ref: 156e47438c769ba8d9cf29d1f50a95ef9c1d913d
parent: e4ff51dc837262601423d399f2c722065591eec2
author: Clownacy <Clownacy@users.noreply.github.com>
date: Wed Nov 13 19:23:50 EST 2019
Stage.cpp cleanup
--- a/src/Stage.cpp
+++ b/src/Stage.cpp
@@ -130,17 +130,19 @@
BOOL TransferStage(int no, int w, int x, int y)
{
- //Move character
+ BOOL bError;
+ char path_dir[20];
+ char path[MAX_PATH];
+
+ // Move character
SetMyCharPosition(x * 0x10 * 0x200, y * 0x10 * 0x200);
- BOOL bError = FALSE;
+ bError = FALSE;
- //Get path
- char path_dir[20];
+ // Get path
strcpy(path_dir, "Stage");
- //Load tileset
- char path[MAX_PATH];
+ // Load tileset
sprintf(path, "%s\\Prt%s", path_dir, gTMT[no].parts);
if (!ReloadBitmap_File(path, SURFACE_ID_LEVEL_TILESET))
bError = TRUE;
@@ -149,30 +151,30 @@
if (!LoadAttributeData(path))
bError = TRUE;
- //Load tilemap
+ // Load tilemap
sprintf(path, "%s\\%s.pxm", path_dir, gTMT[no].map);
if (!LoadMapData2(path))
bError = TRUE;
- //Load NPCs
+ // Load NPCs
sprintf(path, "%s\\%s.pxe", path_dir, gTMT[no].map);
if (!LoadEvent(path))
bError = TRUE;
- //Load script
+ // Load script
sprintf(path, "%s\\%s.tsc", path_dir, gTMT[no].map);
if (!LoadTextScript_Stage(path))
bError = TRUE;
- //Load background
+ // Load background
sprintf(path, "%s", gTMT[no].back);
if (!InitBack(path, gTMT[no].bkType))
bError = TRUE;
- //Get path
+ // Get path
strcpy(path_dir, "Npc");
- //Load NPC sprite sheets
+ // Load NPC sprite sheets
sprintf(path, "%s\\Npc%s", path_dir, gTMT[no].npc);
if (!ReloadBitmap_File(path, SURFACE_ID_LEVEL_SPRITESET_1))
bError = TRUE;
@@ -184,7 +186,7 @@
if (bError)
return FALSE;
- //Load map name
+ // Load map name
ReadyMapName(gTMT[no].name);
StartTextScript(w);
@@ -196,12 +198,12 @@
InitBossChar(gTMT[no].boss_no);
ResetFlash();
gStageNo = no;
+
return TRUE;
}
-//Music
-const char *gMusicTable[42] =
-{
+// Music
+const char *gMusicTable[42] = {
"XXXX",
"WANPAKU",
"ANZEN",
@@ -226,7 +228,7 @@
"ACCESS",
"IRONH",
"GRAND",
- "Curly", // Uses the original filename instead of the internal 8.3 one
+ "Curly", // Uses the original filename instead of the internal allcaps one
"OSIDE",
"REQUIEM",
"WANPAK2",
@@ -255,15 +257,15 @@
if (no != MUS_SILENCE && no == gMusicNo)
return;
- //Stop and keep track of old song
+ // Stop and keep track of old song
gOldPos = GetOrganyaPosition();
gOldNo = gMusicNo;
StopOrganyaMusic();
- //Load .org
+ // Load .org
LoadOrganya(gMusicTable[no]);
- //Reset position, volume, and then play the song
+ // Reset position, volume, and then play the song
ChangeOrganyaVolume(100);
SetOrganyaPosition(0);
PlayOrganyaMusic();
@@ -270,15 +272,15 @@
gMusicNo = no;
}
-void ReCallMusic()
+void ReCallMusic(void)
{
- //Stop old song
+ // Stop old song
StopOrganyaMusic();
- //Load .org that was playing before
+ // Load .org that was playing before
LoadOrganya(gMusicTable[gOldNo]);
- //Reset position, volume, and then play the song
+ // Reset position, volume, and then play the song
SetOrganyaPosition(gOldPos);
ChangeOrganyaVolume(100);
PlayOrganyaMusic();
--- a/src/Stage.h
+++ b/src/Stage.h
@@ -65,4 +65,4 @@
BOOL TransferStage(int no, int w, int x, int y);
void ChangeMusic(MusicID no);
-void ReCallMusic();
+void ReCallMusic(void);
--- a/src/Star.h
+++ b/src/Star.h
@@ -1,5 +1,5 @@
#pragma once
-void InitStar();
-void ActStar();
+void InitStar(void);
+void ActStar(void);
void PutStar(int fx, int fy);