shithub: cstory

Download patch

ref: 2625af1ac8c69212c99b7be735f9acd5e99ea770
parent: 1f3c33f2a0150e8d2ef7ee3d04ff38b7d9e45001
parent: 7300157f544b196f68f1514233b8c1774281d0e3
author: Clownacy <Clownacy@users.noreply.github.com>
date: Thu Sep 5 16:49:42 EDT 2019

Merge branch 'accurate' into portable

--- a/README.md
+++ b/README.md
@@ -31,16 +31,18 @@
 
 Run 'make' in this folder, preferably with some of the following settings:
 
-* `RELEASE=1` - Compile a release build (optimised, stripped, etc.)
-* `STATIC=1` - Produce a statically-linked executable (so you don't need to bundle DLL files)
-* `JAPANESE=1` - Enable the Japanese-language build (instead of the unofficial Aeon Genesis English translation)
-* `FIX_BUGS=1` - Fix various bugs in the game
-* `WINDOWS=1` - Build for Windows
-* `DEBUG_SAVE=1` - Re-enable the ability to drag-and-drop save files onto the window
-* `RENDERER=OpenGL3` - Use the hardware-accelerated OpenGL 3.2 renderer
-* `RENDERER=Texture` - Use the hardware-accelerated SDL2 Texture API renderer (default)
-* `RENDERER=Surface` - Use the software-rendered SDL2 Surface API renderer
-* `RENDERER=Software` - Use a hand-written software renderer
+Name | Function
+--------|--------
+`RELEASE=1` | Compile a release build (optimised, stripped, etc.)
+`STATIC=1` | Produce a statically-linked executable (so you don't need to bundle DLL files)
+`JAPANESE=1` | Enable the Japanese-language build (instead of the unofficial Aeon Genesis English translation)
+`FIX_BUGS=1` | Fix various bugs in the game
+`WINDOWS=1` | Build for Windows
+`DEBUG_SAVE=1` | Re-enable the ability to drag-and-drop save files onto the window
+`RENDERER=OpenGL3` | Use the hardware-accelerated OpenGL 3.2 renderer
+`RENDERER=Texture` | Use the hardware-accelerated SDL2 Texture API renderer (default)
+`RENDERER=Surface` | Use the software-rendered SDL2 Surface API renderer
+`RENDERER=Software` | Use a hand-written software renderer
 
 ## Licensing
 
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