ref: 182dda4dd9335704b78347f74c37f7343c4c65cd
parent: 808df2b720842d75bf88b84d9a68bf47429ef566
author: Gabriel Ravier <gabravier@gmail.com>
date: Wed May 8 04:39:55 EDT 2019
Correct comment formatting in Frame.cpp Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
--- a/src/Frame.cpp
+++ b/src/Frame.cpp
@@ -85,7 +85,7 @@
gFrame.y = ((map_l - 1) * 0x10 - WINDOW_HEIGHT) * 0x200;
#endif
- //Quake
+ // Quake
if (gFrame.quake2)
{
gFrame.x += (Random(-5, 5) * 0x200);
@@ -114,11 +114,11 @@
void SetFramePosition(int fx, int fy)
{
- //End quake
+ // End quake
gFrame.quake = 0;
gFrame.quake2 = 0;
- //Move frame position
+ // Move frame position
int16_t map_w, map_l;
GetMapData(0, &map_w, &map_l);
@@ -125,7 +125,7 @@
gFrame.x = fx;
gFrame.y = fy;
- //Keep in bounds
+ // Keep in bounds
if (gFrame.x / 0x200 < 0)
gFrame.x = 0;
if (gFrame.y / 0x200 < 0)
@@ -139,7 +139,7 @@
void SetFrameMyChar()
{
- //Move frame position
+ // Move frame position
int mc_x, mc_y;
GetMyCharPosition(&mc_x, &mc_y);
@@ -149,7 +149,7 @@
gFrame.x = mc_x - (WINDOW_WIDTH << 8);
gFrame.y = mc_y - (WINDOW_HEIGHT << 8);
- //Keep in bounds
+ // Keep in bounds
if (gFrame.x / 0x200 < 0)
gFrame.x = 0;
if (gFrame.y / 0x200 < 0)