shithub: cstory

Download patch

ref: 1f5d37a93871742782670f8d1f3fb616583b182d
parent: 5fd6d3dd6084f2db868d31e1ac6103800e4ae949
parent: 7ac0fa91a242288cb72828ecfaa36817f65a5348
author: Clownacy <Clownacy@users.noreply.github.com>
date: Wed Sep 11 09:03:53 EDT 2019

Merge branch 'accurate' into portable

--- a/README.md
+++ b/README.md
@@ -1,3 +1,15 @@
+## Table of Contents
+
+This repo has multiple branches:
+
+Branch | Description
+--------|--------
+[accurate](https://www.github.com/Clownacy/Cave-Story-Engine-2/tree/accurate) | The main decompilation branch. The code intended to be as close to the original as possible, down to all the bugs and platform-dependencies.
+[portable](https://www.github.com/Clownacy/Cave-Story-Engine-2/tree/portable) | This branch ports the engine to SDL2, and addresses numerous portability issues, allowing it to run on other platforms.
+[enhanced](https://www.github.com/Clownacy/Cave-Story-Engine-2/tree/enhanced) | Based on the portable branch, this adds several enhancements to the engine, and makes it more accessible to modders.
+[emscripten](https://www.github.com/Clownacy/Cave-Story-Engine-2/tree/emscripten) | Modifies the engine to build with Emscripten, [allowing it to run in web browsers](http://sonicresearch.org/clownacy/cave.html).
+[wii](https://www.github.com/Clownacy/Cave-Story-Engine-2/tree/wii) | Ports the engine to the Nintendo Wii.
+
 # Cave Story Engine 2 (portable)
 
 Cave Story Engine 2 is a decompilation of Cave Story.
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