURFACE_ID_PIXEL);
//Draw character cursor
RECT char_rc;
- int char_surf;
+ Surface_Ids char_surf;
switch ( char_type )
{
@@ -530,7 +530,7 @@
//Open inventory
if (gKeyTrg & gKeyItem)
{
- BackupSurface(10, &grcGame);
+ BackupSurface(SURFACE_ID_SCREEN_GRAB, &grcGame);
switch (CampLoop())
{
@@ -544,7 +544,7 @@
}
else if (gMC.equip & 2 && gKeyTrg & gKeyMap)
{
- BackupSurface(10, &grcGame);
+ BackupSurface(SURFACE_ID_SCREEN_GRAB, &grcGame);
switch (MiniMapLoop())
{
--- a/src/GenericLoad.cpp
+++ b/src/GenericLoad.cpp
@@ -149,37 +149,37 @@
bool LoadGenericData()
{
- MakeSurface_Resource("PIXEL", 1);
+ MakeSurface_Resource("PIXEL", SURFACE_ID_PIXEL);
bool bError = false;
- if (!MakeSurface_File("MyChar", 16))
+ if (!MakeSurface_File("MyChar", SURFACE_ID_MY_CHAR))
bError = true;
- if (!MakeSurface_File("Title", 0))
+ if (!MakeSurface_File("Title", SURFACE_ID_TITLE))
bError = true;
- if (!MakeSurface_File("ArmsImage", 12))
+ if (!MakeSurface_File("ArmsImage", SURFACE_ID_ARMS_IMAGE))
bError = true;
- if (!MakeSurface_File("Arms", 11))
+ if (!MakeSurface_File("Arms", SURFACE_ID_ARMS))
bError = true;
- if (!MakeSurface_File("ItemImage", 8))
+ if (!MakeSurface_File("ItemImage", SURFACE_ID_ITEM_IMAGE))
bError = true;
- if (!MakeSurface_File("StageImage", 14))
+ if (!MakeSurface_File("StageImage", SURFACE_ID_STAGE_ITEM))
bError = true;
- if (!MakeSurface_File("Npc/NpcSym", 20))
+ if (!MakeSurface_File("Npc/NpcSym", SURFACE_ID_NPC_SYM))
bError = true;
- if (!MakeSurface_File("Npc/NpcRegu", 23))
+ if (!MakeSurface_File("Npc/NpcRegu", SURFACE_ID_NPC_REGU))
bError = true;
- if (!MakeSurface_File("TextBox", 26))
+ if (!MakeSurface_File("TextBox", SURFACE_ID_TEXT_BOX))
bError = true;
- if (!MakeSurface_File("Caret", 19))
+ if (!MakeSurface_File("Caret", SURFACE_ID_CARET))
bError = true;
- if (!MakeSurface_File("Bullet", 17))
+ if (!MakeSurface_File("Bullet", SURFACE_ID_BULLET))
bError = true;
- if (!MakeSurface_File("Face", 27))
+ if (!MakeSurface_File("Face", SURFACE_ID_FACE))
bError = true;
- if (!MakeSurface_File("Fade", 6))
+ if (!MakeSurface_File("Fade", SURFACE_ID_FADE))
bError = true;
- MakeSurface_Resource("CREDIT01", 36);
+ MakeSurface_Resource("CREDIT01", SURFACE_ID_CREDITS_IMAGE);
if (bError)
{
@@ -190,10 +190,10 @@
MakeSurface_Generic(WINDOW_WIDTH, WINDOW_HEIGHT, SURFACE_ID_SCREEN_GRAB);
MakeSurface_Generic(WINDOW_WIDTH, WINDOW_HEIGHT, SURFACE_ID_LEVEL_BACKGROUND);
MakeSurface_Generic(WINDOW_WIDTH, WINDOW_HEIGHT, SURFACE_ID_MAP);
- MakeSurface_Generic(WINDOW_WIDTH, WINDOW_HEIGHT, 37); //Unknown?
+ MakeSurface_Generic(WINDOW_WIDTH, WINDOW_HEIGHT, SURFACE_ID_CASTS);
MakeSurface_Generic(256, 256, SURFACE_ID_LEVEL_TILESET);
MakeSurface_Generic(160, 16, SURFACE_ID_ROOM_NAME);
- MakeSurface_Generic(40, 240, 29); //Unknown?
+ MakeSurface_Generic(40, 240, SURFACE_ID_VALUE_VIEW);
MakeSurface_Generic(320, 240, SURFACE_ID_LEVEL_SPRITESET_1);
MakeSurface_Generic(320, 240, SURFACE_ID_LEVEL_SPRITESET_2);
MakeSurface_Generic(WINDOW_WIDTH, 16 * MAX_STRIP, SURFACE_ID_CREDIT_CAST);
--- a/src/MiniMap.cpp
+++ b/src/MiniMap.cpp
@@ -100,7 +100,7 @@
}
}
- PutBitmap4(&grcGame, 0, 0, &grcGame, 10);
+ PutBitmap4(&grcGame, 0, 0, &grcGame, SURFACE_ID_SCREEN_GRAB);
rcView = {(WINDOW_WIDTH / 2) - f * gMap.width / 16, (WINDOW_HEIGHT / 2) - f * gMap.length / 16, (WINDOW_WIDTH / 2) + f * gMap.width / 16, (WINDOW_HEIGHT / 2) + f * gMap.length / 16};
PutMapName(true);
@@ -114,7 +114,7 @@
RECT rcMiniMap = {0, 0, gMap.width, gMap.length};
rcView.right = --rcView.left + gMap.width + 2;
rcView.bottom = --rcView.top + gMap.length + 2;
- CortBox2(&rcMiniMap, 0, 9);
+ CortBox2(&rcMiniMap, 0, SURFACE_ID_MAP);
int line = 0;
uint8_t my_wait = 0;
@@ -136,7 +136,7 @@
}
}
- PutBitmap4(&grcGame, 0, 0, &grcGame, 10);
+ PutBitmap4(&grcGame, 0, 0, &grcGame, SURFACE_ID_SCREEN_GRAB);
CortBox(&rcView, 0);
if (gMap.length > line)
@@ -143,12 +143,12 @@
WriteMiniMapLine(line++);
if (gMap.length > line)
WriteMiniMapLine(line++);
- PutBitmap3(&grcGame, rcView.left + 1, rcView.top + 1, &rcMiniMap, 9);
+ PutBitmap3(&grcGame, rcView.left + 1, rcView.top + 1, &rcMiniMap, SURFACE_ID_MAP);
PutMapName(true);
if ((++my_wait >> 3) & 1)
- PutBitmap3(&grcGame, my_x + rcView.left + 1, my_y + rcView.top + 1, &my_rect, 26);
+ PutBitmap3(&grcGame, my_x + rcView.left + 1, my_y + rcView.top + 1, &my_rect, SURFACE_ID_TEXT_BOX);
PutFramePerSecound();
if (!Flip_SystemTask())
@@ -170,7 +170,7 @@
}
}
- PutBitmap4(&grcGame, 0, 0, &grcGame, 10);
+ PutBitmap4(&grcGame, 0, 0, &grcGame, SURFACE_ID_SCREEN_GRAB);
rcView = {(WINDOW_WIDTH / 2) - f * gMap.width / 16, (WINDOW_HEIGHT / 2) - f * gMap.length / 16, (WINDOW_WIDTH / 2) + f * gMap.width / 16, (WINDOW_HEIGHT / 2) + f * gMap.length / 16};
PutMapName(true);
CortBox(&rcView, 0);
--- a/src/MyChar.cpp
+++ b/src/MyChar.cpp
@@ -193,7 +193,7 @@
(gMC.x - gMC.view.left) / 0x200 - fx / 0x200,
(gMC.y - gMC.view.top) / 0x200 - fy / 0x200 + arms_offset_y,
&gMC.rect_arms,
- 11);
+ SURFACE_ID_ARMS);
else
PutBitmap3(
&grcGame,
@@ -200,7 +200,7 @@
(gMC.x - gMC.view.left) / 0x200 - fx / 0x200 - 8,
(gMC.y - gMC.view.top) / 0x200 - fy / 0x200 + arms_offset_y,
&gMC.rect_arms,
- 11);
+ SURFACE_ID_ARMS);
if (!((gMC.shock >> 1) & 1))
{
@@ -212,7 +212,7 @@
rect.bottom += 32;
}
- PutBitmap3(&grcGame, (gMC.x - gMC.view.left) / 0x200 - fx / 0x200, (gMC.y - gMC.view.top) / 0x200 - fy / 0x200, &rect, 16);
+ PutBitmap3(&grcGame, (gMC.x - gMC.view.left) / 0x200 - fx / 0x200, (gMC.y - gMC.view.top) / 0x200 - fy / 0x200, &rect, SURFACE_ID_MY_CHAR);
//Draw airtank
RECT rcBubble[2];
@@ -221,9 +221,9 @@
++gMC.bubble;
if (gMC.equip & 0x10 && gMC.flag & 0x100)
- PutBitmap3(&grcGame, gMC.x / 0x200 - 12 - fx / 0x200, gMC.y / 0x200 - 12 - fy / 0x200, &rcBubble[(gMC.bubble >> 1) & 1], 19);
+ PutBitmap3(&grcGame, gMC.x / 0x200 - 12 - fx / 0x200, gMC.y / 0x200 - 12 - fy / 0x200, &rcBubble[(gMC.bubble >> 1) & 1], SURFACE_ID_CARET);
else if (gMC.unit == 1)
- PutBitmap3(&grcGame, gMC.x / 0x200 - 12 - fx / 0x200, gMC.y / 0x200 - 12 - fy / 0x200, &rcBubble[(gMC.bubble >> 1) & 1], 19);
+ PutBitmap3(&grcGame, gMC.x / 0x200 - 12 - fx / 0x200, gMC.y / 0x200 - 12 - fy / 0x200, &rcBubble[(gMC.bubble >> 1) & 1], SURFACE_ID_CARET);
}
}
}
--- a/src/MycParam.cpp
+++ b/src/MycParam.cpp
@@ -218,15 +218,15 @@
}
else
{
- PutBitmap3(&rcView, gArmsEnergyX + 48, 16, &rcNone, 26);
- PutBitmap3(&rcView, gArmsEnergyX + 48, 24, &rcNone, 26);
+ PutBitmap3(&rcView, gArmsEnergyX + 48, 16, &rcNone, SURFACE_ID_TEXT_BOX);
+ PutBitmap3(&rcView, gArmsEnergyX + 48, 24, &rcNone, SURFACE_ID_TEXT_BOX);
}
//Draw experience and ammo
if (!flash || !((gMC.shock >> 1) & 1))
{
- PutBitmap3(&rcView, gArmsEnergyX + 32, 24, &rcPer, 26);
- PutBitmap3(&rcView, gArmsEnergyX, 32, &rcLv, 26);
+ PutBitmap3(&rcView, gArmsEnergyX + 32, 24, &rcPer, SURFACE_ID_TEXT_BOX);
+ PutBitmap3(&rcView, gArmsEnergyX, 32, &rcLv, SURFACE_ID_TEXT_BOX);
PutNumber4(gArmsEnergyX - 8, 32, gArmsData[gSelectedArms].level, 0);
RECT rcExpBox = {0, 72, 40, 80};
@@ -239,7 +239,7 @@
int exp_now = gArmsData[gSelectedArms].exp;
int exp_next = gArmsLevelTable[0].exp[lv + 3 * arms_code];
- PutBitmap3(&rcView, gArmsEnergyX + 24, 32, &rcExpBox, 26);
+ PutBitmap3(&rcView, gArmsEnergyX + 24, 32, &rcExpBox, SURFACE_ID_TEXT_BOX);
if (lv != 2 || gArmsData[gSelectedArms].exp != gArmsLevelTable[0].exp[3 * arms_code + 2])
{
@@ -248,16 +248,16 @@
else
rcExpVal.right = 0;
- PutBitmap3(&rcView, gArmsEnergyX + 24, 32, &rcExpVal, 26);
+ PutBitmap3(&rcView, gArmsEnergyX + 24, 32, &rcExpVal, SURFACE_ID_TEXT_BOX);
}
else
{
- PutBitmap3(&rcView, gArmsEnergyX + 24, 32, &rcExpMax, 26);
+ PutBitmap3(&rcView, gArmsEnergyX + 24, 32, &rcExpMax, SURFACE_ID_TEXT_BOX);
}
static int add_flash = true;
if (gMC.exp_wait && ((add_flash++ >> 1) & 1))
- PutBitmap3(&rcView, gArmsEnergyX + 24, 32, &rcExpFlash, 26);
+ PutBitmap3(&rcView, gArmsEnergyX + 24, 32, &rcExpFlash, SURFACE_ID_TEXT_BOX);
}
}
@@ -293,7 +293,7 @@
//Draw icon
rect.left = 16 * gArmsData[a].code;
rect.right = rect.left + 16;
- PutBitmap3(&grcGame, x, 16, &rect, 12);
+ PutBitmap3(&grcGame, x, 16, &rect, SURFACE_ID_ARMS_IMAGE);
}
}
}
@@ -319,9 +319,9 @@
rcLife.right = 40 * gMC.life / gMC.max_life - 1;
rcBr.right = 40 * gMC.lifeBr / gMC.max_life - 1;
- PutBitmap3(&grcGame, 16, 40, &rcCase, 26);
- PutBitmap3(&grcGame, 40, 40, &rcBr, 26);
- PutBitmap3(&grcGame, 40, 40, &rcLife, 26);
+ PutBitmap3(&grcGame, 16, 40, &rcCase, SURFACE_ID_TEXT_BOX);
+ PutBitmap3(&grcGame, 40, 40, &rcBr, SURFACE_ID_TEXT_BOX);
+ PutBitmap3(&grcGame, 40, 40, &rcLife, SURFACE_ID_TEXT_BOX);
PutNumber4(8, 40, gMC.lifeBr, 0);
}
}
@@ -340,9 +340,9 @@
//Draw "AIR" text
if (gMC.air % 30 <= 10)
- PutBitmap3(&grcGame, x, y, &rcAir[1], 26);
+ PutBitmap3(&grcGame, x, y, &rcAir[1], SURFACE_ID_TEXT_BOX);
else
- PutBitmap3(&grcGame, x, y, &rcAir[0], 26);
+ PutBitmap3(&grcGame, x, y, &rcAir[0], SURFACE_ID_TEXT_BOX);
}
}
@@ -362,13 +362,13 @@
++time_count;
if (time_count % 30 <= 10)
- PutBitmap3(&grcGame, x, y, &rcTime[1], 26);
+ PutBitmap3(&grcGame, x, y, &rcTime[1], SURFACE_ID_TEXT_BOX);
else
- PutBitmap3(&grcGame, x, y, &rcTime[0], 26);
+ PutBitmap3(&grcGame, x, y, &rcTime[0], SURFACE_ID_TEXT_BOX);
}
else
{
- PutBitmap3(&grcGame, x, y, &rcTime[0], 26);
+ PutBitmap3(&grcGame, x, y, &rcTime[0], SURFACE_ID_TEXT_BOX);
}
//Draw time
@@ -375,7 +375,7 @@
PutNumber4(x, y, time_count / 3000, false);
PutNumber4(x + 20, y, time_count / 50 % 60, true);
PutNumber4(x + 32, y, time_count / 5 % 10, false);
- PutBitmap3(&grcGame, x + 30, y, &rcTime[2], 26);
+ PutBitmap3(&grcGame, x + 30, y, &rcTime[2], SURFACE_ID_TEXT_BOX);
}
else
{
--- a/src/NpChar.h
+++ b/src/NpChar.h
@@ -2,6 +2,8 @@
#include <stdint.h>
#include "WindowsWrapper.h"
+#include "Draw.h"
+
#define NPC_MAX 0x200
enum NPC_flags
@@ -38,7 +40,7 @@
int code_char;
int code_flag;
int code_event;
- int surf;
+ Surface_Ids surf;
int hit_voice;
int destroy_voice;
int life;
--- a/src/NpcAct060.cpp
+++ b/src/NpcAct060.cpp
@@ -367,7 +367,7 @@
SetNpChar(4, npc->x + (Random(-12, 12) * 0x200), npc->y + (Random(-12, 12) * 0x200), Random(-341, 341), Random(-0x600, 0), 0, 0, 0x100);
npc->act_no = 50;
- npc->surf = 20;
+ npc->surf = SURFACE_ID_NPC_SYM;
npc->ani_no = 10;
}
--- a/src/NpcAct340.cpp
+++ b/src/NpcAct340.cpp
@@ -1479,7 +1479,7 @@
case 9:
case 12:
case 13:
- npc->surf = 21;
+ npc->surf = SURFACE_ID_LEVEL_SPRITESET_1;
break;
default:
break;
@@ -1747,7 +1747,7 @@
switch (npc->direct)
{
case 0:
- npc->surf = 16;
+ npc->surf = SURFACE_ID_MY_CHAR;
npc->ani_no = 0;
npc->x = npc->pNpc->x - 0x1C00;
npc->y = npc->pNpc->y + 0x1400;
@@ -1754,7 +1754,7 @@
break;
case 1:
- npc->surf = 23;
+ npc->surf = SURFACE_ID_NPC_REGU;
npc->ani_no = 1;
npc->x = npc->pNpc->x + 0x1C00;
npc->y = npc->pNpc->y + 0x1400;
@@ -1761,7 +1761,7 @@
break;
case 2:
- npc->surf = 16;
+ npc->surf = SURFACE_ID_MY_CHAR;
npc->ani_no = 2;
npc->x = npc->pNpc->x - 0xE00;
npc->y = npc->pNpc->y - 0x2600;
@@ -1768,7 +1768,7 @@
break;
case 3:
- npc->surf = 23;
+ npc->surf = SURFACE_ID_NPC_REGU;
npc->ani_no = 3;
npc->x = npc->pNpc->x + 0x800;
npc->y = npc->pNpc->y - 0x2600;
--- a/src/NpcTbl.h
+++ b/src/NpcTbl.h
@@ -1,6 +1,7 @@
#pragma once
#include <stdint.h>
#include "NpChar.h"
+#include "Draw.h"
struct NPC_TBL_RECT
{
@@ -14,7 +15,7 @@
{
uint16_t bits;
uint16_t life;
- uint8_t surf;
+ Surface_Ids surf;
uint8_t hit_voice;
uint8_t destroy_voice;
uint8_t size;
--- a/src/SelStage.cpp
+++ b/src/SelStage.cpp
@@ -138,7 +138,7 @@
RECT rcView = {0, 0, WINDOW_WIDTH, WINDOW_HEIGHT};
gSelectedStage = 0;
- BackupSurface(10, &grcFull);
+ BackupSurface(SURFACE_ID_SCREEN_GRAB, &grcFull);
GetTextScriptPath(old_script_path);
LoadTextScript2("StageSelect.tsc");
gStageSelectTitleY = (WINDOW_HEIGHT / 2) - 66;
@@ -166,10 +166,10 @@
return 2;
#ifdef FIX_BUGS
- PutBitmap4(&rcView, 0, 0, &rcView, 10);
+ PutBitmap4(&rcView, 0, 0, &rcView, SURFACE_ID_SCREEN_GRAB);
#else
// The original accidentally drew the screencap with transparency enabled
- PutBitmap3(&rcView, 0, 0, &rcView, 10);
+ PutBitmap3(&rcView, 0, 0, &rcView, SURFACE_ID_SCREEN_GRAB);
#endif
PutStageSelectObject();
PutTextScript();
--- a/src/Star.cpp
+++ b/src/Star.cpp
@@ -120,7 +120,7 @@
for (int i = 0; i < 3; i++)
{
if (gMC.star > i)
- PutBitmap3(&grcGame, star[i].x / 0x200 - fx / 0x200 - 4, star[i].y / 0x200 - fy / 0x200 - 4, &rc[i], 16);
+ PutBitmap3(&grcGame, star[i].x / 0x200 - fx / 0x200 - 4, star[i].y / 0x200 - fy / 0x200 - 4, &rc[i], SURFACE_ID_MY_CHAR);
}
}
}
--- a/src/TextScr.cpp
+++ b/src/TextScr.cpp
@@ -53,7 +53,7 @@
//Create line surfaces
for (int i = 0; i < 4; i++)
- MakeSurface_Generic(gRect_line.right, gRect_line.bottom, i + 30);
+ MakeSurface_Generic(gRect_line.right, gRect_line.bottom, (Surface_Ids)(i + SURFACE_ID_TEXT_LINE1));
//Clear text
memset(text, 0, sizeof(text));
@@ -216,7 +216,7 @@
for (int i = 0; i < 4; i++)
{
gTS.ypos_line[i] = 16 * i;
- CortBox2(&gRect_line, 0x000000, i + 30);
+ CortBox2(&gRect_line, 0x000000, (Surface_Ids)(i + SURFACE_ID_TEXT_LINE1));
memset(&text[i * 0x40], 0, 0x40);
}*/
@@ -265,7 +265,7 @@
for (int i = 0; i < 4; i++)
{
gTS.ypos_line[i] = 16 * i;
- CortBox2(&gRect_line, 0x000000, i + 30);
+ CortBox2(&gRect_line, 0x000000, (Surface_Ids)(i + SURFACE_ID_TEXT_LINE1));
memset(&text[i * 0x40], 0, 0x40);
}
@@ -317,7 +317,7 @@
{
gTS.mode = 3;
g_GameFlags |= 4;
- CortBox2(&gRect_line, 0, gTS.line % 4 + 30);
+ CortBox2(&gRect_line, 0, (Surface_Ids)(gTS.line % 4 + SURFACE_ID_TEXT_LINE1));
memset(&text[gTS.line % 4 * 0x40], 0, 0x40);
}
}
@@ -357,7 +357,7 @@
str[offset + 1] = 0;
//Append number to line
- PutText2(6 * gTS.p_write, 0, str, 0xFFFFFE, gTS.line % 4 + 30);
+ PutText2(6 * gTS.p_write, 0, str, 0xFFFFFE, (Surface_Ids)(gTS.line % 4 + SURFACE_ID_TEXT_LINE1));
strcat(&text[gTS.line % 4 * 0x40], str);
//Play sound and reset blinking cursor
@@ -385,7 +385,7 @@
for (int i = 0; i < 4; i++)
{
gTS.ypos_line[i] = 16 * i;
- CortBox2(&gRect_line, 0x000000, i + 30);
+ CortBox2(&gRect_line, 0x000000, (Surface_Ids)(i + SURFACE_ID_TEXT_LINE1));
memset(&text[i * 0x40], 0, 0x40);
}
}
@@ -418,11 +418,11 @@
RECT rcFrame2 = {0, 8, 244, 16};
RECT rcFrame3 = {0, 16, 244, 24};
- PutBitmap3(&grcFull, WINDOW_WIDTH / 2 - 122, gTS.rcText.top - 10, &rcFrame1, 26);
+ PutBitmap3(&grcFull, WINDOW_WIDTH / 2 - 122, gTS.rcText.top - 10, &rcFrame1, SURFACE_ID_TEXT_BOX);
int i;
for (i = 1; i < 7; i++)
- PutBitmap3(&grcFull, WINDOW_WIDTH / 2 - 122, 8 * i + gTS.rcText.top - 10, &rcFrame2, 26);
- PutBitmap3(&grcFull, WINDOW_WIDTH / 2 - 122, 8 * i + gTS.rcText.top - 10, &rcFrame3, 26);
+ PutBitmap3(&grcFull, WINDOW_WIDTH / 2 - 122, 8 * i + gTS.rcText.top - 10, &rcFrame2, SURFACE_ID_TEXT_BOX);
+ PutBitmap3(&grcFull, WINDOW_WIDTH / 2 - 122, 8 * i + gTS.rcText.top - 10, &rcFrame3, SURFACE_ID_TEXT_BOX);
}
//Draw face picture
@@ -434,7 +434,7 @@
if (gTS.face_x < (TEXT_LEFT * 0x200))
gTS.face_x += 0x1000;
- PutBitmap3(&gTS.rcText, gTS.face_x / 0x200, gTS.rcText.top - 3, &rcFace, 27);
+ PutBitmap3(&gTS.rcText, gTS.face_x / 0x200, gTS.rcText.top - 3, &rcFace, SURFACE_ID_FACE);
//Draw text
int text_offset;
@@ -444,7 +444,7 @@
text_offset = 0;
for (int i = 0; i < 4; i++)
- PutBitmap3(&gTS.rcText, text_offset + TEXT_LEFT, gTS.offsetY + gTS.ypos_line[i] + gTS.rcText.top, &gRect_line, i + 30);
+ PutBitmap3(&gTS.rcText, text_offset + TEXT_LEFT, gTS.offsetY + gTS.ypos_line[i] + gTS.rcText.top, &gRect_line, (Surface_Ids)(i + SURFACE_ID_TEXT_LINE1));
//Draw NOD cursor
if ((gTS.wait_beam++ % 20 > 12) && gTS.mode == 2)
@@ -466,12 +466,12 @@
if (gTS.item)
{
- PutBitmap3(&grcFull, (WINDOW_WIDTH - 80) / 2, WINDOW_HEIGHT - 112, &rcItemBox1, 26);
- PutBitmap3(&grcFull, (WINDOW_WIDTH - 80) / 2, WINDOW_HEIGHT - 96, &rcItemBox2, 26);
- PutBitmap3(&grcFull, (WINDOW_WIDTH + 64) / 2, WINDOW_HEIGHT - 112, &rcItemBox3, 26);
- PutBitmap3(&grcFull, (WINDOW_WIDTH + 64) / 2, WINDOW_HEIGHT - 104, &rcItemBox4, 26);
- PutBitmap3(&grcFull, (WINDOW_WIDTH + 64) / 2, WINDOW_HEIGHT - 96, &rcItemBox4, 26);
- PutBitmap3(&grcFull, (WINDOW_WIDTH + 64) / 2, WINDOW_HEIGHT - 88, &rcItemBox5, 26);
+ PutBitmap3(&grcFull, (WINDOW_WIDTH - 80) / 2, WINDOW_HEIGHT - 112, &rcItemBox1, SURFACE_ID_TEXT_BOX);
+ PutBitmap3(&grcFull, (WINDOW_WIDTH - 80) / 2, WINDOW_HEIGHT - 96, &rcItemBox2, SURFACE_ID_TEXT_BOX);
+ PutBitmap3(&grcFull, (WINDOW_WIDTH + 64) / 2, WINDOW_HEIGHT - 112, &rcItemBox3, SURFACE_ID_TEXT_BOX);
+ PutBitmap3(&grcFull, (WINDOW_WIDTH + 64) / 2, WINDOW_HEIGHT - 104, &rcItemBox4, SURFACE_ID_TEXT_BOX);
+ PutBitmap3(&grcFull, (WINDOW_WIDTH + 64) / 2, WINDOW_HEIGHT - 96, &rcItemBox4, SURFACE_ID_TEXT_BOX);
+ PutBitmap3(&grcFull, (WINDOW_WIDTH + 64) / 2, WINDOW_HEIGHT - 88, &rcItemBox5, SURFACE_ID_TEXT_BOX);
if (gTS.item_y < WINDOW_HEIGHT - 104)
++gTS.item_y;
@@ -483,7 +483,7 @@
rect.right = rect.left + 16;
rect.top = 16 * (gTS.item / 16);
rect.bottom = rect.top + 16;
- PutBitmap3(&grcFull, (WINDOW_WIDTH - 24) / 2, gTS.item_y, &rect, 12);
+ PutBitmap3(&grcFull, (WINDOW_WIDTH - 24) / 2, gTS.item_y, &rect, SURFACE_ID_ARMS_IMAGE);
}
else
{
@@ -491,7 +491,7 @@
rect.right = rect.left + 32;
rect.top = 16 * ((gTS.item - 1000) / 8);
rect.bottom = rect.top + 16;
- PutBitmap3(&grcFull, (WINDOW_WIDTH - 40) / 2, gTS.item_y, &rect, 8);
+ PutBitmap3(&grcFull, (WINDOW_WIDTH - 40) / 2, gTS.item_y, &rect, SURFACE_ID_ITEM_IMAGE);
}
}
@@ -507,9 +507,9 @@
else
i = WINDOW_HEIGHT - 96;
- PutBitmap3(&grcFull, (WINDOW_WIDTH + 112) / 2, i, &rect_yesno, 26);
+ PutBitmap3(&grcFull, (WINDOW_WIDTH + 112) / 2, i, &rect_yesno, SURFACE_ID_TEXT_BOX);
if (gTS.wait == 16)
- PutBitmap3(&grcFull, 41 * gTS.select + (WINDOW_WIDTH + 102) / 2, WINDOW_HEIGHT - 86, &rect_cur, 26);
+ PutBitmap3(&grcFull, 41 * gTS.select + (WINDOW_WIDTH + 102) / 2, WINDOW_HEIGHT - 86, &rect_cur, SURFACE_ID_TEXT_BOX);
}
}
@@ -1233,7 +1233,7 @@
gTS.p_write = x;
//Print text
- PutText2(0, 0, str, 0xFFFFFE, gTS.line % 4 + 30);
+ PutText2(0, 0, str, 0xFFFFFE, (Surface_Ids)(gTS.line % 4 + SURFACE_ID_TEXT_LINE1));
sprintf(&text[gTS.line % 4 * 0x40], str);
//Check if should move to next line (prevent a memory overflow, come on guys, this isn't a leftover of pixel trying to make text wrapping)
@@ -1263,11 +1263,11 @@
//Print text
if (c[0] == '=')
{
- Surface2Surface(6 * gTS.p_write, 2, &rcSymbol, gTS.line % 4 + 30, 26);
+ Surface2Surface(6 * gTS.p_write, 2, &rcSymbol, (Surface_Ids)(gTS.line % 4 + SURFACE_ID_TEXT_LINE1), SURFACE_ID_TEXT_BOX);
}
else
{
- PutText2(6 * gTS.p_write, 0, c, 0xFFFFFE, gTS.line % 4 + 30);
+ PutText2(6 * gTS.p_write, 0, c, 0xFFFFFE, (Surface_Ids)(gTS.line % 4 + SURFACE_ID_TEXT_LINE1));
}
strcat(&text[gTS.line % 4 * 0x40], c);
--- a/src/ValueView.cpp
+++ b/src/ValueView.cpp
@@ -131,12 +131,12 @@
RECT rcMinus = {40, 48, 48, 56};
//Draw value
- CortBox2(&gVV[index].rect, 0x000000, 29);
+ CortBox2(&gVV[index].rect, 0x000000, SURFACE_ID_VALUE_VIEW);
if (minus)
- Surface2Surface(gVV[index].rect.left, gVV[index].rect.top, &rcMinus, 29, 26);
+ Surface2Surface(gVV[index].rect.left, gVV[index].rect.top, &rcMinus, SURFACE_ID_VALUE_VIEW, SURFACE_ID_TEXT_BOX);
else
- Surface2Surface(gVV[index].rect.left, gVV[index].rect.top, &rcPlus, 29, 26);
+ Surface2Surface(gVV[index].rect.left, gVV[index].rect.top, &rcPlus, SURFACE_ID_VALUE_VIEW, SURFACE_ID_TEXT_BOX);
for (int i = 3; i >= 0; i--)
{
@@ -181,7 +181,7 @@
(*gVV[v].px) / 0x200 - (gVV[v].rect.right - gVV[v].rect.left) / 2 - flx / 0x200,
(*gVV[v].py) / 0x200 + gVV[v].offset_y / 0x200 - 4 - fly / 0x200,
&gVV[v].rect,
- 29);
+ SURFACE_ID_VALUE_VIEW);
}
}
}
--
⑨